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    Contextual Multi-Armed Bandit Problems In Python

    Posted By: ELK1nG
    Contextual Multi-Armed Bandit Problems In Python

    Contextual Multi-Armed Bandit Problems In Python
    Published 3/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.54 GB | Duration: 9h 1m

    All you need to master and apply multi-armed bandit problems into real-world problems

    What you'll learn

    Master all essential Bandit Algorithms

    Learn How to Apply Bandit Problems into Real-world Applications with Focus on Product Recommendation

    Learn How to Implement All Essential Aspects of Bandit Algorithms in Python

    Build Different Deterministic and Stochastic Environments for Bandit Problems to Simulate Different Scenarios

    Learn and Apply Bayesian Inference for Bandit Problems and Beyond as a Byproduct of This Course

    Understand Essential Concepts in Contextual Bandit Problems

    Apply Contextual Bandit Problems in a Real-World Product Recommendation Dataset and Scenario

    Requirements

    No obligational pre-requisites

    Description

    Welcome to our course where we'll guide you through Multi-armed Bandit Problems and Contextual Bandit Problems, step by step. No prior experience needed - we'll start from scratch and build up your skills so you can use these algorithms for your own projects.We'll cover the basics like random, greedy, e-greedy, softmax, and more advanced methods like Upper Confidence Bound (UCB). Along the way, we'll explain concepts like Regret concept instead of just focusing on rewards value in Reinforcement Learning and Multi-armed Bandit Problems. Through practical examples in different types of environments, like deterministic, stochastic and non-stationary environment, you'll see how these algorithms perform in action.Ever wondered how Multi-armed Bandit problems relate to Reinforcement Learning? We'll break it down for you, highlighting what's similar and what's different.We'll also dive into Bayesian inference, introducing you to Thompson sampling, both for binary reward and real value reward in simple terms, and use Beta and Gaussian distributions to estimate the probability distributions with clear examples to help you understand the theory and how to put it into practice.Then, we'll explore Contextual Bandit problems, using the LinUCB algorithm as our guide. From basic toy examples to real-world data, you'll see how it works and compare it to simpler methods like e-greedy.Don't worry if you're new to Python - we've got you covered with a section to help you get started. And to make sure you're really getting it, we'll throw in some quizzes to test your understanding along the way.Our explanations are clear, our code is clean, and we've added fun visualizations to help everything make sense. So join us on this journey and become a master of Multi-armed and Contextual Bandit Problems!

    Overview

    Section 1: Introduction

    Lecture 1 Course Overview

    Lecture 2 Casino and Statistics

    Lecture 3 Story: A Gambler in Casino

    Lecture 4 Multi-armed Bandit Problems and Their Applications

    Lecture 5 Multi-armed Bandit Problems for Startup Founders

    Lecture 6 Similarities and Differences between Bandit Problems and Reinforcement Learning

    Lecture 7 Slides

    Lecture 8 Resources

    Section 2: Introduction to Python

    Lecture 9 Introduction to Google Colab

    Lecture 10 Introduction to Python Part 1

    Lecture 11 Introduction to Python Part 2

    Lecture 12 Introduction to Python Part 3

    Lecture 13 Code for Introduction to Python

    Section 3: Fundamental Algorithms in Multi-Armed Bandits Problems

    Lecture 14 Environment Design Logic

    Lecture 15 Deterministic Environment

    Lecture 16 Proof for Incremental Averaging

    Lecture 17 Random Agent Class Implementation

    Lecture 18 Incremental Average Implementation

    Lecture 19 Results for Random Agent

    Lecture 20 Plotting Function Part1

    Lecture 21 Plotting Function Part2

    Lecture 22 Plot Results for Random Agent

    Lecture 23 Greedy Agent

    Lecture 24 Epsilon Greedy Agent

    Lecture 25 Epsilon Greedy Parameter Tuning Part1

    Lecture 26 Epsilon Greedy Parameter Tuning Part2

    Lecture 27 Difference Between Stochasticity, Uncertainty, and Non-Stationary

    Lecture 28 Create a Stochastic Environment

    Lecture 29 Create an Instance of Stochastic Environment

    Lecture 30 Agents Performance with Stochastic Environment

    Lecture 31 Softmax Agent Implementation

    Lecture 32 Softmax Agent Results

    Lecture 33 Upper Confidence Bound (UCB) Algorithm Theory

    Lecture 34 UCB Algorithm Implementation

    Lecture 35 UCB Algorithm Results

    Lecture 36 Comparisons of All Agent Performance and a Life Lesson

    Lecture 37 Regret Concept and Implementation

    Lecture 38 Regret Function Visualization

    Lecture 39 Epsilon Greedy with Regret Concept

    Lecture 40 Regret Curves Results for Deterministic Environment

    Lecture 41 Regret Curves Results for Stochastic Environment

    Lecture 42 Code for Basic Agents

    Section 4: Thompson Sampling for Multi-Armed Bandits

    Lecture 43 Why and How We can Use Thompson Sampling

    Lecture 44 Design of Thompson Sampling Class Part 1

    Lecture 45 Design of Thompson Sampling Class Part 2

    Lecture 46 Results for Thompson Sampling with Binary Reward

    Lecture 47 Thompson Sampling For Binary Reward with Stochastic Environment

    Lecture 48 Theory for Gaussian Thompson Sampling

    Lecture 49 Environment for Gaussian Thompson Sampling

    Lecture 50 Select Arm Module for Gaussian Thompson Sampling Class

    Lecture 51 Parameter Update Module for Gaussian Thompson Sampling Agent

    Lecture 52 Visualization Function for Gaussian Thompson Sampling

    Lecture 53 Results for Gaussian Thompson Sampling

    Lecture 54 Code for Thompson Sampling

    Section 5: Contextual Bandit Problems

    Lecture 55 Contextual Bandit Problems vs Supervised Learning

    Lecture 56 LinUCB Math Notations

    Lecture 57 LinUCB Algorithm Theory

    Lecture 58 LinUCB Implementation Part 1

    Lecture 59 LinUCB Implementation Part 2

    Lecture 60 LinUCB Implementation Part 3

    Lecture 61 Test LinUCB Algorithm

    Lecture 62 Epsilon Greedy Algorithm Implementation

    Lecture 63 Simulation Functions

    Lecture 64 Comparison of Epsilon Greedy and LinUCB with Toy Data

    Lecture 65 Real-world Case Dataset Explanation

    Lecture 66 Split Data into Train and Test

    Lecture 67 Test Agents with Accuracy Metric

    Lecture 68 Evaluate Agent Performances based on Accumulated Rewards

    Lecture 69 Datasets and Data Preparation Code

    Lecture 70 Code for Contextual Bandit Problems

    Web Application Developers,Researchers working on Action optimization,Machine Learning Developers and Data Scientists,Startup Enthusiasts Driven to Develop Customized Recommendation Apps.