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    Blender 4 Essentials: 3D Modeling And Animation For Beginner

    Posted By: ELK1nG
    Blender 4 Essentials: 3D Modeling And Animation For Beginner

    Blender 4 Essentials: 3D Modeling And Animation For Beginner
    Published 10/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 10.73 GB | Duration: 14h 22m

    Learn the fundamentals of Blender 4. Create beautiful low poly 3D models and animate them and much more.

    What you'll learn

    Learn the fundamentals of Blender 4.0 - 4.2 such as the interface, navigation, workspaces, modes etc.

    Learn to work with Objects, Object Mode tools, Coordinate System, viewport shading etc

    Learn the essentials of 3D modeling with lots of practice, 3D mesh elements, common modeling tools.

    Learn how to create materials, how to use textures and UVs and more about shading.

    Learn how to correctly render your artwork. Learn how to create environments, light the scene, set up cameras and render

    Learn the Essentials of 3D animation. Keyframing, rigging, camera animation, rendering animated videos etc.

    Create projects ranging from very simple to 'not so simple'.

    Requirements

    Strong desire to learn 3D modeling and creating animations

    A computer capable to run Blender 4.

    No specific skills are required. Basic understanding of the computer and internet is enough.

    Description

    Hello and welcome to Blender 4 Essentials. 3D Modeling and Animation for Beginners course.First of all, if you are reading this, a huge thank you for checking out our course!What you learn in this course?- The fundamentals of Blender. The interface, navigation, objects and essential tools for working with them- 3D modeling. Most common modeling tools in Blender and everything you need to know to create complex 3D models- Shading, materials and textures. All the essential tools to create realistic materials in Blender and more.- Lighting, rendering and working with the camera.- 3D animation. Learn the common tools to create attractive 3D animations.- Lots of practice with exercises and projects and much more.Why should you choose this course over others?- Learn only the most important - save time!- Every video has timestamps! See what exactly you will learn in each video. Jump easily to any part of the video, know what is where.- NO TIMELAPSES in any videos. Learn at your own pace. Everything is detailed and clearly explained.- Quick questions in many lessons to reflect and remember what you learn.- Practical lessons everywhere. Lots of exercises and projects.- Easy to follow. Start simple, build complex.I can't wait to see you in the course! Best of luck!

    Overview

    Section 1: Welcome! Intro to the course

    Lecture 1 Introduction

    Lecture 2 Downloading and installing Blender

    Section 2: Blender fundamentals

    Lecture 3 Welcome to Blender. The interface

    Lecture 4 Customizing interface and saving changes

    Lecture 5 Navigating and viewing the scene

    Lecture 6 Objects Add Delete Duplicate Hide Move to Collection

    Lecture 7 Coordinate system. Object location and origin

    Lecture 8 Work modes. Object Mode tools (No shortcuts)

    Lecture 9 Object Mode tools with shortcuts. Resetting transforms

    Lecture 10 Intro to Shading Modes and Viewport Material colors

    Section 3: 3D modeling. Edit mode

    Lecture 11 3D model building blocks. Elements. Edit mode intro

    Lecture 12 Most important 3D modeling tools

    Lecture 13 Selecting and Deleting tools

    Lecture 14 Our first 3D model - A table

    Lecture 15 3D modeling - A memory stick

    Lecture 16 3D modeling - A mug

    Lecture 17 3D modeling - Matches in a box

    Lecture 18 3D modeling - Stairs. Demonstration

    Lecture 19 3 most common problems beginners face when modeling

    Lecture 20 Intro to modifiers. Mirror modifier

    Lecture 21 Curve object. Editing curves

    Lecture 22 Most important properties of the curves

    Lecture 23 Exercises Intro. What we will model.

    Lecture 24 Exercise Project 1. The White Shelves

    Lecture 25 Exercise Project 2. The brown bench

    Lecture 26 Exercise Project 3. The Brown Table

    Section 4: Shading. Materials and Textures

    Lecture 27 Concept of materials in real life and in Blender

    Lecture 28 Render Engines in Blender. Cycles vs Eevee

    Lecture 29 Creating. Deleting. Protecting materials etc.

