Intro To Maya 3D Animation For Beginners
Last updated 7/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 11.31 GB | Duration: 16h 18m
Last updated 7/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 11.31 GB | Duration: 16h 18m
Introduction to Autodesk Maya! Learn modeling, animation, rigging, texturing, materials, rendering, lighting & dynamics
What you'll learn
Modeling
Texturing
UV Mapping
Animation
Dynamics
Rigging
Rendering
Lighting
Materials
Requirements
None
Description
Autodesk Maya for Beginners Complete Course[16hr 30min] Project Files IncludedThis a step-by-step tutorial showing how to use Maya. Modeling, Texturing, Rendering, Lighting, Materials, Rigging, Animation, and Dynamics will all be covered. Learn from an industry professional with over 14 years of teaching experience. You will start off creating a snowman scene that will give you an overview of the different things Maya can do. From there you will dive deep into each aspect. Project files are included so you can easily follow along. Follow from start to finish or jump into any section that you are interested in. Each video is around 10 minutes or less to help you get your information as direct as possible. Files:All files need Maya 2020 or newer to open Adobe Photoshop recommended for some texturing filesAdobe After Effects recommended for some rendering lessonsVideo TutorialsThere are 126 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique. Lessons:See free preview overview for each section![ 1hr 41min] Quick Start Overview Project Modeling Snowman (using views to align primitives) Adding Color (adding materials) Creating Trees Adding Dynamic Snow Animating Hat Lighting Rendering Video[ 3hr 32min] Modeling Hard Surface (Polygon) Organic Character (Polygon)[ 2hr 00min] Texturing Proper Resolution UV Mapping Hard Surface UV Mapping Organic Texturing (Photoshop) [ 1hr 25min] Materials / Rendering / Lighting Bump, Specular, and Transparency Maps Hypershade / Attribute Editor Chrome, Glass, and more 3 Point Lighting Rendering Image Sequence[ 1hr 29min] Rigging Blendshapes Skeleton (Human IK) Control Rig (Human IK) Face Joints / Constraints Painting Skin Weights Custom GUI Set Driven Keys Custom Attributes[ 3hr 21min] Animation Bouncing Ball Walk Cycle Lip Sync Turntables Graph Editor / Dope Sheet Animation Layers Motion Paths / Cycle Infinity [ 2hr 08min] Dynamics Active and Passive Rigid Bodies Bowling / Catapult / Dominoes / Jenga Cloth Trees Particles (Water / Smoke) Fluid Containers (Logo Fade) Constraints Cache
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Quick Start Overview Project
Lecture 2 PREVIEW - QUICK START OVERVIEW
Lecture 3 Download Files for Lesson –>
Lecture 4 001 Interface
Lecture 5 002 Snowman Scene Navigation
Lecture 6 003 Snowman Grouping and Duplication
Lecture 7 004 Snowman Duplicate Special
Lecture 8 005 Snowman Component vs Object Mode
Lecture 9 006 Snowman Color
Lecture 10 007 Snowman Tree
Lecture 11 008 Snowman Snow
Lecture 12 009 Snowman Project Folder and Saving
Lecture 13 010 Snowman Importing Textures
Lecture 14 011 Snowman Adding Snowflake to Particles
Lecture 15 012 Snowman Lights
Lecture 16 013 Snowman Layers
Lecture 17 014 Snowman Animation
Lecture 18 015 Snowman Rendering
Lecture 19 016 Snowman Video
Lecture 20 017 Snowman Video Compression
Section 3: Modeling
Lecture 21 PREVIEW - MODELING
Lecture 22 /// DOWNLOAD FILES FOR LESSON ///
Lecture 23 Intro Extrude Insert Edge Loop
Lecture 24 Intro Custom Shelf
Lecture 25 Intro Moving Vertices
Lecture 26 Computer Setting Project Folder
Lecture 27 Computer Extrude
Lecture 28 Computer Keep Faces Together
Lecture 29 Computer Wedge
Lecture 30 Computer Scale Straight Lines
Lecture 31 Computer Curves
Lecture 32 Computer Extrude Along Curve
Lecture 33 Computer Smooth
Lecture 34 Computer Bridge
Lecture 35 Computer Circularize
Lecture 36 Computer Edit Pivot Duplicate Special
Lecture 37 Computer Cleaning Up Scene
