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    Compositing Essentials With Nuke

    Posted By: ELK1nG
    Compositing Essentials With Nuke

    Compositing Essentials With Nuke
    Published 5/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.89 GB | Duration: 31h 15m

    Journey to the World of Compositing

    What you'll learn

    Understand the basic principles of compositing, including working with alpha channels, color correction and grading, and keying and chroma keying.

    Develop proficiency in Nuke's node-based workflow, including the ability to create, connect, and manipulate nodes to achieve specific compositing goals.

    Gain a comprehensive understanding of Nuke's advanced compositing nodes and workflows, such as keying and 3D compositing,.

    Learn how to troubleshoot common issues that can arise during the compositing process, optimize compositing workflows to increase efficiency.

    Apply the knowledge and skills learned in the course to a final project, receiving feedback and critiques on the final project, and gaining confidence.

    Requirements

    To successfully complete a course on compositing essentials with Nuke, there are several prerequisites that may be helpful: Basic understanding of computer systems: Students should have a basic understanding of computer systems, including file management and navigation, installing and using software, and working with different file formats. Basic understanding of digital media: Students should have a basic understanding of digital media, including image and video formats, resolution, color spaces, and codecs. Familiarity with image editing software: Students should be familiar with image editing software such as Adobe Photoshop or GIMP, as these programs share many features and workflows with Nuke. Basic understanding of compositing principles: Students should have a basic understanding of compositing principles, including working with alpha channels, color correction and grading, and keying and chroma keying. Knowledge of basic mathematics: While not strictly necessary, a basic understanding of mathematics (such as algebra and geometry) can be helpful in understanding some of the technical aspects of compositing. These prerequisites may vary depending on the specific course and the level of expertise required, but having a solid foundation in these areas can help students to more easily understand and apply the concepts taught in a compositing essentials course with Nuke.

    Description

    Welcome to "Compositing Essentials with Nuke," an immersive course designed to equip you with the fundamental skills and knowledge required to excel in the world of digital compositing using the industry-leading software, Nuke. Whether you are a beginner venturing into the exciting realm of visual effects or an intermediate artist seeking to refine your compositing abilities, this course will provide you with a solid foundation to create stunning, seamless visual compositions.You will dive deep into the principles and techniques of compositing, focusing specifically on Nuke's robust capabilities. The course will begin with an overview of the compositing process, exploring concepts such as color theory, image manipulation, and visual storytelling. You will gain an understanding of the various elements that make up a composite and how to seamlessly integrate them to achieve realistic and visually compelling results.As the course progresses, you will learn the intricacies of Nuke's powerful node-based workflow, enabling you to effectively manipulate and control visual elements. You will become familiar with essential tools and techniques, including keying, rotoscoping, tracking, matte creation, and blending modes. Through hands-on exercises and projects, you will apply these techniques to real-world scenarios, enhancing your practical skills and problem-solving abilities.Furthermore, the course will explore advanced topics such as 3D integration, camera projections, and the use of CGI elements within composites. You will discover how to integrate CG renders seamlessly into live-action footage, adding depth and realism to your compositions. Additionally, you will explore the creative aspects of compositing, including color grading, lighting effects, and stylization, allowing you to add your artistic touch to every project.By the end of this course, you will have developed a strong foundation in compositing techniques and a comprehensive understanding of Nuke's capabilities. You will possess the skills necessary to tackle complex compositing challenges and create visually stunning compositions. Whether your interests lie in film, television, advertising, or gaming, this course will empower you to unleash your creativity and take your compositing skills to the next level using Nuke. Get ready to embark on an exciting journey into the world of visual effects and bring your imagination to life!

    Overview

    Section 1: Introduction to compositing

    Lecture 1 Reading material for What is compositing

    Lecture 2 Reading material for History of compositing

    Lecture 3 Reading material for Application of Compositing in industry

    Lecture 4 Reading material for Role of a compositor in the visual effects industry

    Lecture 5 Reading material for Modern day developments in VFX compositing

    Lecture 6 Reading material for Future prospects of VFX compositing

    Section 2: Introduction to Nuke

    Lecture 7 Introduction to Nuke

    Lecture 8 Introduction to the interface of Nuke Part-1

    Lecture 9 Introduction to the interface of Nuke Part-2

    Lecture 10 Introduction to the interface of Nuke Part-3

    Lecture 11 Introduction to the interface of Nuke Part-4 (Transform Node)

    Lecture 12 Introduction to the interface of Nuke Part-5 (Merge Node with Transform Node)

    Lecture 13 Introduction to the interface of Nuke Part-6 (Viewer Display)

    Lecture 14 Introduction to the interface of Nuke Part-7 (Timeline, Project Settings & Pref)

    Lecture 15 Introduction to the interface of Nuke Part-8 (Working with different nodes)

    Lecture 16 Reading material for introduction to Nuke interface

    Lecture 17 Reading material for Transform nod in Nuke

    Lecture 18 Reading material on merge node and transform node

    Lecture 19 Reading material on Nuke Viewer Display

    Lecture 20 Reading material on interface of Nuke Part-7 (Timeline, Project Settings & Pref)

    Section 3: Color Correction

    Lecture 21 Introduction to color correction nodes

    Lecture 22 Use of color correction nodes (Color Corrector node)

    Lecture 23 Use of color correction nodes (Grade node & Hue Correct node)

    Lecture 24 Use of color correction nodes (Use of scops)