    Lecture 30 Creating and modifying basic materials

    Lecture 31 Overview of nodes and a simple node setup

    Lecture 32 Texture basics. Color and Black and White textures

    Lecture 33 Common textures used to create most materials

    Lecture 34 Texture basics 2. Automatically Projecting Textures

    Lecture 35 UV Maps. Unwrapping steps. General rules

    Lecture 36 Auto UV Unwrapping. Smart UV project

    Lecture 37 UV Unwrapping practice

    Lecture 38 Preventing unwanted problems with textures

    Lecture 39 Texturing workflow. Important things to remember

    Lecture 40 Packing Embedding taxtures

    Lecture 41 Unpacking textures

    Lecture 42 Applying multiple materials onto 1 object

    Lecture 43 Extra - All about materials

    Lecture 44 Exercises Intro. Shading practice. What we will do

    Lecture 45 Texturing exercise demo

    Section 5: Rendering. Producing images of your artwork

    Lecture 46 Rendering quick demo

    Lecture 47 Rendering basics. Viewport vs Final. Steps

    Lecture 48 Cycles. Most important settings

    Lecture 49 Saving rendered images. Rendering the viewport

    Lecture 50 Image output Settings. Format

    Lecture 51 Working with Cameras. Important shortcuts and properties

    Lecture 52 Lights objects

    Lecture 53 Using HDRi as light and background. Shadow Catcher

    Lecture 54 Creating Environments. Type 1. Simple Env

    Lecture 55 Creating Environements. Type 2. Gradient Env

    Lecture 56 Exercises Intro. Rendering practice. What we will achieve

    Lecture 57 Rendering exercise Demo

    Section 6: Project. Low Poly Car

    Lecture 58 Project Introduction

    Lecture 59 LP_Car. Modeling 1

    Lecture 60 LP_Car. Modeling 2

    Lecture 61 LP_Car. Shading

    Section 7: Project. Low Poly Character

    Lecture 62 Download Mixamo Character. Import into Blender

    Lecture 63 Modeling the Body

    Lecture 64 Modeling the Head

    Lecture 65 Joining parts of the body

    Lecture 66 Improving the appearance

    Lecture 67 Creating outlines for clothes and shading

    Section 8: Project. Low Poly Village

    Lecture 68 LP_Village. Block out n Lighting

    Lecture 69 LP_Village. Modeling the House

    Lecture 70 LP_Village. Placing the houses

    Lecture 71 LP_Village. Fences and Gates using Curve and Array

    Lecture 72 LP_Village. Road with Curve and Shrinkwrap

    Lecture 73 LP_Village. Creating simple rock. flower. grass particle

    Lecture 74 LP_VIllage. Creating Animated Tree with Sapling

    Lecture 75 LP_Village. Instancing Trees. Grass Particle System

    Lecture 76 LP_Village. Scattering Flower instances

    Lecture 77 LP_Village. Applying simple colors

    Lecture 78 LP_Village. Tips. Troubleshooting. Challenges

    Lecture 79 LP_Village. Last minor changes

    Section 9: 3D Animation

    Lecture 80 Intro to the new section. Basics of animation

    Lecture 81 Examples of animating properties

    Lecture 82 Some advanced concepts and features

    Lecture 83 Intro to Armature Skeleton Control system

    Lecture 84 Rigging Mechanical objects

    Lecture 85 Rigging Organic models

    Lecture 86 Exercise. Rigging The Cube Character

    Lecture 87 Exercise. Manual Walk Animation [Intermediate]

    Lecture 88 Moving objects along curve path

    Lecture 89 Physics and Simulations examples

    Lecture 90 Shape Keys

    Lecture 91 Making objects appear and disappear using Scale

    Lecture 92 Make objects disappear - reappear using boolean modifier

    Lecture 93 Animating Displace modifier

    Lecture 94 More interesting animations using Boolean and Displace

    Lecture 95 Using video textures. Faking a fire effect

    Lecture 96 Camera Animations. Track To. Switching Cameras

    Lecture 97 Rendering Animations. Image Sequence vs Video format

    Lecture 98 Render Viewport Animation. Convert Image Sequence to video

    Lecture 99 Extra. Using Mixamo animations

    Section 10: Animation Project with Low Poly Village, Low Poly Car and Lor Poly Character

    Lecture 100 Wind in the grass Animation

    Lecture 101 Fixing the grass animation

    Lecture 102 Animating flower in the wind using bones

    Lecture 103 Opening the doors

    Lecture 104 Car animation using Path Constraint

    Lecture 105 Improved and updated car animation

    Lecture 106 Animating Cameras and Camera Properties

    Lecture 107 Animating the Wheels and the Brake lights

    Lecture 108 Bringing the characters and animating them

    Lecture 109 Setting up cameras and Test with Viewport render

    Lecture 110 Rendering the image sequence as video file. Adding audio

    The course is best suited for beginners. However, intermediate users can find it useful too,Anyone who wishes to learn Blender 4.