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    Blender Essentials - 3D Modelling Training Course

    Posted By: ELK1nG
    Blender Essentials - 3D Modelling Training Course

    Blender Essentials - 3D Modelling Training Course
    Published 7/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.90 GB | Duration: 8h 31m

    Learn the fundamentals of 3D and create models, motion graphics, animations, and more with Blender

    What you'll learn

    How to download, install, and set up Blender

    Understanding 3D space and basic modeling concepts

    Using modifiers like Mirror, Subdivision Surface, and Solidify

    Working with the Extrude, Bevel, Loop Cut, and Knife tools

    Adding detail and complexity with modifiers like Bevel and Boolean

    Adding and editing materials like glass, metal, and liquid

    Using lights, cameras, and render settings to make your work shine

    Building 3D product mockups including bottles and packaging

    Creating a custom 3D character and animating it

    Animating objects using keyframes, parenting, and Blender’s timeline tools

    Refining motion with the graph editor and animation principles like exaggeration and timing

    UV unwrapping and projecting textures onto your models

    Build custom procedural shaders using Blender’s node system

    Create realistic surface detail using PBR (physically based rendering) materials

    Exporting high-quality stills and animations for web, branding, and motion design

    Class projects you can personalize and add to your portfolio

    Tips, tricks, and workflows used by real-world 3D designers

    Requirements

    Download Blender for free, for either PC or Mac

    Blender runs on most modern computers, but you’ll need at least 8 GB of memory and a reasonably fast processor. More memory, a stronger graphics card, and a faster hard drive will all help with better performance.

    A mouse is recommended for best control, but Robin covers trackpad-friendly workflows too

    Description

    Taught by 3D artist, animator, and designer Robin Ruud, Blender 3D Design Essentials is your gateway into the free software behind everything from Hollywood blockbusters to bold brand visuals. Whether you’re a graphic designer, aspiring motion artist, or video game enthusiast, adding Blender to your toolkit will open up new possibilities for your creativity and career!If you’ve ever opened Blender, felt overwhelmed, and closed it just as fast, you’re not alone. But this course is designed to change that. Robin takes a hands-on, designer-focused approach, guiding you step-by-step through projects that build real skills through practice and problem solving. From product mockups and packaging design to custom characters and animation, you’ll gain tools you can plug into your existing workflow right away.Together with Robin, you’ll learn how to:Confidently navigate Blender’s interfaceModel clean, professional 3D objectsApply realistic materials like glass, metal, and liquidLight, frame, and render your scenesCreate branded mockup and packagingDesign and animate your own 3D characterAdding 3D to your skillset unlocks fresh possibilities for storytelling, prototyping, brand identity, and motion graphics. The secret? Once you’ve mastered a handful of essential tools and techniques, creating work that looks complex becomes surprisingly simple. Filtered through Robin’s perspective as a visual designer, this course zeroes in on just those core tools, making learning approachable and fun.By the end, you’ll have the skills and confidence to bring your ideas to life in 3D, and a collection of portfolio-ready pieces to prove it. So take the first step towards becoming a Blender Hero—sign up now to transform your design skills!Requirements:Download Blender for free, for either PC or MacBlender runs on most modern computers, but you’ll need at least 8 GB of memory and a reasonably fast processor. More memory, a stronger graphics card, and a faster hard drive will all help with better performance.A mouse is recommended for best control, but Robin covers trackpad-friendly workflows tooWho this course is for:Beginners with zero experience in Blender or 3DDesigners ready to bring more dimension to their workStudents, freelancers, and in-house creatives looking to expand their creative edgeAnyone who has opened Blender, panicked, and promptly closed it againWhat you’ll learn:How to download, install, and set up BlenderUnderstanding 3D space and basic modeling conceptsUsing modifiers like Mirror, Subdivision Surface, and SolidifyWorking with the Extrude, Bevel, Loop Cut, and Knife toolsAdding detail and complexity with modifiers like Bevel and BooleanAdding and editing materials like glass, metal, and liquidUsing lights, cameras, and render settings to make your work shineBuilding 3D product mockups including bottles and packagingCreating a custom 3D character and animating itAnimating objects using keyframes, parenting, and Blender’s timeline toolsRefining motion with the graph editor and animation principles like exaggeration and timingUV unwrapping and projecting textures onto your modelsBuild custom procedural shaders using Blender’s node systemCreate realistic surface detail using PBR (physically based rendering) materialsExporting high-quality stills and animations for web, branding, and motion designClass projects you can personalize and add to your portfolioTips, tricks, and workflows used by real-world 3D designers

    Overview

    Section 1: Getting Started

    Lecture 1 Introduction to Blender 3D Design Essentials

    Lecture 2 Getting Started with Blender

    Lecture 3 Blender Overview

    Lecture 4 Your Design Brief

    Section 2: Interface Overview

    Lecture 5 Tour of the Interface

    Lecture 6 What Are Polygons?

