Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Creating A Concentration Game Using Unity And C#

    Posted By: ELK1nG
    Creating A Concentration Game Using Unity And C#

    Creating A Concentration Game Using Unity And C#
    Published 2/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.34 GB | Duration: 5h 49m

    Learn Unity C# from 40 year programming veteran creating a Concentration card game in this beginner level course

    What you'll learn

    Learn to download, install and configure Unity and Visual Studio

    Learn to build a scene using a canvas, panels and objects

    Learn to code in C# to control how objects behave

    Learn about raycasting and collison detection, one of the most fundamental elements of video game development

    Learn to create elements of game UI including game timer, buttons and message display

    Learn how to swap graphics for a game object to display playing cards with differnt ranks and suits

    Learn how to publish a complete system that can be run outside of Unity and shared with others

    Create your very own Concentration card game

    Requirements

    No Unity or programming experience needed. You just follow what the instructor does.

    Description

    All software and resources used in this course are free.In this course, you will learn from an instructor with 40 years application development experience how to create a single scene application in the Unity game engine.  You will build the scene starting with a canvas and adding to it panels and objects.  You will learn to write C# code in Visual Studio to control how the objects you create in Unity behave.  When done, you will have your very own, fully featured Concentration card game.  No unity or programming experience needed.  All you need to do is follow what the instructor does.  This is what you will learn in the course.- How to download, install and configure Unity and Visual Studio for C#- How to use the different panes in the Unity editor- How to use the controls in the Scene pane- How to create a canvas- How to create a panel- How to create objects  - Game Objects  - Text Mesh Pro objects  - Image objects  - Button objects- How to import asset packages- How to create and use prefabs- How to assign objects to public variables- How to create and assign scripts to objects- How to set script functions to be called when buttons are clicked- How to investigate and resolve errors- How to test the application throughout the development process- How to build the application into a stand alone, executable program- How to write C# scripts in Visual Studio  - Directives  - Variables  - Statements  - Conditional logic (IF…ELSE blocks)  - Loops (For,  While)  - Standard functions  - IEnumerator functions (wait for something to happen)  - Functions that accept and return values as parameters  - The Start, Awake and Update functions  - Nested logic  - Sharing data between scripts  - Using raycasting to determine when a user left clicks on an object  - Swapping game object graphics to present playing cards with different ranks and suits

    Overview

    Section 1: Getting Started

    Lecture 1 Introduction

    Lecture 2 Installing Unity

    Lecture 3 Creating a Project

    Lecture 4 Unity Editor Configuration

    Section 2: Creating The Game

    Lecture 5 Add a Canvas

    Lecture 6 Add Game Panel

    Lecture 7 Download Asset Packages

    Lecture 8 Asset Packages

    Lecture 9 Import Asset Packages

    Lecture 10 Create Playing Cards

    Lecture 11 Add GameScript Code to Deal Cards

    Lecture 12 Add CardScript Code to Deal Cards

    Lecture 13 Add Game Logic to CardScript

    Lecture 14 Add Game Logic to GameScript

    Lecture 15 Test Playing a Game

    Section 3: Creating the User Interface

    Lecture 16 Creating UI Elements

    Lecture 17 Add GameUIScript Timer and Selections Code

    Lecture 18 Add GameScript Timer and Selections Code

    Lecture 19 Test Game Timer and Selections Counter

    Lecture 20 Add GameUIScript Code for New Game and Exit Game Buttons

    Lecture 21 Add GameScript Code for New Game and Exit Game Buttons

    Lecture 22 Test New Game and Exit Game Buttons

    Lecture 23 Add MessageScript Code for Messages

    Lecture 24 Test Messages

    Section 4: Creating Dialogs

    Lecture 25 Create Dialog Objects

    Lecture 26 Add Code for Dialog Buttons

    Lecture 27 Add GameUIScript Dialog Code

    Lecture 28 Add GameScript Dialog Code

    Lecture 29 Test Dialogs

    Section 5: Finishing Up

    Lecture 30 Build Application

    Lecture 31 Conclusion

    Lecture 32 Project Files

    Anyone curious about the Unity game development engine and how to write programs using C#,Anyone wanting to learn how to create computer games using Unity and C#