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    SpicyMags.xyz

    Applied Javascript By Building A Full-Stack Web App

    Posted By: ELK1nG
    Applied Javascript By Building A Full-Stack Web App

    Applied Javascript By Building A Full-Stack Web App
    Published 4/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 25.36 GB | Duration: 20h 15m

    Learn fundamental programming concepts while building a fully-featured multiplayer game with modern JavaScript!

    What you'll learn

    Learn modern JavaScript to solve real problems

    Understand the fundamental concepts of web development

    Develop a complete web application including backend and frontend

    Build a REST API with NodeJS and Express

    Create responsive web pages using React and NextJS

    Upload your code to GitHub

    Deploy your application to AWS

    Requirements

    No programming experience needed — I will explain everything you need

    A computer where you can install software (Windows, Mac, Linux)

    Description

    I want to teach you JavaScript in the best way possible — by directly using it! Under my guidance, you will build a modern web application that will be an interactive guessing game. You will build a REST API with Node.js and create responsive web pages powered by React and Next.js. Along this journey, you will learn all the fundamental principles that real programmers use to solve problems.Practice makes perfectThroughout the course, there are numerous exercise points where you are invited to pause the video and tackle a challenge so that you can practise and retrain the things you already learned. The key ingredient in this course is you. But don’t worry, I will always walk you through my solution at the end of each exercise.The right tool for the jobJavaScript is the most popular programming language in the world, and for good reason — it is used in thousands of applications, such as backend servers, web pages and even desktop applications like the Slack messaging app. Knowing this programming language is a fantastic means to boost your career.Learning should be funProgramming fills me with joy. I aim to bring this passion with me when teaching my students. This course is exactly the kind that I would love to take myself — I make things fun and engaging.Have a problem? No problem!Errors are natural in programming. I will be in the Q&A section ready to take on your questions. Every lesson also comes with a transcript of the code changes; that way, you can also confirm your solution independently.Let’s get startedI am thrilled to have you here and I can’t wait to take you with me on this journey. See you in the course!- Rick

    Overview

    Section 1: Introduction and Set Up

    Lecture 1 Course Overview

    Lecture 2 Install Visual Studio Code

    Lecture 3 Install Git Bash (only necessary on Windows)

    Lecture 4 Install Node.js

    Section 2: Command Line Application

    Lecture 5 Setting up the project and writing our first JavaScript

    Lecture 6 Introduction to variables

    Lecture 7 Our first function

    Lecture 8 Function Exercise

    Lecture 9 Objects

    Lecture 10 Add players using array .push()

    Lecture 11 Array .pop()

    Lecture 12 Add questions to our game

    Lecture 13 Starting a round in our game

    Lecture 14 Template strings

    Lecture 15 Append to object properties

    Lecture 16 if conditions and errors

    Lecture 17 Completing makeGuess function

    Lecture 18 JSON.stringify()

    Lecture 19 Default imports and default exports

    Lecture 20 Named export and named import

    Lecture 21 Splitting the project into multiple files

    Lecture 22 Import/export exercise

    Lecture 23 Calculating round results step 1

    Lecture 24 For loops

    Lecture 25 Dynamically adding object properties

    Lecture 26 Math.abs() to calculate guess differences

    Lecture 27 Assign different points depending on exactness

    Lecture 28 Dynamic offsets depending on question

    Lecture 29 Setup of round 3

    Lecture 30 Array .forEach()

    Lecture 31 Object.keys() and Object.values()

    Lecture 32 Calculating final results step 1

    Lecture 33 Calculating final results step 2

    Lecture 34 Installing third party libraries

    Lecture 35 First use of async/await in a function

    Lecture 36 Purpose of async/await

    Lecture 37 Making our app interactive

    Lecture 38 Allow interactive guesses — Exercise Prompt

    Lecture 39 Allow interactive guesses — Exercise Solution

    Lecture 40 Cleaning up

    Lecture 41 Understand callbacks

    Lecture 42 Turn callbacks into promises

    Lecture 43 Introduction to JSON

    Lecture 44 Reading files

    Lecture 45 Reading files with promises

    Lecture 46 Parsing JSON

    Lecture 47 Section outro for the command line app

    Section 3: Backend

    Lecture 48 Backend section intro

    Lecture 49 What is a network request?

