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    Create An Arcade Style Game In Roblox

    Posted By: ELK1nG
    Create An Arcade Style Game In Roblox

    Create An Arcade Style Game In Roblox
    Last updated 8/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 10.68 GB | Duration: 11h 58m

    Roblox Game Development

    What you'll learn

    Create a Roblox Account and install Roblox Studio

    How to Create Roblox Game Objects

    Move, Scale, and Rotate Game Object

    Add Simple to Advanced scripting techniques

    NPC AI for Finding a Player

    Linear interpolation for smooth movement (LERP)

    Vector mathematics

    Requirements

    Some programing experience.

    Internet connection

    Computer with permissions to install software

    Description

    Welcome to the exciting world of Roblox! In this course, you will learn how to create and develop your own games within the Roblox platform.Roblox is a massively popular online gaming platform that has gained tremendous popularity in recent years. It provides a unique opportunity for aspiring game developers to create and publish their own games, share them with a vast community of players, and even earn money from them.During this course, you will be introduced to the various tools and features available within Roblox, including the game editor, scripting language, and asset library. You will learn how to create compelling game mechanics, design engaging environments, and incorporate sound and visual effects to create a fully immersive gaming experience.Whether you are an experienced programmer or a complete beginner, this course is designed to be accessible to all skill levels. Our experienced instructors will guide you through each step of the development process, providing hands-on instruction and feedback to ensure that you are able to create high-quality games that are both fun and engaging.By the end of this course, you will have a good foundation in Roblox game development, and the skills and knowledge necessary to create your own games, share them with others, and even potentially earn a profit from them. So, come join me on this exciting journey into the world of Roblox game development!

    Overview

    Section 1: Getting Started

    Lecture 1 Introduction

    Lecture 2 Create a Roblox Account and Install Roblox

    Lecture 3 Create and Play an Empty Game

    Lecture 4 Roblox Studio Window Configuration

    Lecture 5 Roblox Studio Player and Test Server

    Lecture 6 Moving Around in the Workspace (Scene) Window

    Lecture 7 Add a Part

    Lecture 8 Moving and Resizing Parts Using the Properties Window

    Lecture 9 Corridor

    Lecture 10 Pellet

    Lecture 11 Delete Objects, Make Models, Make Folders, Inventory

    Section 2: Adding Code to Your Game

    Lecture 12 First Script - The Print Statement

    Lecture 13 Lua (Luau) - The Programming Language or Roblox

    Lecture 14 Accessing Part Properties with Code

    Lecture 15 Changing a Game Object's Properties with a Script

    Lecture 16 Create a Function

    Lecture 17 Add Parameters to the Function

    Lecture 18 Refactor Function (+= operator)

    Lecture 19 Why Function Parameters?

    Lecture 20 For Loop

    Lecture 21 Make a Test Area from Your Current Game

    Lecture 22 For Loop - Task 1: Smoother Transition Faster

    Lecture 23 For Loop - Using the Loop Counter

    Lecture 24 For Loop - High to Low

    Lecture 25 For Loop - Out of Range

    Lecture 26 While Loop

    Lecture 27 Variable Scope

    Lecture 28 Function Return Values

    Section 3: Add a Point System to Your Game

    Lecture 29 Touched Event

    Lecture 30 Humanoid and Touched Event

    Lecture 31 Check for Player on Touched Event

    Lecture 32 Leaderboard

    Lecture 33 Update Leaderboard Points from Pellets

    Lecture 34 Troubleshooting Leaderboard Exercise

    Lecture 35 Solution to Leaderboard Exercise

    Lecture 36 Add Chomp Sound to Player

    Lecture 37 Chomp Remote Event to Client

    Lecture 38 SoundService to Play Chomp on Client

    Section 4: Maze

    Lecture 39 Add to the Maze

    Lecture 40 Pellets

    Lecture 41 Activate Pellets - Storing Pellets in a Table

    Lecture 42 Activate Pellets - For Loop and Debugger

    Lecture 43 Activate Pellets - For Loop in Pairs

    Lecture 44 Activate Pellets - Clone Eat Script

    Section 5: NPC Model (Ghosts)