    Lecture 25 Color correcting raw footage

    Lecture 26 Matching colors of FG & BG

    Lecture 27 Reading material Introduction to color correction nodes

    Lecture 28 Reading material Introduction to Color Corrector node

    Lecture 29 Reading material Introduction to Grade node and Hue Correct node

    Lecture 30 Reading material Use of color correction nodes (Use of scops)

    Lecture 31 Reading material color correction

    Lecture 32 Reading material color grading

    Lecture 33 Reading material color correction of raw footage

    Lecture 34 Reading material how to color correct raw footage in Nuke

    Lecture 35 Reading material different aspects of color correction

    Lecture 36 Reading material working with different color spaces

    Lecture 37 Reading material describing psychology of color

    Lecture 38 Reading material importance of color wheel in color correction

    Lecture 39 Reading material How psychology of color create impact in color grading

    Lecture 40 Reading material Color matching of foreground and background footages

    Lecture 41 Reading material How color grading impact on the mood of a scene in a film

    Lecture 42 Reading material Technical aspects of color correction and color grading

    Section 4: Chroma removal tools and techniques

    Lecture 43 Introduction to keying tools

    Lecture 44 Using Primatte Keyer

    Lecture 45 Using Keylight

    Lecture 46 Using IBK Keyer

    Lecture 47 Using Ultimatte Keyer

    Lecture 48 Use of Keyer Node

    Lecture 49 Advanced Keying Part-1

    Lecture 50 Advanced Keying Part-2

    Lecture 51 Reading material Chroma keying in compositing

    Lecture 52 Reading material Process of chroma shoot

    Lecture 53 Reading material How to test that chroma shot is ok or not?

    Lecture 54 Reading material History of chroma keying

    Lecture 55 Reading material Evolution of chroma keying over the years till modern age.

    Lecture 56 Reading material Introduction to keying tools in Nuke

    Lecture 57 Reading material Keyer node in Nuke

    Lecture 58 Reading material Primatte node in Nuke

    Lecture 59 Reading material Keylight node in Nuke

    Lecture 60 Reading material Using IBK Keyer

    Lecture 61 Reading material Using Ultimatte Keyer

    Lecture 62 Reading material Advanced Keying procedure

    Lecture 63 Reading material Shadow preservation process from green screen footage

    Lecture 64 Reading material Hair preservation process from green screen footage

    Lecture 65 Reading material Use of hard matte and soft matte in keying

    Lecture 66 Reading material Use of spill suppression

    Lecture 67 Reading material Using HueCorrect node to perform spill suppression

    Lecture 68 Reading material Importance of grain management during chroma removal process

    Section 5: 3D Compositing in Nuke

    Lecture 69 Introduction to 3D in Nuke Part-1

    Lecture 70 Introduction to 3D in Nuke Part-2

    Lecture 71 3D Matte Painting Part-1

    Lecture 72 3D Matte Painting Part-2

    Lecture 73 Using Camera Projection

    Lecture 74 Reading material Introduction to 3D interface of Nuke

    Lecture 75 Reading material 3D matte painting in Nuke

    Lecture 76 Reading material Camera projection in Nuke

    Section 6: Tracking in Nuke

    Lecture 77 4 Point Tracking

    Lecture 78 Planar Tracker Node

    Lecture 79 Introduction to 3D camera tracking Part-1

    Lecture 80 Introduction to 3D camera tracking Part-2

    Lecture 81 Introduction to 3D camera tracking Part-3

    Lecture 82 Lens Distortion Correction

    Lecture 83 Use of Write Geo Node

    Lecture 84 Use of Write Node to Render Sequence

    Lecture 85 Reading material Camera Tracking in Nuke

    Lecture 86 Reading material Use of camera tracker node and camera tracking process in Nuke

    Lecture 87 Reading material Lens distortion and how to undistort a footage in Nuke

    Lecture 88 Reading material Use of WriteGeo node and the process of exporting 3D scene data

    Lecture 89 Reading material 2D Tracking

    Lecture 90 Reading material 1 Point Tracking

    Lecture 91 Reading material 2 Point Tracking

    Lecture 92 Reading material 4 Point Tracking

    Lecture 93 Reading material Nuke Tracker Node

    Lecture 94 Reading material Planar Tracking

    Lecture 95 Reading material Planar Tracker Node in Nuke

    Section 7: Live CG compositing in Nuke

    Lecture 96 Reading material Render passes and its uses

    Lecture 97 Reading material Introduction to Arnold AOV's

    Lecture 98 Reading material Importance of using Arnold AOV's for compositing

    Lecture 99 Reading material Introduction to open EXR format

    Lecture 100 Reading material Introduction to multipass compositing in Nuke

    Lecture 101 Reading material Introduction to Copy node, Shuffle node and ChannelMerge node

    Lecture 102 Reading material Introduction to Alpha Channel and how it impacts compositing

    Lecture 103 Reading material Difference between layer and channels

    Lecture 104 Reading material Introduction to Live-CG integration in visual effects

    Lecture 105 Reading material Compositing technique of Live-CG integration in Nuke

    Lecture 106 Reading material Compositing techniques of different AOV's in Nuke

    Lecture 107 Reading material Advance compositing technique of some additional AOV's

    Lecture 108 Reading material Live-CG compositing example (Compositing a CG in live plate

    Lecture 109 Workflow of Live-CG Integration

    Lecture 110 Introduction to AOV's

    Lecture 111 Adding Passes to the Compositing Workflow by using Shuffle Node

    Lecture 112 Fine Tuning all the Passes with Color Correction and Color Correction Mattes

    Lecture 113 Creating Final Output with Fine Tuning and Detailing

    Students and professionals