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    Animating Your Imagination: Bringing Your Art To Life In 3D

    Posted By: ELK1nG
    Animating Your Imagination: Bringing Your Art To Life In 3D

    Animating Your Imagination: Bringing Your Art To Life In 3D
    Published 4/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.76 GB | Duration: 5h 48m

    Learn to create Dynamic 3D Animations from 2D artwork with the power of Blender

    What you'll learn

    Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation

    Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed

    Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.

    Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.

    Requirements

    This course requires some familiarity with 2D image editing software, and a basic understanding of Blender 3D

    No prior animation experience is needed and theres no complicated 3d modelling, everything you need to know will be covered in the course

    Description

             WHAT YOU'LL LEARNLearn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animationBring 2D illustrations to life with simple animation techniques, with no previous animation experience neededDive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.Gain insights into optimization techniques to ensure smooth playback and efficient rendering.Discover the rendering options in Blender you'll need to produce high-quality final renders of your 3D scenes.WHAT YOU'LL NEEDIdeally you'd have experience in 2D image editor software like photoshop or equivalentSome basic knowledge of using Blender 3D If you've ever been curious about the process behind crafting the animated key art splash screens of your favourite media, from movies to video games, this course offers an invaluable opportunity to delve deep into the creative techniques and technical skills required. By enrolling, you'll uncover the secrets behind these mesmerizing visuals and gain the expertise needed to create your own stunning animated masterpieces, empowering you to bring your artistic visions to life - using nothing but your favourite image editor and the completely free, open source Blender 3D

    Overview

    Section 1: Getting Started

    Lecture 1 Section Intro

    Lecture 2 Getting Started

    Lecture 3 Preparing your 2D Image

    Lecture 4 Adding a Reference Image

    Lecture 5 Working with ImagePlanes

    Lecture 6 Camera Setup

    Lecture 7 Background Images Vs ImagePlanes

    Section 2: Preparing Your Image - All the steps you need to get it ready for animation

    Lecture 8 Section Intro

    Lecture 9 Preparing your Image

    Lecture 10 Background extension - enlarging your virtual canvas!

    Lecture 11 Adding Detail - what do do when you end up with missing pixels!

    Lecture 12 Image Fixes - how to fix any parts of your image that have been cropped out

    Lecture 13 Exporting Images - some tips for a smooth workflow

    Lecture 14 Section End

    Section 3: Stepping into Blender 3D - A deep dive into some useful things to know

    Lecture 15 Section Intro

    Lecture 16 Stepping into Blender 3D

    Lecture 17 Image Transparency - everything you need to know about the different types!

    Lecture 18 Transparency + Depth of Field - A great combination, but watch out for problems!

    Lecture 19 Transparency Artifacts and how to fix them - tricks to make your art look great!

    Lecture 20 Shaders and Lighting - How lights and shaders will work together in your scene

    Lecture 21 Section End

    Section 4: Making A Scene - This is where things REALLY start coming together

    Lecture 22 Section Intro

    Lecture 23 Making A Scene - putting it all together

    Lecture 24 The Complete Scene - Finally, all the pieces are now in place!

    Lecture 25 Section End

    Section 5: Camera Action! Where you get to be the Film Director

    Lecture 26 Section Into

    Lecture 27 Camera Action! Now we get to put on our director's hats and start making a movie

    Lecture 28 Motion Paths - A simple tip to show how objects are moving around your 3D scene

    Lecture 29 The Graph Editor - a beginners guide to some very simple animation techniques

    Lecture 30 Adding Motion Blur - How to give your animation some more cinematic effects

    Lecture 31 Depth of Field - you decide whats in focus, or not!

    Lecture 32 Animated Depth of Field - even MORE power at the click of a button (or two)

    Lecture 33 Section End

    Section 6: Atmospheric Lighting - the power of light and just the right amount of haze

    Lecture 34 Section Intro

    Lecture 35 Atmospheric Lighting - If you havent the foggiest idea, start here!

    Lecture 36 Adding Lights - You'll find this bit extremely illuminating

    Lecture 37 Area Lights - yes, lights are square now. Or rectangles, or whatever you like!

    Lecture 38 Anisotropic Fog - Dont run away, its simpler than it sounds!

    Lecture 39 Section End

    Section 7: Maps All Over Displace - everything you wanted to know about displacement maps

    Lecture 40 Section Intro

    Lecture 41 Maps All Over Displace - what is a displacement map, and how do i make one!

    Lecture 42 Blender Displacement Maps - lets see what we can do with displacement in blender

    Lecture 43 Displacing the Planes - lets apply what we've learn to our 2D elements!

    Lecture 44 Simple Deform modifier - yet another way to add 3d to your 2d shapes!

    Lecture 45 Creative Possibilities - Unleash your vision with the power of these techniques!

    Lecture 46 Section End

    Section 8: Extra Special Effects

    Lecture 47 Section Intro

    Lecture 48 Extra Special Effects - Getting a little Steamy!

    Lecture 49 Smoke Effects Animation - with special guest star, the displacement modifier!

    Lecture 50 Candle Animation - wax on, wax off

    Lecture 51 Shape Keys - how to add animation to your characters (without being an animator)

    Lecture 52 Owl Animation - or "Owlimation"

    Lecture 53 Bezier Curve Array - how to use curves and tubes to make special effects

    Lecture 54 Shader Magic

    Lecture 55 Curve Placement - once you have the magic, where do you put it?

    Lecture 56 Final Scene FX

    Lecture 57 Section End

    Section 9: The Beginning of the End!

    Lecture 58 Section Intro

    Lecture 59 The Compositor

    Lecture 60 Clouds and Haze

    Lecture 61 Test Renders

    Lecture 62 Smoke Shader Tweaks

    Lecture 63 Dust Motes

    Lecture 64 Rendering the Animation

    Lecture 65 Section End

    Section 10: The Grand Finale!

    Lecture 66 Section Intro

    Lecture 67 The Grand Finale!

    Lecture 68 The Directors Cut

    Lecture 69 The End

    This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations,Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!