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    Animators Journey: Beginner Guide To 3D Animation Part 1

    Posted By: ELK1nG
    Animators Journey: Beginner Guide To 3D Animation Part 1

    Animators Journey: Beginner Guide To 3D Animation Part 1
    Published 9/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 14.03 GB | Duration: 15h 16m

    Learn key principles of 3D animation, character movement, timing, and creating smooth transitions in Autodesk Maya

    What you'll learn

    You will become comfortable using Autodesk Maya to animate.

    Understand physics impact on creating believable animation.

    Learn how to use animation rigs effectively.

    Animate using keyframes and manually adjusting animation.

    Animate constraints to connect objects together.

    Foundational knowledge needed for all animations.

    Requirements

    You should have Autodesk Maya to follow along with the course

    Autodesk provides a 30-day free trial of Maya from their website

    3-button mouse

    Description

    You can create 3D animations in Autodesk Maya!Learn everything you need to know to get started - taught by a Hollywood professional!As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you'll learn how to create your entire animation from scratch.What sets this course series apart from the rest? It's focused purely on animation! We will not cover modeling, texturing, rigging, because if you want to be a professional animator you need to focus only on animation.What will you learn?Getting started with Maya and understanding the interfaceCreate your first animation quickly and easilyPhysics for AnimatorsManipulating keyframes in the graph editorControlling your animation with precisionMaster the bouncing ballAnimate the building block of all body mechanics, a pendulumLay the foundation for all your animation knowledgeLearn by doing Challenges and completing QuizzesThroughout this entire course, you'll be animating 'Challenges' and taking Quizzes to lock in your knowledge. By the end of the course, you'll truly be inspired by your own skills, and confident in using Autodesk Maya.What do you get when you enroll?15+ hours of easy-to-follow tutorialsExtra animation demonstrationsDownloadable project files for every step of the coursePremium support to help you as you take the courseWhy learn from us?Lucas Ridley is a professional 3D animator who has worked on Hollywood films such as Steven Spielberg's Ready Player One. His students love him and has taught over 47,000 students around the world with his top-rated courses. We're sure you're going to enjoy this class.Lucas breaks down the most complicated steps of animating in Autodesk Maya, so that you can easily start animating on your own! Our 30-day 100% money-back guarantee!We want you to be happy. If there's any reason you aren't enjoying the course, and getting what you expected, we'll refund your money.We can't wait to see you in the course!Cheers,Lucas

    Overview

    Section 1: Getting Started & Maya Basics

    Lecture 1 Chapter 1 & 2 Goals

    Lecture 2 Welcome Instructions

    Lecture 3 Challenges Explained

    Lecture 4 Why Maya?

    Lecture 5 Installing Maya + Cheaper Indie License

    Lecture 6 Maya's Interface

    Lecture 7 Navigation + Camera

    Lecture 8 Transforms + Manipulator

    Lecture 9 Prepare a New Maya Project

    Lecture 10 Prevent Losing Work

    Lecture 11 Challenge 1

    Lecture 12 EXTRA: Productivity

    Section 2: Maya Animation Essentials

    Lecture 13 File Referencing

    Lecture 14 Rig Download: Extreme Ball Rig

    Lecture 15 How To Use Rigs (Do Not Skip)

    Lecture 16 Setting Keyframes

    Lecture 17 Why Bouncing Ball?

    Lecture 18 Easing In & Out

    Lecture 19 Graph Editor & Eases

    Lecture 20 Spacing & Timing

    Lecture 21 Squash & Stretch

    Lecture 22 Bouncing Ball Basic Physics

    Lecture 23 How To Playblast

    Lecture 24 DEMO: Bouncing Ball

    Lecture 25 Challenge 2

    Lecture 26 Student Review: Guiding Principles for Ball Bounce

    Lecture 27 Student Review: Dale Bouncing Ball

    Lecture 28 Student Review: Eric Bouncing Ball

    Section 3: Physics For Animators

    Lecture 29 Chapter 3 Goals

    Lecture 30 Gravity for Animators

    Lecture 31 Gravity in Maya

    Lecture 32 Forces in Animation

    Lecture 33 Horizontal Motion

    Lecture 34 Grease Pencil

    Lecture 35 New Grease Pencil: Blue Pencil

    Lecture 36 Motion Trails

    Lecture 37 Ball Roll Expression

    Lecture 38 Demo: Advanced Ball Bounces - Part 1

    Lecture 39 Demo: Advanced Ball Bounces - Part 2

    Lecture 40 Challenge 3: Advanced Ball Bounces

    Lecture 41 Student Review: Evaluate Your Own Work Trick

    Lecture 42 Student Review: Mirror Bounce Question

    Lecture 43 Student Review: Parabolic Arcs, Spacing, Graph Editor, Tangent Handle

    Lecture 44 Student Review: Anna

    Lecture 45 Student Review: Ryan

    Lecture 46 EXTRA: How to Receive Feedback

    Section 4: Passive Pendulums

    Lecture 47 Chapter 4 Goals

    Lecture 48 Anticipation

    Lecture 49 Overshoot

    Lecture 50 Drag vs. Follow Through vs. Overlap

    Lecture 51 New Pendulum Rig Download

    Lecture 52 Concept of Spaces

    Lecture 53 Parenting vs. Constraints

    Lecture 54 Animating Constraints

    Lecture 55 Pendulum Animation Breakdown

    Lecture 56 Demo: Overlapping Action

    Lecture 57 Challenge 4: Overlapping Action

    Lecture 58 Student Review: Michael Pendulum

    Lecture 59 Student Review: Eric Pendulum

    Lecture 60 EXTRA: Sculpting the Top Pendulum

    Lecture 61 EXTRA: Student Question - Why?

    Lecture 62 EXTRA: Basic Modeling + Shading

    Section 5: Congratulations!

    Lecture 63 BONUS: What's Next?

    Lecture 64 BONUS: Learn more from Lucas

    Total beginners to animation and Maya who are career-focused at becoming a specialist in animating.,Anyone who's attempted animating on their own but feels stuck and missing important information from a professional.,People wanting a deep dive into the foundations of animation principles.