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    Blender Environments Megacourse: Create 3D Environments

    Posted By: ELK1nG
    Blender Environments Megacourse: Create 3D Environments

    Blender Environments Megacourse: Create 3D Environments
    Last updated 7/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 57.96 GB | Duration: 49h 25m

    Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course!

    What you'll learn

    The principles of environment art

    How to plan and prepare your pre-production stages

    How to use Blender and its elements

    The interface and different tools of Blender

    The principles of mesh modelling and scene blockout

    Advanced modeling, texturing and rendering techniques

    How to create game assets

    How to put these skills together to create your own 3D world

    Make a 3D art ready portfolio

    Requirements

    No previous Blender and environments design knowledge required

    A desire to learn!

    A positive attitude!

    Description

    Learn 3D Environments creation in Blender!Design like a pro!We've all gotten lost in worlds of fantasy, whether it be in novels, films, or video games. But have you ever wished you could build a world of your own? For some, this is not only a passion, but a career. With the explosion of the at-home entertainment industry, digital artists are more in demand than ever, especially environment artists needed to build out rich and inviting spaces for stories to unfold in and characters to inhabit. Whether you’re new to working with Blender, or just want to know more about creating 3D environments, this course has something for you.Environment art is one of the most challenging and intricate aspects of development, but this course will teach you what you need to know in order to get started building these spaces. Here we will teach you everything you need to know in order to make a complete 3D environment in Blender from start to finish. We will begin with selecting a concept and planning our scene, bringing those initial plans into 3D, how to model and texture various different types of assets, and finally how to bring it all together in those final shots ready for a portfolio.Our instructors have years of experience not only in working with Blender and environment art, but also in teaching, and the expertly-crafted syllabus is designed to help you learn all the theory and practical aspects. We’ve even included plenty of examples designed on-screen for you to study, as well as projects for you to complete. By the end of the course you will have your own 3D environment created. That’s why this is the only Blender course you’ll ever need to create environments like a pro!Start your design journey today!After taking this course, you will be able to:Work professionally with BlenderUse advanced modeling, sculpting, texturing and rendering techniquesCreate your own textures and materialsDesign your own 3D worlds in Blender

