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    Create Iconic Characters With Blender!

    Posted By: ELK1nG
    Create Iconic Characters With Blender!

    Create Iconic Characters With Blender!
    Published 10/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.65 GB | Duration: 10h 9m

    Learn How to Model Captivating Characters in 3D with Blender!

    What you'll learn

    Know the Blender interface.

    Learning to create and transform objects.

    Polygonal modeling techniques and tools.

    Character modeling techniques.

    Creating materials for your character.

    Learning to use the Rigify Addon to create a character's body rig.

    Using Drivers and Shape Keys to create a character's facial rig.

    Requirements

    Have basic knowledge of computer science.

    Have a computer with internet access.

    Have a computer that meets the basic requirements to run Blender. The prerequisites can be found on Blender's own website.

    Description

    Hello and welcome to the course Create Iconic Characters with Blender!In this engaging and focused course, you'll have the opportunity to learn the essential techniques and tools of polygonal modeling in Blender to create memorable 3D characters from scratch.This means you'll be guided through Blender from the very beginning. In the first section, you'll be introduced to the interface and learn to use the fundamental tools for navigation, creation, and transformation of objects. Additionally, you'll be challenged to create a simple project of an animated robot to apply and solidify the knowledge gained.In the second part of the course, we'll begin the 3D character modeling from scratch. You'll learn how to set up references in the interface and model each part of the body. Furthermore, you'll be introduced to a simple and effective approach to create different pieces of clothing for your model. Later on, we'll delve into creating materials to add color and life to your creation.After completing the modeling of your character, you'll learn to use the Rigify addon to create an animation skeleton for your character's body. Additionally, we'll explore the use of Shape Keys and Drivers to create controls for facial expressions. This will allow you to create customized poses and expressions, preparing your character for animation!If you've always dreamed of creating your own 3D character, don't miss this opportunity and enroll now!

    Overview

    Section 1: Introdução

    Lecture 1 Introduction to the Interface

    Lecture 2 Navigating the 3D Environment

    Lecture 3 Selecting and Transforming Objects

    Lecture 4 Creating and Deleting Objects

    Lecture 5 Modeling Part 1 - Selection

    Lecture 6 Modeling Part 2 - Creating and Deleting Components

    Lecture 7 Modeling Part 3 - Modeling Tools

    Lecture 8 Copying Objects

    Lecture 9 Applying the Scale

    Lecture 10 Modeling Exercise

    Lecture 11 Subdivision

    Lecture 12 Smoothing

    Section 2: Creating a Flying Robot

    Lecture 13 Modeling the Head - Part 1

    Lecture 14 Modeling the Head - Part 2

    Lecture 15 Modeling the Body

    Lecture 16 Modeling the Arm

    Lecture 17 Modeling the Hand

    Lecture 18 Modeling the Fingers

    Lecture 19 Materials - Part 1

    Lecture 20 Materials - Part 2

    Lecture 21 Checking the Joints

    Lecture 22 Parenting Objects

    Lecture 23 Mirroring the Arm

    Lecture 24 Introduction to Animation

    Lecture 25 Animation 1

    Lecture 26 Animation 2

    Lecture 27 Lights and Render

    Section 3: Modeling the Character

    Lecture 28 Preparing the References

    Lecture 29 Modeling the Head

    Lecture 30 Modeling the Mouth

    Lecture 31 Modeling the Face Features

    Lecture 32 Modeling the Ear

    Lecture 33 Modeling the Mouth Interior

    Lecture 34 Modeling the Teeth

    Lecture 35 Modeling the the Base of the Hair

    Lecture 36 Modeling Hair Strands

    Lecture 37 Modeling the Torso

    Lecture 38 Modeling the Legs

    Lecture 39 Modeling the Fingers

    Lecture 40 Modeling the Hand - Part 1

    Lecture 41 Modeling the Hand - Part 2

    Lecture 42 Modeling the Hand - Part 3

    Lecture 43 Modeling the Arm

    Lecture 44 Modeling the Pants

    Lecture 45 Modeling the Shoes

    Lecture 46 Modeling the Shirt

    Lecture 47 Fixing Symmetry Problems

    Lecture 48 Fixing Modeling Problems

    Lecture 49 Creating Clothing Materials

    Lecture 50 Creating Character Materials

    Section 4: Rigging the Body

    Lecture 51 What is Rigging

    Lecture 52 Vertex Groups

    Lecture 53 Introduction to Armatures

    Lecture 54 Weight Paint - Part 1

    Lecture 55 Weight Paint - Part 2

    Lecture 56 Introduction to the Rigify Addon

    Lecture 57 Checklist for the Rig Creation

    Lecture 58 Creating the Metarig

    Lecture 59 Adjusting the Metarig Proportions - Part 1

    Lecture 60 Adjusting the Metarig Proportions - Part 2

    Lecture 61 Adjusting the Bone Rolls

    Lecture 62 Generating the Final Rig

    Lecture 63 Automatic Weights

    Lecture 64 Using the Rigify Controls - Part 1

    Lecture 65 Using the Rigify Controls - Part 2

    Lecture 66 Using the Rigify Controls - Part 3

    Lecture 67 Weight Paint Adjustments

    Lecture 68 Parenting Objects to Bones

    Lecture 69 Transfer Weights From Body to Clothes

    Section 5: Rigging the Face

    Lecture 70 Introduction to Shape Keys

    Lecture 71 Drivers

    Lecture 72 Creating Shape Keys - Part 1

    Lecture 73 Creating Shape Keys - Part 2

    Lecture 74 Adding Bones to the Facial Rig

    Lecture 75 Using Custom Shapes

    Lecture 76 Using Bone Constraints - Part 1

    Lecture 77 Using Bone Constraints - Part 2

    Lecture 78 Setting Up Drivers for the Facial Rig - Part 1

    Lecture 79 Setting Up Drivers for the Facial Rig - Part 2

    Lecture 80 Weight Painting the Face Elements

    Section 6: Final Animation

    Lecture 81 Creating a Simple Animation - Part 1

    Lecture 82 Creating a Simple Animation - Part 2

    Lecture 83 Rendering the Final Video

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