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    Cracking The Machine Coding Interview - Low Level Design

    Posted By: ELK1nG
    Cracking The Machine Coding Interview - Low Level Design

    Cracking The Machine Coding Interview - Low Level Design
    Published 8/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.62 GB | Duration: 6h 21m

    Low Level Design + GoF Design Patterns For Machine Coding Rounds

    What you'll learn

    Low Level Design Patterns Required For Machine Coding Rounds

    Real Life Examples Of Low Level Design Patterns

    Gangs Of Four (GoF) Design Patterns With Examples

    Real Life Coding Examples

    Requirements

    Basic Programming Experience Needed

    Description

    Are you aspiring to excel in software architecture and design? Are you determined to crack the rigorous system design interviews of top companies and excel in machine coding rounds? Look no further! Welcome to "Cracking the Machine Coding Interview - Low Level Design " the ultimate Udemy course designed to equip you with an in-depth understanding of the Gang of Four (GoF) design patterns through hands-on experience, detailed video lectures, and comprehensive code samples.Course Overview: This comprehensive course is tailored for software engineers, architects, and enthusiasts who are eager to elevate their understanding of software design by mastering the timeless and universally acclaimed GoF design patterns. The course is meticulously designed to cater to both those preparing for Low-Level Design (LLD) rounds at top companies and individuals gearing up for challenging machine coding interviews.What Are GoF Design Patterns? The Gang of Four (GoF) design patterns are a set of proven solutions to common design problems that software developers frequently encounter. These patterns provide a structured way to approach design challenges, ensuring code reusability, maintainability, and scalability. By mastering these patterns, you'll be better equipped to design robust and elegant software solutions.Course Features:Comprehensive Coverage: Dive deep into each of the 23 GoF design patterns, including Creational, Structural, and Behavioral patterns. Understand their purposes, advantages, and implementation intricacies.Real-Life Examples: Learn each pattern with real-world use cases, allowing you to grasp their relevance and applicability in actual software development scenarios.Detailed Video Lectures: Engage with detailed video lectures, where experienced instructors break down complex concepts into digestible segments, ensuring a clear and structured learning experience.Hands-On Coding: Translate theoretical knowledge into practical expertise through hands-on coding exercises. You'll find detailed code samples and walkthroughs for each pattern, enabling you to reinforce your learning by implementing the patterns in your own projects.Performance Optimization: Understand how each design pattern impacts software performance and resource utilization. Gain insights into choosing the right pattern for specific use cases.Interview Preparation: Tailored content for both Low-Level Design (LLD) rounds and machine coding interviews. Learn how to apply design patterns to solve interview problems efficiently and impress interviewers with your thought process.Practical Tips: Receive practical tips and best practices for effectively incorporating design patterns into your projects. You'll develop a knack for recognizing opportunities to use these patterns in real-world scenarios.Lifetime Access: Enjoy unlimited access to course materials, ensuring you can revisit concepts, refresh your knowledge, and stay up-to-date with evolving software design practices.Why Enroll: By enrolling in "Cracking the Machine Coding Interview - Low Level Design ," you're not just learning about design patterns; you're investing in your future as a versatile and skilled software engineer. Whether you're aiming for success in technical interviews or seeking to enhance your software architecture skills, this course equips you with the tools you need to stand out in a competitive job market.Who Should Take This Course:Software Engineers aspiring to excel in software architecture and design.Professionals preparing for Low-Level Design (LLD) rounds in interviews.Individuals gearing up for challenging machine coding interviews.Prerequisites: While prior knowledge of programming concepts and object-oriented programming (OOP) principles is recommended, the course is designed to accommodate learners at beginner experience levels

    Overview

    Section 1: Creational Design Patterns

    Lecture 1 Making Objects Using Factory Design Pattern

    Lecture 2 Making Generic UI Builder Using Abstract Factory Design Pattern

    Lecture 3 Making Buildable Objects Using Builder Pattern

    Lecture 4 Making Singleton Objects Using Singleton Pattern

    Lecture 5 Making Cloneable Objects Using Prototype Pattern

    Section 2: Behavorial Design Pattern

    Lecture 6 Making Ride Booking System Using Chain Of Responsibility Pattern

    Lecture 7 Making UI Components With Behavior Using Command Pattern

    Lecture 8 Making Iterable Using Iterator Pattern

    Lecture 9 Handling UI Events Using Mediator Pattern

    Lecture 10 Creating Snapshots Using Memento Pattern

    Lecture 11 Making Observables Using Observer Pattern

    Lecture 12 Making Gaming State Using State Pattern

    Lecture 13 Making Generic Payment System Using Strategy Pattern

    Lecture 14 Making Substitutable Algorithms Using Template Method Pattern

    Section 3: Structural Design Patterns

    Lecture 15 Making Generic Notification System Using Adapter Pattern

    Lecture 16 Making Generic UI Using Bridge Pattern

    Lecture 17 Designing A Shopping Cart Using Composite Pattern

    Lecture 18 Making Cacheable Downloader Using Proxy Pattern

    Lecture 19 Making Video Uploader Using Facade Pattern

    Lecture 20 Making Extensible GUI Using Decorator Pattern

    Lecture 21 Making Game Graphics Using Flyweight Pattern

    Programmers Who Wish To Clear Machine Coding Rounds & LLD Rounds Of Companies