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    Complete 2D Space Shooter In Unity C# For Beginners 2024

    Posted By: ELK1nG
    Complete 2D Space Shooter In Unity C# For Beginners 2024

    Complete 2D Space Shooter In Unity C# For Beginners 2024
    Published 1/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.72 GB | Duration: 4h 24m

    Learn C# with Unity and create your own 2D Space Shooter Game!

    What you'll learn

    Fundamental Unity Concepts: Understand the core principles of Unity, including scenes, game objects, components, and the Unity interface.

    C# Fundamentals: Develop a foundational understanding of C# programming, covering variables, functions, loops, and conditional statements.

    Space Shooter Creation: Learn to design and implement core features of a 2D Space Shooter, such as player controls, enemy AI, shooting mechanics, power-ups

    Polished Game Deployment

    Learn to create and implement user interfaces for displaying essential information such as scores, lives, and other relevant game data.

    Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.

    Requirements

    Mac or PC capable of running Unity 3D

    A copy of Unity 2021 or newer

    Description

    Embark on a captivating journey into game development with our Udemy course, 'Complete 2D Space Shooter in Unity C#.' Whether you're a novice or aspiring game developer, this course is your gateway to mastering Unity and C# programming.Explore the fundamentals of Unity, including scenes, game objects, and the Unity interface. Master the intricacies of 2D game development, gaining expertise in sprite management, animations, and effective scene composition. Develop a strong foundation in C# programming, covering variables, functions, loops, and conditional statements.The heart of the course lies in crafting your very own 2D Space Shooter. Learn to design and implement key features such as player controls, enemy AI, shooting mechanics, power-ups, and scoring systems. As you progress, refine your creation with insights into polishing, optimizing performance, and preparing for deployment.In this course, you will learn:Unity basics: Scenes, game objects, and the Unity interface.2D game essentials: Sprite management, animations, and effective scene design.C# fundamentals: Variables, functions, loops, and conditional statements.Space Shooter creation: Player controls, enemy AI, shooting mechanics, power-ups, and scoring systems.Polished game deployment: Refining, optimizing performance, testing, and preparing for publication.Enemy AI: Introduce basic enemy AI behaviors, adding challenges and dynamics to your game world.Physics and Colliders: Dive into Unity's 2D physics system to create realistic interactions between game objects, ensuring an immersive gaming experience.UI Design: Learn to create user interfaces for displaying scores, lives, and other crucial in-game information.Sound and Music Integration: Enhance the gaming experience by integrating sound effects and background music seamlessly into your project.Publishing and Distribution: Gain insights into the process of publishing your 2D platformer game on various platforms.With a hands-on approach and step-by-step guidance, this course empowers you to turn your game development dreams into reality. Enroll now and join a community of aspiring game developers ready to soar into the universe of Unity 2D Space Shooter creation!"

    Overview

    Section 1: Player

    Lecture 1 Setting up Player

    Lecture 2 Player Movement

    Section 2: Obstacles

    Lecture 3 Adding Obstacles

    Lecture 4 Spawning Obstacles

    Lecture 5 Randomizing Obstacles

    Section 3: Background

    Lecture 6 Background + Particle effect

    Section 4: Health Mechanics

    Lecture 7 Setting up Health

    Lecture 8 Health Mechanics

    Lecture 9 Health UI

    Lecture 10 Coding Health system

    Section 5: Shooting

    Lecture 11 Shooting mechanics

    Lecture 12 Creating Bullets

    Lecture 13 Fixing Shooting

    Lecture 14 Destroying Objects

    Section 6: Enemies

    Lecture 15 Adding Enemy

    Lecture 16 Enemy Shooting

    Lecture 17 Fixing Enemy Shooting

    Lecture 18 Destroying player

    Lecture 19 Spawning Enemies

    Section 7: Respawn

    Lecture 20 Respawning

    Section 8: Scoring System

    Lecture 21 Adding Gems

    Lecture 22 Scoring

    Lecture 23 Scoring UI

    Section 9: MENU

    Lecture 24 Setting up Buttons

    Lecture 25 Main Menu Buttons

    Lecture 26 Setting up Pause Menu

    Lecture 27 Pause Menu

    Lecture 28 Fixing Bugs

    Section 10: Audio

    Lecture 29 Setting up Sounds

    Lecture 30 Adding more Sounds

    Lecture 31 Background Music

    Section 11: Levels

    Lecture 32 Adding Levels

    Lecture 33 Transition between Levels

    Section 12: Extra Features

    Lecture 34 Damage Effect

    Lecture 35 Explosion Effect

    Lecture 36 Powerups

    Lecture 37 Final Touches

    This course is tailored for individuals who are new to game development and want to start with 2D games using Unity.,Ideal for those with a passion for Unity but limited experience, providing a beginner-friendly introduction to game development.,Geared towards individuals who aspire to design their own games and are looking for a foundational course in 2D game development.,Suited for those who may have basic programming knowledge or are entirely new to coding, as the course covers game development concepts in a beginner-friendly manner.