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    Blender 4 For Complete Beginners

    Posted By: ELK1nG
    Blender 4 For Complete Beginners

    Blender 4 For Complete Beginners
    Published 11/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 12.07 GB | Duration: 21h 12m

    Learn Blender from Scratch: Learn 3D Modelling, Lighting, Materials and Rendering with a Final Project (3D Bathroom Env)

    What you'll learn

    Learn the Basics like Navigation, Interface and Layout of Blender

    Learn 3D Poly Modelling in Blender

    Learn various modelling tools and techniques, creating 3D models using tools like Extrude, Bevel, Inset, and a lot more.

    Understand the concept of non-destructive editing and learn about modifiers like Array, Mirror, Boolean, and Subdivision Surface etc

    Learn to set up and position cameras effectively

    Understand camera properties like focal length and depth of field

    Learn Lighting and Rendering in Blender

    Explore different light types like Point, Area, HDRIs, Sky textures and their properties

    Create realistic shadows and reflections and learn to use lighting to enhance mood and atmosphere.

    Learn about Blender’s Eevee and Cycles rendering engines.

    Learn various key features of Eevee like Ambient Occlusion, Screen Space Reflections (SSR), Refractions, Indirect Lighting and a lot more

    Learn about Materials in Blender using nodes like P-BSDF, Texture Nodes, Mapping, Color Ramp and a lot more

    Create various different materials like Glass, Mirror, Wood, Metal etc

    Learn about Volumes and Displacement in Blender

    Finish the course with the creation of a fully realized 3D Bathroom Environment just using Blender from start to finish

    Learn to apply everything you have learnt to create your very own 3D Environments

    Learn to capture portfolio ready renders and composite them

    Requirements

    Blender

    Description

    Hello and welcome everyone to “Blender 4 For Complete Beginners”. The perfect course for anyone looking to get started with Blender as a complete beginner.With over 21 hours of packed content, this course will guide you through the fundamentals of Blender, including Modelling, Lighting, Materials and Rendering. We will finish the course with the creation of a fully realized 3D Bathroom Environment just using Blender from start to finish — all in this one single course.What you will get:· 103 FHD videos with over 21+ hours of content· All the resources files required to complete the course including the Models, Blender Files, Textures, Reference Images etcThe course is structured into 8 different sections with 104 lectures which cover all these different aspects of Blender.In each section, we will master a different aspect of Blender—whether it’s the basics, modeling, materials, lighting, or rendering. Best of all, throughout this course we will only use Blender, with no need for any other software or paid add-ons.Section 1 – Introduction to BlenderWe will start the course by downloading Blender and learning the absolute basics like Blender’s Interface, layout and navigation. This section ensures you feel confident and comfortable in Blender, setting the foundation for the rest of the course.Section 2 – Basic ToolsThis section would cover some of the core tools of Blender like adding objects, transformations and selections. We will also learn some of the important concepts like different Shading Modes, 3D Cursor, Pivot Points, Edit Mode in Blender, Proportional Editing and a lot more. This section equips you with the basic skills needed to interact with 3D objects and prepares you for more advanced tools.Section 3 – Modelling Tools in Blender In this section, we will be taking a deep dive into the complete toolset Blender provides for modelling. Understanding tools like Extrude, Bevel, Insets, Knife tool and a lot more. We will also learn about Curves and Text type of objects. Additionally, we will also model some props, which we will use in the final environment. By the end of this section, you’ll be able to create detailed 3D models, whether simple or complex, and lay the groundwork for your creative projects.Section 4: Introduction to Modifiers in BlenderIn this section, We will be learning about Blender’s modifiers—an essential toolset for automating and enhancing your modelling workflow. Learn how to use important modifiers like Subdivision Surface, Boolean, Arrays, and Mirror to create sophisticated models with minimal effort. This section helps you unlock the full potential of Blender’s non-destructive editing features.Section 5: Cameras in BlenderWith this section we will understand the fundamentals of cameras in Blender. Learn how to position and frame cameras to create dynamic compositions. Master key concepts like Focal Length, Depth of Field, Perspective and Orthographic Camera to frame your scenes like a professional.Section 6: Lighting and Rendering in BlenderIn this section, we will learn all about lighting and rendering in Blender. We will learn how to work with various light types, such as Point, Area, HDRI, Sky Textures to set the mood and add depth to your scenes. We will dive into Blender’s two rendering engines, Eevee and Cycles, covering all their features. We will also learn essential techniques like adjusting shadows, reflections, and light intensity to achieve realistic and cinematic lighting effects. Section 7 – Materials in BlenderIn this section, we will learn Blender’s powerful material system to add realism and detail to your 3D models. Starting with the Principled BSDF Shader, we will explore essential tools like Texture Coordinates, Mapping, and Texture Nodes to control and customize materials. You’ll learn to create a variety of materials using shaders such as Glossy, Glass, Mirror, Metal, Emission etc. We will also learn about Volume nodes, while later also working with Normal Maps and Displacement Maps to enhance surface details. By the end, you’ll be confident in crafting everything from basic textures to complex, photorealistic materials using custom textures and advanced nodes.Section 8: Final EnvironmentIn this final section, you’ll bring together everything you’ve learned by creating a complete 3D bathroom environment from start to finish. This hands-on project will cover all key aspects of Blender, including modeling, applying materials, lighting setup, and rendering. By the end, you’ll have a polished, professional-quality 3D scene to showcase in your portfolio, solidifying your skills and confidence in 3D creation.Why Choose This Course?This course is perfect for complete beginners, with each section carefully designed to build your skills progressively. By the end, you’ll have a strong understanding of Blender’s tools and workflows, along with a polished 3D environment to showcase your skills. Whether you’re interested in game development, animation, or digital art, this course is the ideal starting point for your creative journey.Enroll today and take your first step into the world of 3D creation with Blender 4!

