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    Create A Stylized 3D Fishbowl –Modeling, Shading & Rendering

    Posted By: ELK1nG
    Create A Stylized 3D Fishbowl –Modeling, Shading & Rendering

    Create A Stylized 3D Fishbowl –Modeling, Shading & Rendering
    Published 8/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.86 GB | Duration: 0h 58m

    Learn to model, texture, and render a fishbowl from scratch using professional 3D techniques with Autodesk Maya.

    What you'll learn

    Model a stylized fishbowl

    Apply textures and materials effectively

    Use shading to enhance realism or style

    Set up a basic 3D scene with lighting

    Render with a focus on clean presentation

    Source and prepare stock assets

    Requirements

    Basic knowledge of 3D modeling software

    Installed version of Maya (2022 or newer)

    Optional: free Adobe Stock Account / free model sources for fishbowl & fish model

    A computer capable of rendering 3D scenes with Arnold renderer

    Description

    In this hands-on 3D tutorial, you’ll learn how to create a fully textured and shaded fishbowl scene from scratch. The course walks you step by step through the entire creative process, from sourcing and preparing 3D models to applying materials and setting up lighting for a polished final render. Whether you're using Blender, Maya, or any comparable 3D software, the techniques shown are adaptable and grounded in industry-standard workflows.We’ll begin by selecting or downloading freely available stock assets and importing them into the scene. You’ll learn how to adjust and clean up geometry, model missing elements like water, and set up a simple base. Next, we’ll unwrap UVs and apply textures in a clean, efficient way. You'll explore shading basics and learn how to give your objects surface detail and realism (or stylization, depending on your goal). Finally, we’ll light and render the scene for presentation.This course is ideal for aspiring 3D artists, designers, students, and hobbyists who want to strengthen their understanding of asset integration, shading logic, and creative scene-building. Basic familiarity with your chosen 3D software is recommended but not required.By the end of this course, you’ll have created a stylized 3D fishbowl scene that’s portfolio-ready and demonstrates your skills in modeling, shading, and visual storytelling.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Scene Setup & Import

    Lecture 3 Water

    Lecture 4 First Renders

    Lecture 5 Intermediate Results

    Lecture 6 Ground

    Lecture 7 Water Plants

    Lecture 8 Texture your Plants

    Lecture 9 Fish shader & transparency

    Lecture 10 ground plane

    Lecture 11 bubbles

    Lecture 12 shading adjustments

    Lecture 13 castle - modeling basics

    Lecture 14 castle

    Lecture 15 texture castle

    Lecture 16 camera angle

    Beginner to intermediate 3D artists .,Anyone interested in building stylized props,Hobbyists and students of digital art,Users familiar with Maya, or similar tools