    Lecture 45 Create Ghosts

    Lecture 46 Ghost Ridges - Union and Negate Parts

    Lecture 47 Ghost Eyes

    Lecture 48 Ghost Primary Part

    Lecture 49 Create a Junction Node for AI

    Section 6: Ghost AI

    Lecture 50 Beam For Raycasting

    Lecture 51 Simple Raycast

    Lecture 52 Raycast Parameters

    Lecture 53 Walls Vs Nodes on the Raycast

    Lecture 54 Raycast Directions

    Lecture 55 Turn Ghost

    Lecture 56 Turn Speed

    Lecture 57 Ghost Move to Node

    Lecture 58 Ghost Path Choices

    Lecture 59 Move Nodes and Ghosts into Maze

    Lecture 60 Place Ghosts

    Section 7: Lobby to Map

    Lecture 61 Create New Game with Start Area and Map

    Lecture 62 Make Ghosts Choices Different

    Lecture 63 Build Lobby

    Lecture 64 Teleport to Map

    Section 8: Starter Character

    Lecture 65 Get RigEdit Lite

    Lecture 66 Make Your Starter Character

    Lecture 67 Add Joints to Character

    Lecture 68 Create Character Animation

    Lecture 69 Adjust Heights

    Lecture 70 Chomp Animation in Your Starter Character

    Lecture 71 Exercise: Import Everything into a Second Map

    Lecture 72 Back to MelonMan Map

    Section 9: Deaths, Lives, Return

    Lecture 73 Ghost Damage

    Lecture 74 Clone Damage Scripts to Ghosts

    Lecture 75 Count Lives

    Lecture 76 Create a User Interface Component to Hold Lives

    Lecture 77 Add Icons for Lives

    Lecture 78 Add Code to Update Lives UI

    Lecture 79 Ghost Utils - Module Scripts

    Lecture 80 Ghost Utils 2 - RayCast, Movement, and Choices in Utils

    Lecture 81 Patrol - RunGhost

    Lecture 82 Ghost Configuration

    Lecture 83 Reset Ghosts on Death

    Lecture 84 Clone Patrol & Configure Ghosts

    Lecture 85 Teleport Back to Lobby

    Section 10: Melon Man and Map Improvements

    Lecture 86 Add Some Eyes to MelonMan

    Lecture 87 Change Death Sound

    Lecture 88 Start Stound

    Lecture 89 In-Scene Teleportation

    Lecture 90 Teleport Maze Cap and Local Sound

    Section 11: Ghost AI

    Lecture 91 Find Nearest Enemy

    Lecture 92 Is Enemy in Front

    Lecture 93 Ghost Smart Decisions

    Section 12: More UI Elements

    Lecture 94 Turn Off Default Roblox UI Elements

    Lecture 95 High Score UI

    Lecture 96 Score, Level, Drops UI

    Lecture 97 Leaderboard to Score Frame

    Section 13: Power Pellets

    Lecture 98 Make Power Pellets

    Lecture 99 Clone Power Pellet Script to Power Pellets

    Lecture 100 Pulsating Power Pellets - TweenService

    Lecture 101 Power Pellet Event with Sound

    Lecture 102 Power Pellet Ghost Blink

    Lecture 103 Power Pellet Turn Ghost Damage Off

    Lecture 104 Send Ghosts Home (Part 1)

    Lecture 105 Send Ghosts Home (Part 2)

    Section 14: Levels

    Lecture 106 Preparing to Level

    Lecture 107 User Interface for Starting a Level

    Lecture 108 Code for Starting a Level User Interface

    Lecture 109 Pellets Remaining Test

    Lecture 110 Pellets Remaining Counter

    Lecture 111 Reset Pellets

    Lecture 112 Reset Player After Level

    Lecture 113 Get Winner Sound (User Interface)

    Lecture 114 User Interface Updates Between Levels

    Lecture 115 Finish Player UI and Reset at Start and Level Change

    Lecture 116 Debounce for Power Pellets

    Lecture 117 Send Ghosts Home Safety Check

    Lecture 118 Trigger Ghost Reset on Level Change

    Section 15: Increases with Level Change

    Lecture 119 Things to Make Ghosts More Dangerous

    Lecture 120 Increase Ghost Speed by Level

    Lecture 121 Smarter Ghosts (Part 1)

    Lecture 122 Smarter Ghosts (Part 2)

    Lecture 123 Increase Ghost Vision

    Lecture 124 More Lives

    Section 16: High Scores - Data Storage

    Lecture 125 Enabling the Datastore

    Lecture 126 Saving and Getting Data

    Lecture 127 Save Table of Scores

    Lecture 128 Sort the Table for Top Scores

    Lecture 129 Extend the Top Scores Functionality

    Lecture 130 Protected Call and Good Data

    Lecture 131 Update High Score on User Interface

    Section 17: Lobby Leaderboard

    Lecture 132 Create a Billboard Part for High Scores

    Lecture 133 Create Surface GUI for Billboard Part

    Lecture 134 Score Board Script for Lobby

    Section 18: Get Points for Eating Ghosts

    Lecture 135 Points for Eating Ghosts (Part 1)

    Lecture 136 Points for Eating Ghosts (Part 2)

    Lecture 137 Points for Eating Ghosts UI (Part 1)

    Lecture 138 Points for Eating Ghosts UI (Part 2)

    Lecture 139 Points for Ghost Test

    Beginner game developers with some programming experience,Developers with minimal experience in Roblox game creation,High school or greater level of mathematics and computer science