    Overview

    Section 1: Introduction to Blender

    Lecture 1 Introduction

    Lecture 2 Downloading Blender

    Lecture 3 Learning Blender's Interface

    Lecture 4 Navigation through the 3D Scene

    Lecture 5 Settings, Preferences and Add-ons

    Section 2: Basic Tools

    Lecture 6 Adding Objects

    Lecture 7 Selection Tools

    Lecture 8 Transform Tools

    Lecture 9 Global and Local Axis Transform

    Lecture 10 Normal Axis Transform

    Lecture 11 Viewport Shading Modes

    Lecture 12 Edit Mode

    Lecture 13 Advanced Selection in Edit Mode

    Lecture 14 3D Cursor

    Lecture 15 Origins and Transform Pivot Point

    Lecture 16 Snapping Tools

    Lecture 17 Snap Base Tool

    Lecture 18 Proportional Editing

    Lecture 19 Join, Separate and Merge

    Lecture 20 Duplicate and Linked Duplicate

    Lecture 21 Parenting

    Lecture 22 Collections

    Lecture 23 Smooth, Flat and Auto Smooth Shading

    Section 3: Modelling Tools in Blender

    Lecture 24 Applying Scale and Transforms

    Lecture 25 Extrude

    Lecture 26 Extruding Vertices

    Lecture 27 Creating Faces and Edges

    Lecture 28 Inset

    Lecture 29 Bevel

    Lecture 30 Loop Cut and Edge Slide

    Lecture 31 Knife, Knife Project and Bisect

    Lecture 32 Spin Tool

    Lecture 33 Smooth and Randomize

    Lecture 34 Rip Region

    Lecture 35 Shear

    Lecture 36 Bridge Edge Loops

    Lecture 37 Face Tools

    Lecture 38 Curves

    Lecture 39 Text Tools

    Section 4: Introduction to Modifiers in Blender

    Lecture 40 Modifier Basics

    Lecture 41 Array

    Lecture 42 Mirror

    Lecture 43 Solidify

    Lecture 44 Bevel

    Lecture 45 Subdivison Surface

    Lecture 46 Boolean

    Lecture 47 Skin

    Lecture 48 Wireframe

    Lecture 49 Lattice

    Lecture 50 Screw

    Lecture 51 Weld

    Lecture 52 Modelling Using Reference Images - Tap

    Lecture 53 t. Modelling using Reference Images - Toilet Seat I

    Lecture 54 Modelling using Reference Images - Toilet Seat II

    Section 5: Cameras in Blender

    Lecture 55 Setting up Cameras

    Lecture 56 Active Camera

    Lecture 57 Camera Settings

    Lecture 58 Types of Cameras in Blender

    Lecture 59 Depth of Field

    Lecture 60 Safe Areas, Background Images and Viewport Display

    Section 6: Lighting and Rendering in Blender

    Lecture 61 Introduction to Rendering

    Lecture 62 Lighting in Blender

    Lecture 63 HDRI and World Lighting

    Lecture 64 Sky Texture Lighting

    Lecture 65 Cycles Render Properties

    Lecture 66 Introduction to Eevee

    Lecture 67 Eevee - Ambient Occlusion and Shadows

    Lecture 68 Eevee - Screen Space Reflections and Refraction

    Lecture 69 Eevee - Indirect Lighting and Other Features

    Lecture 70 Rendering and Saving your Renders

    Section 7: Materials in Blender

    Lecture 71 Introduction to Materials

    Lecture 72 Principled BSDF

    Lecture 73 Texture Coordinates and Mapping Nodes

    Lecture 74 Texture Nodes

    Lecture 75 Color Ramp Node

    Lecture 76 Mix Color Node

    Lecture 77 Creating Mirror Material (Glossy BSDF)

    Lecture 78 Glass BSDF

    Lecture 79 Refraction BSDF

    Lecture 80 Diffuse BSDF

    Lecture 81 Add Shader vs Mix Shader

    Lecture 82 Emission Shader

    Lecture 83 Translucent and Transparent Shaders

    Lecture 84 Volume Scatter Shader

    Lecture 85 Volume Absorption

    Lecture 86 Normal and Displacement Maps

    Lecture 87 Using Custom Textures to Create Materials

    Section 8: Final Project: Creating a Bathroom Environment in Blender

    Lecture 88 Creating the Room

    Lecture 89 Detailing the Room

    Lecture 90 Adding the Arch and Windows

    Lecture 91 Modelling the Wash Basin

    Lecture 92 Adding the Wall Moulding

    Lecture 93 Adding Glass Panes

    Lecture 94 Mirror and Windows

    Lecture 95 Modelling the Bathtub

    Lecture 96 Modelling the Showerheads

    Lecture 97 Finishing the Modelling

    Lecture 98 Adding the Glass and Basic Materials

    Lecture 99 Applying the Modifiers and Marble Material

    Lecture 100 Adding the Wall and Wood Materials

    Lecture 101 Finishing up the Materials

    Lecture 102 Lighting the Environment

    Lecture 103 Rendering and Compositing

    This course is for complete beginners in Blender. No prior experience is required.