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    Blender 3D: Hard Surface Modelling

    Posted By: ELK1nG
    Blender 3D: Hard Surface Modelling

    Blender 3D: Hard Surface Modelling
    Published 8/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.84 GB | Duration: 7h 3m

    Build a stylised car while mastering Blender’s hard surface tools and gain the confidence to model anything you imagine.

    What you'll learn

    Build a stylised car from scratch using Blender’s hard surface modelling tools

    Model clean, game-ready geometry using smart topology and edge flow

    Use modifiers and non-destructive workflows to speed up your process

    Add detail with bevels, edge creases, and support loops

    Personalise your model with accessories, colours, and style

    Prepare your model for shading, lighting, and final rendering

    Gain confidence to design your own 3D models independently

    Develop the skills to tackle vehicles, props, environments, and more

    Requirements

    Basic knowledge of Blender's interface and navigation

    Some experience modelling simple 3D objects

    No advanced skills required - just a willingness to learn and create!

    Description

    Want to get seriously good at 3D art - and have fun doing it?This course is all about levelling up your Blender skills so you can build awesome models and feel confident creating your own stuff from scratch.You'll build a stylised car, from scratch. All while gaining the tools and techniques to model anything you can imagine - from sci-fi props to whole game worlds.Learn how to plan your models properly, use Blender’s modifier stack like a boss and create clean, flexible geometry that’s easy to edit and looks amazing.We’ll cover pro workflows like edge flow, support loops, and non-destructive modelling - so you're not just following along, you're learning how to think like a 3D artist.By the end, you’ll have a finished model you’re proud of - and the skills to start building your own vehicles, environments, robots… whatever your creative brain comes up with.What you’ll learn:Build a stylised car while learning solid modelling workflowsMaster Blender’s modifier stack for non-destructive modellingCreate clean edge flow with bevels, creases, and support loopsLearn how to refine and add detail without making a messShade, light and render your final model like a proGain the confidence to model whatever you imagine nextYou don’t need to be an expert. If you’ve played around with Blender and know the basics, you’re ready.Already done the Blender Creator course? Even better - this is your next step.Ready to level up your modelling skills? Jump in and get started today.

    Overview

    Section 1: Base Shape

    Lecture 1 Welcome to the Course

    Lecture 2 Supporting Loops

    Lecture 3 Supporting Loops vs Edge Crease

    Lecture 4 Reference Images

    Lecture 5 Wheel Arch

    Lecture 6 Community & Support

    Lecture 7 Extended Wheel Arch

    Lecture 8 Headlamp Shape

    Lecture 9 The Bonnet

    Lecture 10 Windscreen Window Frame

    Lecture 11 Side Window Frame

    Lecture 12 Back Wheel & Boot

    Lecture 13 Bumpers

    Section 2: Wheels

    Lecture 14 Intro to Section - Wheels

    Lecture 15 Simple Tyres

    Lecture 16 Complex Tyres

    Lecture 17 Alloy Wheel Segment

    Lecture 18 Alloy Wheel Details

    Lecture 19 Alloy Wheel Subdivision sharpening

    Lecture 20 Wheel Nuts

    Lecture 21 Mirroring the Wheel

    Section 3: Panel Details

    Lecture 22 Intro to Section - Panel Details

    Lecture 23 Modifiers & Separating

    Lecture 24 Bonnet Separation

    Lecture 25 Bonnet Air Intake

    Lecture 26 Front & Back Windscreens

    Lecture 27 Side Windows and Door

    Lecture 28 Side Window Frame

    Lecture 29 Side Window Seals & Glass

    Lecture 30 Boot & Bumpers

    Lecture 31 Tidy Up

    Section 4: Extra Details

    Lecture 32 Intro to Section - Extra Details

    Lecture 33 Spoiler

    Lecture 34 Door Handle Dent

    Lecture 35 Front Bumper Details

    Lecture 36 Front Bumper Details Accessories

    Lecture 37 Headlights

    Lecture 38 Bonnet Lights

    Lecture 39 Back Bumper Details

    Lecture 40 Undercarriage

    Lecture 41 Door Handle & Number Plate

    Section 5: Shading & Rendering

    Lecture 42 Intro to Section - Shading & Rendering

    Lecture 43 Workspace & Background

    Lecture 44 Main Colours

    Lecture 45 Render Engine

    Lecture 46 Detailed Textures

    Lecture 47 Getting Ready for Rendering

    Lecture 48 Compositor Effects

    Lecture 49 Rendering Animation

    Lecture 50 Racing Stripes

    Lecture 51 Course Wrap Up

    Blender users who want to level up their modelling skills,Beginners ready to go beyond YouTube tutorials,Students who want to model detailed, stylised 3D assets,Anyone looking to feel confident and independent as a 3D artist