    Overview

    Section 1: Introduction

    Lecture 1 Welcome to the Course

    Lecture 2 Environment Art 101

    Section 2: Planning and Pre-production

    Lecture 3 Planning a Scene

    Lecture 4 Reference Gathering Pt. 1

    Lecture 5 Reference Gathering Pt. 2

    Section 3: Blender Basics

    Lecture 6 Downloading & Installing Blender

    Lecture 7 Blender Interface & Overview

    Lecture 8 Transform Tools

    Lecture 9 Adding and Removing Detail

    Lecture 10 Pivot Points and Selection Order

    Lecture 11 Mesh Modeling Operations Pt. 1

    Lecture 12 Mesh Modeling Operations Pt. 2

    Lecture 13 Modifiers

    Section 4: Scene Blockout

    Lecture 14 Grids and Snapping

    Lecture 15 Scene Blockout: Mausoleum

    Lecture 16 Scene Blockout: Fence

    Lecture 17 Scene Blockout: Landscape

    Lecture 18 Scene Blockout: Tombstones

    Lecture 19 Scene Blockout: Trees

    Lecture 20 Scene Blockout: 2nd Pass Pt. 1

    Lecture 21 Scene Blockout: 2nd Pass Pt. 2

    Lecture 22 Scene Blockout: 2nd Pass Pt. 3

    Lecture 23 Scene Blockout: Story Props Pt. 1

    Lecture 24 Scene Blockout: Story Props Pt. 2

    Section 5: Object Modeling

    Lecture 25 Asset Browser Setup

    Lecture 26 Modeling: Mausoleum Pt. 1

    Lecture 27 Modeling: Mausoleum Pt. 2

    Lecture 28 Modeling: Mausoleum Pt. 3

    Lecture 29 Modeling: Mausoleum Pt. 4

    Lecture 30 Modeling: Mausoleum Pt. 5

    Lecture 31 Modeling: Mausoleum Pt. 6

    Lecture 32 Modeling: Mausoleum Pt. 7

    Lecture 33 Modeling: Mausoleum Pt. 8

    Lecture 34 Modeling: Fence Pt. 1

    Lecture 35 Modeling: Fence Pt. 2

    Lecture 36 Modeling: Trees Pt. 1

    Lecture 37 Modeling: Trees Pt. 2

    Lecture 38 Modeling: Trees Pt. 3

    Lecture 39 Modeling: Headstones Pt. 1

    Lecture 40 Modeling: Headstones Pt. 2

    Lecture 41 Modeling: Headstones Pt. 3

    Lecture 42 Modeling: Headstones Pt. 4

    Lecture 43 Modeling: Small Props Pt. 1

    Lecture 44 Modeling: Small Props Pt. 2

    Lecture 45 Modeling: Small Props Pt. 3

    Lecture 46 Modeling: Small Props Pt. 4

    Lecture 47 Modeling: Small Props Pt. 5

    Lecture 48 Modeling: Small Props Pt. 6

    Lecture 49 Modeling: Low-Poly and Optimization

    Section 6: UV Unwrapping

    Lecture 50 UV Unwrapping Pt. 1

    Lecture 51 UV Unwrapping Pt. 2

    Lecture 52 UV Unwrapping: Bricks

    Lecture 53 UV Unwrapping: Mausoleum Pt. 1

    Lecture 54 UV Unwrapping: Mausoleum Pt. 2

    Lecture 55 Texel Density

    Lecture 56 UV Unwrapping: Headstones Pt. 1

    Lecture 57 UV Unwrapping: Headstones Pt. 2

    Lecture 58 UV Unwrapping: Fence

    Lecture 59 UV Unwrapping: Small Props

    Section 7: Textures

    Lecture 60 Normal Maps: Tree

    Lecture 61 Normal Maps: Bricks

    Lecture 62 Normals Maps: Headstones

    Lecture 63 Normal Maps: Mausoleum Pt. 1

    Lecture 64 Normal Maps: Mausoleum Pt. 2

    Lecture 65 Normals Maps: Small Props

    Lecture 66 Ambient Occlusion: Tree

    Lecture 67 Ambient Occlusion: Headstones

    Lecture 68 Ambient Occlusion: Mausoleum

    Lecture 69 Tiling Texture: Roof

    Lecture 70 Texture Painting: Intro

    Lecture 71 Texture Painting: Bricks Pt. 1

    Lecture 72 Texture Painting: Bricks Pt. 2

    Lecture 73 Texture Painting: Bricks Pt. 3

    Lecture 74 Texture Painting: Tree Pt. 1

    Lecture 75 Texture Painting: Tree Pt. 2

    Lecture 76 Texture Painting: Tree Pt. 3

    Lecture 77 Texture Painting: Tree Pt. 4

    Lecture 78 Texture Painting: Tree Pt. 5

    Lecture 79 Texture Painting: Fence

    Lecture 80 Glass and Other Shaders

    Lecture 81 Layering Materials

    Lecture 82 Handpainting Tiling Textures

    Lecture 83 Tiling Normal Maps

    Lecture 84 Blockmesh Replace

    Section 8: Foliage & Finishing Touches

    Lecture 85 Foliage: Grass

    Lecture 86 Foliage: Particle System Grass

    Lecture 87 Foliage: Geometry Nodes Grass

    Lecture 88 Vertex Painting

    Lecture 89 Material Tweaks

    Lecture 90 Simple Fog

    Lecture 91 Hanging Moss

    Lecture 92 Lighting

    Lecture 93 Directional Lights

    Lecture 94 Sky Light

    Lecture 95 Rendering Still Images

    Lecture 96 Rendering Video

    Lecture 97 Course Conclusion

    Section 9: Project 2: Medieval Town

    Lecture 98 Introduction

    Section 10: Modeling

    Lecture 99 Modeling Pt. 1

    Lecture 100 Modeling Pt. 2

    Lecture 101 Modeling Pt. 3

    Lecture 102 Modeling Pt. 4

    Lecture 103 Modeling Pt. 5

    Lecture 104 Modeling Pt. 6

    Lecture 105 Modeling Pt. 7

    Lecture 106 Modeling Pt. 8

    Lecture 107 Modeling Pt. 9

    Section 11: Texturing

    Lecture 108 Texturing Pt. 1

    Lecture 109 Texturing Pt. 2

    Lecture 110 Texturing Pt. 3

    Lecture 111 Texturing Pt. 4

    Lecture 112 Texturing Pt. 5

    Lecture 113 Texturing Pt. 6

    Lecture 114 Texturing Pt. 7

    Lecture 115 Texturing Pt. 8

    Section 12: Animation

    Lecture 116 Animation Pt. 1

    Lecture 117 Animation Pt. 2

    Lecture 118 Animation Pt. 3

    Lecture 119 Animation Pt. 4

    Lecture 120 Animation Pt. 5

    Section 13: Lighting

    Lecture 121 Lighting Pt. 1

    Lecture 122 Lighting Pt. 2

    Lecture 123 Lighting Pt. 3

    Lecture 124 Lighting Pt. 4

    Section 14: Composition

    Lecture 125 Composition Pt. 1

    Lecture 126 Composition Pt. 2

    Section 15: Rendering

    Lecture 127 Rendering Pt. 1

    Lecture 128 Rendering Pt. 2

    Section 16: Closing

    Lecture 129 Closing

    Lecture 130 Final Animation

    Section 17: Bonus: Fast Learning

    Lecture 131 Create a Spaceship in Blender

    Lecture 132 Scene Blockout

    Lecture 133 Object Modeling

    Lecture 134 UV Unwrapping

    Lecture 135 Textures

    Lecture 136 Foliage and Finishing Touches

    Lecture 137 Medieval Town: Modeling

    Lecture 138 Medieval Town: Texturing

    Lecture 139 Medieval Town: Animation and Lighting

    Lecture 140 Medieval Town: Composing, Rendering and Closing

    Lecture 141 Last Words

    Anyone who wants to learn computer graphics and 3D artwork - no experience needed!,Artists and game developers who want to learn Blender,Anyone who has started working with Blender, but want to advance their 3D environments modelling skills