    Lecture 7 Other Types of Objects

    Lecture 8 Class Project 01 - Collage

    Section 3: Materials - Level 1

    Lecture 9 Adding Color and Materials

    Section 4: Modeling - Level 1

    Lecture 10 What Is Edit Mode?

    Lecture 11 Mesh Selection

    Lecture 12 What Is Modeling?

    Lecture 13 Extrude Tool

    Lecture 14 Inset Tool

    Lecture 15 Bevel Tool

    Lecture 16 Loop Cut and Slide Tools

    Lecture 17 Knife Tool

    Lecture 18 Shear Tool

    Lecture 19 Modeling Shortcuts

    Lecture 20 Deleting and Refining Mesh

    Lecture 21 Modeling Circular Objects

    Section 5: Project 2 - Modeling the Bottle

    Lecture 22 Class Project 02 - Modeling the Bottle

    Lecture 23 Completed - Class Project 02 - Modeling the Base

    Lecture 24 Completed - Class Project 02 - Modeling the Cap

    Section 6: Render Engines

    Lecture 25 What Are Render Engines?

    Lecture 26 Setting Up the Cycles Render Engine

    Section 7: Materials - Level 2

    Lecture 27 World Lighting

    Lecture 28 Creating Glass

    Lecture 29 Creating Liquid

    Lecture 30 Repairing a Bad Shell

    Section 8: Project 3 - Shading the Bottle

    Lecture 31 Class Project 03 - Shading the Bottle

    Lecture 32 Completed - Class Project 03 - Shading the Bottle

    Section 9: Rendering Images

    Lecture 33 Combining Scenes

    Lecture 34 Camera Settings

    Lecture 35 Light Types

    Lecture 36 Rendering with Cycles

    Section 10: Project 4 - Product Render

    Lecture 37 Class Project 04 - Product Render

    Lecture 38 Completed - Class Project 04 - Product Render

    Section 11: Modeling - Level 2

    Lecture 39 Movement Shortcuts

    Lecture 40 Subdivision Surface Modifier

    Lecture 41 Modeling Symmetrically with the Mirror Modifier

    Lecture 42 Separating Mirrored Objects

    Lecture 43 Drawing

    Lecture 44 Modeling Clothing

    Section 12: Project 5 - Character Modeling

    Lecture 45 Class Project 05 - Character Modeling

    Lecture 46 Completed - Class Project 05 - Modeling the Head

    Lecture 47 Completed - Class Project 05 - Modeling the Body

    Lecture 48 Completed - Class Project 05 - Separating Mirrored Objects

    Section 13: Materials - Level 3

    Lecture 49 Working with Multiple Materials

    Lecture 50 Advanced Shading

    Section 14: Project 6 - Character Shading

    Lecture 51 Class Project 06 - Character Shading

    Lecture 52 Completed - Class Project 06 - Prepping Your Character

    Lecture 53 Completed - Class Project 06 - Shading Your Character

    Lecture 54 Completed - Class Project 06 - Rendering Your Character

    Section 15: Animation

    Lecture 55 Parenting

    Lecture 56 Keyframe Animation

    Lecture 57 Graph Editor

    Lecture 58 Animating a Bouncing Ball

    Lecture 59 Exaggerating Motion

    Section 16: Rendering Videos

    Lecture 60 Rendering Video

    Lecture 61 Rendering an Image Sequence

    Section 17: Project 7 - Character Animation

    Lecture 62 Class Project 07 - Character Animation

    Lecture 63 Completed - Class Project 07 - Parenting

    Lecture 64 Completed - Class Project 07 - Animating

    Lecture 65 Completed - Class Project 07 - Rendering

    Section 18: Modeling - Level 3

    Lecture 66 Procedural Modeling with Modifiers

    Lecture 67 Spline Modeling

    Section 19: Texturing

    Lecture 68 Intro to Texturing

    Lecture 69 Texture Setup

    Lecture 70 Projection Mapping

    Lecture 71 Intro to Unwrapping

    Lecture 72 Manual Unwrapping

    Lecture 73 Exporting a UV Map

    Section 20: Project 8 - Product Packaging

    Lecture 74 Class Project 08 - Product Packaging

    Lecture 75 Completed - Class Project 08 - Product Packaging

    Section 21: What Next

    Lecture 76 What's Next?

    Beginners with zero experience in Blender or 3D,Designers ready to bring more dimension to their work,Students, freelancers, and in-house creatives looking to expand their creative edge,Anyone who has opened Blender, panicked, and promptly closed it again