Complete 3D Fps Game In Unity C# For Beginners 2024
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.79 GB | Duration: 8h 13m
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.79 GB | Duration: 8h 13m
Learn C# with Unity and create your own 3D First person Shooter
What you'll learn
Understand the basics of the Unity game development environment
Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.
FPS Creation: Learn to design and implement core features of a FPS, such as player controls, enemy AI, shooting mechanics
Create a shooting system for the player
Introduce basic enemy AI behaviors for navigation and targeting
Implement health and damage systems for both the player and enemies
Requirements
Mac or PC capable of running Unity 3D
A copy of Unity 2021 or newer
Description
Embark on an exhilarating journey into the realm of game development with our 3D FPS (First-Person Shooter) course tailored for beginners in Unity. Dive headfirst into the captivating world of game design and unleash your creativity as you learn to craft immersive gaming experiences from scratch.Throughout this comprehensive course, you'll be introduced to the fundamental principles of Unity, the industry-leading game development platform. With hands-on guidance and step-by-step instructions, you'll master the essential techniques required to build your very own 3D FPS game.From designing captivating environments to implementing dynamic gameplay mechanics, our course covers it all. Delve into the intricacies of level design, where you'll learn to sculpt landscapes, place obstacles, and create atmospheric lighting to breathe life into your game world. Harness the power of Unity's intuitive interface to effortlessly integrate stunning visual effects and captivating soundscapes that will keep players engaged and immersed in your virtual universe.But that's not all – our course goes beyond mere aesthetics. You'll also delve into the intricacies of programming as you learn to script player movements, enemy AI behaviors, and interactive elements that add depth and complexity to your game. With each lesson, you'll gain valuable insights and practical skills that will empower you to bring your unique game concepts to life.By the end of this course, participants will learn:Designing captivating 3D environmentsImplementing dynamic gameplay mechanicsLevel design principles and techniquesScripting player movements and interactionsCreating enemy AI behaviorsIntegrating visual effects and soundscapesBuilding a complete 3D FPS game from scratchWhether you're a budding game developer or simply an enthusiast looking to explore the world of game design, our 3D FPS course in Unity is your gateway to unleashing your creative potential and building the next gaming sensation. Join us on this thrilling adventure and embark on a journey that will transform your passion for gaming into a tangible reality.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Player
Lecture 2 Player Movement
Lecture 3 Better Movement
Lecture 4 Speed Booster
Lecture 5 Jumping
Lecture 6 Fix Jumping
Lecture 7 Player Camera
Lecture 8 Lock Cursor
Lecture 9 First Person Camera
Section 3: Shooting
Lecture 10 Setting up Shooting
Lecture 11 Bullet
Lecture 12 Fix Shooting
Lecture 13 Destoying enemies
Section 4: Enemies
Lecture 14 Adding enemies
Lecture 15 Detecting player
Lecture 16 Chasing player
Lecture 17 Enemy Combat
Lecture 18 Detect Collision
Lecture 19 Enemy health
Lecture 20 Die animation
Lecture 21 Fix Bug
Section 5: Health System
Lecture 22 Setting up Health
Lecture 23 Healthbar UI
Lecture 24 Health Mechanics
Lecture 25 Damage player with enemy
Lecture 26 Damage effect
Section 6: Combat
Lecture 27 Switching Weapons
Lecture 28 Adding ammo
Lecture 29 Ammobox
Lecture 30 Ammo UI
Lecture 31 Changing bullets
Lecture 32 Muzzleflash
Section 7: Extra features
Lecture 33 Enemy AI
Lecture 34 Fixing bullet collision
Section 8: Environment
Lecture 35 Designing environment
Lecture 36 Creating level 1
Lecture 37 Skybox
Lecture 38 Textures
Section 9: Menu
Lecture 39 Setting up main menu
Lecture 40 Buttons
Lecture 41 Credits
Lecture 42 Pause menu
Lecture 43 Fix bugs part 1
Lecture 44 Fix bugs part2
Section 10: Audio
Lecture 45 Adding sounds
Lecture 46 BGM
Section 11: Levels
Lecture 47 Adding level 2
Lecture 48 Level transition
Section 12: Dialogue
Lecture 49 Dialogue UI
Lecture 50 Dialogue System
Lecture 51 Activate Button
Lecture 52 Fixing bug
Section 13: Quest system
Lecture 53 Setting up
Lecture 54 Making quests work
Lecture 55 Adding second quest
Section 14: Cut scene
Lecture 56 Setting up scene
Lecture 57 Camera animation
Lecture 58 Displaying text
Lecture 59 Cut scene sounds
Lecture 60 Cut scene ending
Lecture 61 Post Processing
Section 15: Final Touches
Lecture 62 Fixing level transition
Lecture 63 Building game
Those who have little to no experience in game development but are enthusiastic about learning the fundamentals.,Individuals who want to explore Unity as a game development platform and understand its features and capabilities.,Programmers with a background in languages like C# who want to apply their skills to game development.,Students or hobbyists who have a passion for gaming and want to turn that passion into practical skills by building a complete game project.,Individuals who prefer self-paced learning and online courses as a means of acquiring new skills and knowledge.