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    3D Modeling In Maya For Beginners

    Posted By: ELK1nG
    3D Modeling In Maya For Beginners

    3D Modeling In Maya For Beginners
    Published 7/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.57 GB | Duration: 7h 6m

    Sequential study of the interface and basic modeling tools with extensive practice.

    What you'll learn

    The interface of the Maya

    Fundamental concepts

    Modeling techniques

    Project creation

    Essential settings for working

    Navigation and orthographic views

    Grid and primitive settings

    Working with the Channel Box

    Transformation properties

    Working with object pivots

    Grouping

    Duplication

    Basic render settings

    Array

    Working with curves and NURBS surfaces

    Viewport settings

    Polygonal object components

    Various selection techniques

    All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)

    Understanding double vertices and normals

    Cleaning up the model

    History and its usage

    Soft and hard edges and object shading

    Snapping

    Quad draw

    Requirements

    The course has no prerequisites , or knowledge requirements.

    Description

    Autodesk Maya is one of the most popular packages for 3D modeling and more.In this course, we will learn how to work with this amazing program from scratch.It is crucial to have the opportunity to acquire knowledge in a sequential manner when diving into 3D modeling. Gradually learning about basic concepts, primitives, the interface, and more can save a lot of time compared to learning solely from platforms like YouTube. As someone who is self-taught and started with books and videos, I definitely understand this.This course is designed for beginner 3D modelers and focuses on a step-by-step breakdown of the interface, essential concepts, and tools in the program.We will cover and explore:Project creationEssential setup for workingInterfaceNavigation and orthographic viewsGrid and primitive settingsWorking with the Channel BoxTransformation propertiesResetting transformation propertiesBasic tools and their settings (Move, Rotate, Scale)Working with object pivotsGroupingDuplicationBasic render settingsArray creationWorking with curves and NURBS surfacesViewport settingsPolygonal object componentsVarious selection techniquesAll modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)Understanding double vertices and normalsCleaning up the modelHistory and its usageSoft and hard edges and object shadingSnappingQuad drawAfter that, we will have numerous practice exercises:SnowmanSpiral and regular staircaseRotundaElephantAmmo box for gamesButtonKatanaCar tireAll of this knowledge will help you overcome the challenges of entering the 3D modeling profession and provide you with diverse practice using interesting techniques that you can later apply to your own projects.

    Overview

    Section 1: Maya basics

    Lecture 1 Keyboard layout

    Lecture 2 Project settings

    Lecture 3 Interface

    Lecture 4 Navigation

    Lecture 5 Grid and primitives

    Lecture 6 Channel box

    Lecture 7 Move Rotate Scale

    Lecture 8 Pivot point

    Lecture 9 Grouping

    Lecture 10 Duplication

    Lecture 11 Snowman Practice

    Lecture 12 Render basics

    Lecture 13 Duplicate special

    Lecture 14 Curves

    Lecture 15 Surfaces

    Lecture 16 Viewport Settings

    Section 2: Working with components

    Lecture 17 Selection

    Lecture 18 Couch practice

    Lecture 19 Modiling toolkit-1

    Lecture 20 Modeling toolkit-2

    Lecture 21 Modeling toolkit-3

    Lecture 22 Cleanup

    Section 3: Modeling practice

    Lecture 23 Elephant

    Lecture 24 Button

    Lecture 25 Katana

    Lecture 26 Hard/soft edges

    Lecture 27 Box

    Lecture 28 Freeze transformations

    Lecture 29 Hand-1

    Lecture 30 Hand-2

    Lecture 31 Quaddraw tool

    Lecture 32 Tire-1

    Lecture 33 Tire-2

    Lecture 34 Outro

    For beginner 3D modelers.