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    SpicyMags.xyz

    Create A Mobile Game Like Geometry Dash In Unity

    Posted By: ELK1nG
    Create A Mobile Game Like Geometry Dash In Unity

    Create A Mobile Game Like Geometry Dash In Unity
    Published 12/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 588.95 MB | Duration: 1h 48m

    Learn how to make a kind of Hyper Casual 2D Platformer Mobile Game in Unity in no time!

    What you'll learn

    Create precise Physics Movement

    Use the Basic Functionalities of Unity's Tilemap System

    Smooth / Polish the Player Movement & Animation

    Setup a Smooth Camera Follow Logic

    Requirements

    Basic C# & Unity Knowledge

    If you've already taken one of my courses, that will definitely help

    The Love for Experimentation

    Description

    Hey There !Before reading this description, go have a look at the presentation video.You will have a pretty good understanding of what you'll be able to achieve after taking the course :).Can you spot all of the things you will learn ?If not, let me help you a bit.We are going to start with the basics, constantly moving the player to the right, in a precise manner.Then we will make it jump !After that, it will rotate it in a smooth way, we will use a Tweening Library for that.We will test the physics with different world elements to make sure we get the behavior that we want.For the terrain, we will use Unity’s powerful Tilemap system.We will actually have multiple tilemaps, depending on the nature of the objects we have.We will then add a reset system, to bring the player back if he hits an obstacle.And the special thing here is a Shader, to animate the terrain as we go, without destroying the performance of the game.This is everything you will learn in this course.And you know me, there is more to come !But I’m counting on you to let me know what improvements you would love to see me implement.Start learning now.

    Overview

    Section 1: The Core - Player Movement

    Lecture 1 Project Setup

    Lecture 2 Move the Player to the Right

    Lecture 3 Slime is Jumping

    Lecture 4 Better Jumping Logic

    Lecture 5 Getting a Good Feel

    Lecture 6 Adding Rotation to the Player

    Lecture 7 Polishing the Player Rotation

    Section 2: The Camera

    Lecture 8 Behavior Below the Line

    Lecture 9 Behavior above the Line

    Section 3: The Tilemaps

    Lecture 10 The Obstacles Tilemap

    Lecture 11 Interactions with the Player

    Lecture 12 The Platforms Tilemap

    Lecture 13 Animating the Tilemap

    Lecture 14 Polishing the Tilemap Effect

    Section 4: Improvements

    Lecture 15 Another Gameover Detection

    Lecture 16 Player can Explode ?

    Lecture 17 Using Way better Graphics

    Section 5: Bonus Section

    Lecture 18 Bonus Lecture

    Game Developers willing to improve their understanding of Unity,Geometry Dash fans who want to create a similar game,Curious people