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May 2024
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Complete 2D Space Shooter In Unity C# For Beginners 2024

Posted By: ELK1nG
Complete 2D Space Shooter In Unity C# For Beginners 2024

Complete 2D Space Shooter In Unity C# For Beginners 2024
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.72 GB | Duration: 4h 24m

Learn C# with Unity and create your own 2D Space Shooter Game!

What you'll learn

Fundamental Unity Concepts: Understand the core principles of Unity, including scenes, game objects, components, and the Unity interface.

C# Fundamentals: Develop a foundational understanding of C# programming, covering variables, functions, loops, and conditional statements.

Space Shooter Creation: Learn to design and implement core features of a 2D Space Shooter, such as player controls, enemy AI, shooting mechanics, power-ups

Polished Game Deployment

Learn to create and implement user interfaces for displaying essential information such as scores, lives, and other relevant game data.

Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.

Requirements

Mac or PC capable of running Unity 3D

A copy of Unity 2021 or newer

Description

Embark on a captivating journey into game development with our Udemy course, 'Complete 2D Space Shooter in Unity C#.' Whether you're a novice or aspiring game developer, this course is your gateway to mastering Unity and C# programming.Explore the fundamentals of Unity, including scenes, game objects, and the Unity interface. Master the intricacies of 2D game development, gaining expertise in sprite management, animations, and effective scene composition. Develop a strong foundation in C# programming, covering variables, functions, loops, and conditional statements.The heart of the course lies in crafting your very own 2D Space Shooter. Learn to design and implement key features such as player controls, enemy AI, shooting mechanics, power-ups, and scoring systems. As you progress, refine your creation with insights into polishing, optimizing performance, and preparing for deployment.In this course, you will learn:Unity basics: Scenes, game objects, and the Unity interface.2D game essentials: Sprite management, animations, and effective scene design.C# fundamentals: Variables, functions, loops, and conditional statements.Space Shooter creation: Player controls, enemy AI, shooting mechanics, power-ups, and scoring systems.Polished game deployment: Refining, optimizing performance, testing, and preparing for publication.Enemy AI: Introduce basic enemy AI behaviors, adding challenges and dynamics to your game world.Physics and Colliders: Dive into Unity's 2D physics system to create realistic interactions between game objects, ensuring an immersive gaming experience.UI Design: Learn to create user interfaces for displaying scores, lives, and other crucial in-game information.Sound and Music Integration: Enhance the gaming experience by integrating sound effects and background music seamlessly into your project.Publishing and Distribution: Gain insights into the process of publishing your 2D platformer game on various platforms.With a hands-on approach and step-by-step guidance, this course empowers you to turn your game development dreams into reality. Enroll now and join a community of aspiring game developers ready to soar into the universe of Unity 2D Space Shooter creation!"

Overview

Section 1: Player

Lecture 1 Setting up Player

Lecture 2 Player Movement

Section 2: Obstacles

Lecture 3 Adding Obstacles

Lecture 4 Spawning Obstacles

Lecture 5 Randomizing Obstacles

Section 3: Background

Lecture 6 Background + Particle effect

Section 4: Health Mechanics

Lecture 7 Setting up Health

Lecture 8 Health Mechanics

Lecture 9 Health UI

Lecture 10 Coding Health system

Section 5: Shooting

Lecture 11 Shooting mechanics

Lecture 12 Creating Bullets

Lecture 13 Fixing Shooting

Lecture 14 Destroying Objects

Section 6: Enemies

Lecture 15 Adding Enemy

Lecture 16 Enemy Shooting

Lecture 17 Fixing Enemy Shooting

Lecture 18 Destroying player

Lecture 19 Spawning Enemies

Section 7: Respawn

Lecture 20 Respawning

Section 8: Scoring System

Lecture 21 Adding Gems

Lecture 22 Scoring

Lecture 23 Scoring UI

Section 9: MENU

Lecture 24 Setting up Buttons

Lecture 25 Main Menu Buttons

Lecture 26 Setting up Pause Menu

Lecture 27 Pause Menu

Lecture 28 Fixing Bugs

Section 10: Audio

Lecture 29 Setting up Sounds

Lecture 30 Adding more Sounds

Lecture 31 Background Music

Section 11: Levels

Lecture 32 Adding Levels

Lecture 33 Transition between Levels

Section 12: Extra Features

Lecture 34 Damage Effect

Lecture 35 Explosion Effect

Lecture 36 Powerups

Lecture 37 Final Touches

This course is tailored for individuals who are new to game development and want to start with 2D games using Unity.,Ideal for those with a passion for Unity but limited experience, providing a beginner-friendly introduction to game development.,Geared towards individuals who aspire to design their own games and are looking for a foundational course in 2D game development.,Suited for those who may have basic programming knowledge or are entirely new to coding, as the course covers game development concepts in a beginner-friendly manner.