    Lecture 50 Installing Postman

    Lecture 51 Set up of new backend module

    Lecture 52 Create our first server

    Lecture 53 Express documentation

    Lecture 54 Modern import syntax

    Lecture 55 Named exports with modern syntax

    Lecture 56 State handler

    Lecture 57 Endpoint to get players

    Lecture 58 Endpoint to add players step 1

    Lecture 59 Modify game state from add player endpoint

    Lecture 60 Find specific elements with .find()

    Lecture 61 Returning HTTP errors

    Lecture 62 Logging network traffic

    Lecture 63 Endpoint to start a new round

    Lecture 64 Unique IDs via UUID

    Lecture 65 New round endpoint to forward a question

    Lecture 66 Select random element of an array

    Lecture 67 Selecting a random question

    Lecture 68 Filtering array elements with .filter()

    Lecture 69 Using .filter() in our endpoint

    Lecture 70 Send Gone status code when questions run out

    Lecture 71 Handling request input

    Lecture 72 Exploring falsy values

    Lecture 73 Accessing last item in an array

    Lecture 74 Get current round endpoint

    Lecture 75 Start of endpoint to get current round answers

    Lecture 76 Hard-coding game state to simplify testing

    Lecture 77 Matching question and round using .find()

    Lecture 78 Using the OR operator to set default values

    Lecture 79 Calculating guess difference with Math.abs()

    Lecture 80 Array .sort()

    Lecture 81 Calculating points per guess step 1

    Lecture 82 Calculating points per guess step 2

    Lecture 83 Update points for each player

    Lecture 84 Sorting the final score

    Lecture 85 Demo of finished backend

    Section 4: Frontend

    Lecture 86 Frontend section intro

    Lecture 87 What is HTML?

    Lecture 88 Setting up our Next.js web app

    Lecture 89 Editing our first component

    Lecture 90 Using variables in JSX

    Lecture 91 Applying a custom CSS style

    Lecture 92 Create a new array from another array using .map()

    Lecture 93 Generating a list of JSX elements with .map()

    Lecture 94 Hard-code game state for testing

    Lecture 95 Adding CORS

    Lecture 96 Making network requests to our backend with axios

    Lecture 97 Reactive variables

    Lecture 98 useEffect to only run actions once

    Lecture 99 Unique key props on list items

    Lecture 100 Setting up a new page and route

    Lecture 101 Handling button presses

    Lecture 102 Pass a new player from frontend to backend

    Lecture 103 Ternary operator

    Lecture 104 Success and error messages

    Lecture 105 Dynamically hide JSX elements

    Lecture 106 Backend polling with setInterval()

    Lecture 107 Start game button

    Lecture 108 Set up game page and route

    Lecture 109 Backend modifications to always start a new round

    Lecture 110 Starting a new round on every page render

    Lecture 111 Add useEffect() to initiate a call on every render

    Lecture 112 Setting up client page and route

    Lecture 113 Text input and submit guess button on client page

    Lecture 114 Send player guess to backend

    Lecture 115 Setting cookies

    Lecture 116 Reading cookies

    Lecture 117 Polling to check for round start

    Lecture 118 Page redirects using Next.js router

    Lecture 119 useEffect teardown functions

    Lecture 120 Game page countdown

    Lecture 121 Dynamically remove text on countdown

    Lecture 122 Hard-coding game state to test game page

    Lecture 123 Retrieve answers on round finish

    Lecture 124 Return JSX from other functions

    Lecture 125 Display final results Exercise Prompt

    Lecture 126 Display final results Exercise Solution

    Lecture 127 Display round answer

    Lecture 128 Triggering page refresh

    Lecture 129 Create game over page

    Lecture 130 Redirect to game over page when game finishes

    Lecture 131 Adding images

    Lecture 132 Clean up

    Lecture 133 Dynamically hide inputs on client page

    Lecture 134 Trigger page refresh when game starts

    Lecture 135 Demo of our final game — well done!

    Section 5: Deployment

    Lecture 136 Deployment Section Intro

    Lecture 137 Dynamic URLs via environment variables

    Lecture 138 Export Next.js app to static HTML

    Lecture 139 Statically serve HTML files in backend

    Lecture 140 Handler to reset game state

    Lecture 141 Install git (only necessary on Mac)

    Lecture 142 Create GitHub repository

    Lecture 143 Set up SSH key

    Lecture 144 Upload code to GitHub

    Lecture 145 Generate GitHub token

    Lecture 146 Sign up to AWS

    Lecture 147 Launch a rented AWS computer via EC2

    Lecture 148 Deploying our game to AWS

    Lecture 149 AWS clean up

    Section 6: Outro/Goodbye

    Lecture 150 Goodbye and Thank You!

    Beginners who want to start programming with JavaScript