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    Complete Endless Runner Game Course In Unity 2D

    Posted By: ELK1nG
    Complete Endless Runner Game Course In Unity 2D

    Complete Endless Runner Game Course In Unity 2D
    Published 6/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 898.46 MB | Duration: 1h 56m

    Learn to create your very own Endless Runner Game with powerups, particle systems, and ground movement.

    What you'll learn

    Create multiple obstacles for player to avoid.

    Add powerups to give the player double jumps and invincibility.

    Allow multiple types of ground platforms for player to run on.

    Design animations, motions, and piratical systems effects to give the game life.

    Requirements

    No experience needed but familiarity with Unity and C# coding would help.

    Description

    By the end of this course you will know how to create your very own Endless Runner Game in Unity. We will be starting from complete scratch building the scene for our game then all the way through until we have complete bird movement with respawning pipes and a store functionality.A Endless Runner Game is classic style game where you avoid objects until defeat. It offers the player an addictive fun challenge that can be replayed over and over again. By adding powerups the player will be able to enhance their play style and add more abilities to help avoid in coming obstacles to the player. The particle systems will enhance how the player interacts with the game world. If you are new to coding do not worry all scripts will be walked through for each game object and source code will be available for download.With the steps below we will create our Endless Runner Game:- Menu background- Menu UI- Game scene- Game scene UI- Player object- Player movement- Platform design - Platform spawner- Spike obstacles - Particle systems - Powerups- Game over screenAfter completing each step above you will have your very own Endless Runner Game template and the knowledge to craft it into your own design for future game ideas.

    Overview

    Section 1: Set up

    Lecture 1 Meet the teacher

    Lecture 2 Create project

    Lecture 3 Imports

    Lecture 4 Source code

    Section 2: Main menu

    Lecture 5 Menu background

    Lecture 6 Menu UI

    Lecture 7 Menu scripts

    Section 3: Game scene

    Lecture 8 Creating game scene

    Lecture 9 Player object

    Lecture 10 Player script

    Lecture 11 Player particles

    Section 4: Game objects

    Lecture 12 Camera

    Lecture 13 Object spikes

    Lecture 14 Powerups

    Lecture 15 Final cleanup

    Section 5: Final

    Lecture 16 Final Review

    Any level game developers.