Lecture 38 Computer Duplication
Lecture 39 Computer Viewport Settings
Lecture 40 Character Image Planes
Lecture 41 Character Torso
Lecture 42 Character Arms
Lecture 43 Character Legs
Lecture 44 Character Feet
Lecture 45 Character Hands
Lecture 46 Character Head
Lecture 47 Character Facial Edge Loops
Lecture 48 Character Facial Cavities
Lecture 49 Character Ear
Lecture 50 Character Soft Select
Lecture 51 Character Sculpting Brushes
Lecture 52 Character Clothing
Lecture 53 Character Cleaning Up Outliner
Lecture 54 Character Scale
Section 4: Texturing / UV Mapping
Lecture 55 PREVIEW - TEXTURING
Lecture 56 /// DOWNLOAD FILES FOR LESSON ///
Lecture 57 UV Mapping Theory
Lecture 58 Texture Jet Resolution
Lecture 59 Textures Jet Practice
Lecture 60 Texture Jet Assigning Color File
Lecture 61 Texture Jet Texturing
Lecture 62 Texture Jet Resolution Final
Lecture 63 UVMapping Fundamentals
Lecture 64 UVMapping Cat CheckerTest
Lecture 65 UVMapping Cat Unfolding Shells
Lecture 66 UVMapping Cat UVLayout
Lecture 67 UVMapping Jet PlanarProjecting
Lecture 68 UVMapping Jet UVLayout
Lecture 69 Texture Coffee Mug Challenge
Lecture 70 Answer Coffee UVs
Lecture 71 Answer Coffee Texture
Section 5: Materials / Rendering / Lighting
Lecture 72 PREVIEW - MATERIALS / RENDERING / LIGHTING
Lecture 73 /// DOWNLOAD FILES FOR LESSON ///
Lecture 74 Materials BrickWall Bump Maps
Lecture 75 Materials BrickWall SpecularMaps
Lecture 76 Materials BrickWall TransparencyMaps
Lecture 77 Materials Intro
Lecture 78 Materials Hypershade
Lecture 79 Materials Presets
Lecture 80 Materials Glass
Lecture 81 Lighting Intro
Lecture 82 Lighting 3 Point Lighting
Lecture 83 Rendering
Section 6: Rigging
Lecture 84 PREVIEW - RIGGING
Lecture 85 /// DOWNLOAD FILES FOR LESSON ///
Lecture 86 Blendshapes
Lecture 87 Skeleton (Human IK)
Lecture 88 Skeleton (Face Joints)
Lecture 89 Control Rig (Human IK)
Lecture 90 Constraints (Eye Aim)
Lecture 91 Painting Skin Weights
Lecture 92 Painting Skin Weights (Jaw)
Lecture 93 Creating Face GUI
Lecture 94 Setting Limits
Lecture 95 Set Driven Keys
Lecture 96 Adding Custom Attributes
Section 7: Animation
Lecture 97 PREVIEW - ANIMATION
Lecture 98 /// DOWNLOAD FILES FOR LESSON ///
Lecture 99 Animation Settings
Lecture 100 Animation Ball Bounce (Key Frame Intro)
Lecture 101 Animation Ball Bounce (Graph Editor)
Lecture 102 Animation Ball Bounce (Rotation)
Lecture 103 Animation Shark (Cycle Infinity)
Lecture 104 Animation Shark (Motion Paths)
Lecture 105 Rig Introduction
Lecture 106 Walk Cycle Introduction
Lecture 107 Walk Cycle (Blocking)
Lecture 108 Walk Cycle (Graph Editor)
Lecture 109 Walk Cycle (Graph Editor) part 2
Lecture 110 Walk Cycle (Left Foot Roll)
Lecture 111 Walk Cycle (Right Foot Roll)
Lecture 112 Walk Cycle (Motion Trail) part 1
Lecture 113 Walk Cycle (Motion Trail) part 2
Lecture 114 Walk Cycle (Follow Through)
Lecture 115 Walk Cycle (Polish)
Lecture 116 Walk Cycle (Dope Sheet)
Lecture 117 Walk Cycle (Animation Layers)
Lecture 118 Lip Sync Setup
Lecture 119 Lip Sync (Import Reference)
Lecture 120 Lip Sync (Matching Mouth)
Lecture 121 Lip Sync (Matching Lips and Tongue)
Lecture 122 Lip Sync (Head Movements)
Lecture 123 Lip Sync (Body Movements)
Lecture 124 Turntable Setup
Lecture 125 Turntable Render
Section 8: Dynamics
Lecture 126 PREVIEW - DYNAMICS
Lecture 127 /// DOWNLOAD FILES FOR LESSON ///
Lecture 128 Active and Passive Rigid Bodies
Lecture 129 Baking Simulation
Lecture 130 Bowling (Editing Rigid Bodies)
Lecture 131 Catapult (Adding Constraints)
Lecture 132 nCloth (Nucleus Defined)
Lecture 133 Flag (nConstraints)
Lecture 134 Curtain (Slide Constraints)
Lecture 135 Tree Leaves (Component to Component Constraint)
Lecture 136 Cache
Lecture 137 nCloth Presets
Lecture 138 nParticles
Lecture 139 nParticles (Water)
Lecture 140 nParticles (Balls)
Lecture 141 nParticles (Points)
Lecture 142 nParticles (Smoke)
Lecture 143 Fluid Containers (Logo Fade)
Beginner Students