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    Creating A Gramophone In Blender And Substance Painter

    Posted By: ELK1nG
    Creating A Gramophone In Blender And Substance Painter

    Creating A Gramophone In Blender And Substance Painter
    Published 8/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.88 GB | Duration: 4h 13m

    Create a Gramophone in Blender and Substance Painter, Learn 3D modelling, 3D texturing in Blender and Substance Painter

    What you'll learn

    Learn to create Highly Realistic Models using Blender and Substance

    Learn 3D Modelling in Blender

    Learn to create realistic textures in Substance Painter like Wood, Iron etc

    Learn to create a prop from Start to Finish

    Learn to use Smart Materials and Masks in Substance Painter

    Learn to work with Reference Images and use them to create 3D models from 2D images

    Learn to use HDRIs to light up your Blender Scene

    Learn Different Modifiers in Blender

    Learn to add Height Information in Substance Painter

    Learn to take Portfolio Ready Renders in Blender

    Requirements

    A computer and basic understanding of Blender and Substance Painter

    Blender (Free)

    Substance Painter (30 day trial or get the Student License version for Free)

    Description

    Hello everyone and welcome to this new course. In this course, we will go over the entire process of Creating a Gramophone using Blender and Substance Painter.What you will get:· 14 FHD videos with over 4+ hours of content· All the resources files required to complete the course including the Models, Substance Painter Files, Textures, Alphas etcWe will go over the complete pipeline of creating a high-quality realistic prop, starting with modelling the prop in blender, texturing in Substance Painter and finally lighting and rendering a portfolio piece in blender.This course will help you improve your 3D prop modelling and texturing skills massively as we go through each step together and learn many different techniques. After finishing the course, you would easily be able to create the renders shown in the trailer and create high quality props of your own.This course has over 4+ hours of content! (All the videos have audio commentary)We will go over every step in this course together and nothing will be skipped. The course does not have any kind of time-lapse so that you can follow every step easily.We will start by modelling the prop in Blender, and learn various modelling techniques and also learn a lot about different modifiers. After finishing the modelling, we will apply all the modifiers and UV unwrap our model for export.We will import our model into Substance Painter to start with the texturing process; we will start by baking the mesh maps for our model. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.After modelling and texturing our main model, we will also model and texture a Vinyl-CD to enhance our renders and give them a bit more detail.At last, we will take our models back to Blender and render them. We will set up the material, lighting, and the camera and learn how to use HDRIs to light our scenes. We will finish the course by taking a portfolio ready render and a little bit of Photoshop editing.This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skills.

    Overview

    Section 1: Introduction to Course

    Lecture 1 Introduction

    Section 2: Modelling the Gramophone

    Lecture 2 Creating the Base

    Lecture 3 Detailing the Base

    Lecture 4 Creating the Horn

    Lecture 5 Adding More Details

    Lecture 6 Creating the Vinyl-CD

    Section 3: UV Unwrapping and Exporting

    Lecture 7 UV Unwrapping and Exporting

    Lecture 8 Fixing the Model in Substance Painter

    Section 4: Texturing in Substance Painter and Final Rendering

    Lecture 9 Creating the Wood Smart Material

    Lecture 10 Creating the Iron Smart Material

    Lecture 11 Texturing the Horn

    Lecture 12 Adding Height Information

    Lecture 13 Finishing the Texturing

    Lecture 14 Rendering and Taking Screenshots

    Any type of Blender/Substance user who wants to increase their skill level