Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    In House Tool Building For Houdini Td'S

    Posted By: ELK1nG
    In House Tool Building For Houdini Td'S

    In House Tool Building For Houdini Td'S
    Published 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.83 GB | Duration: 10h 33m

    Learn To Create Sophisticated Tools with houdini

    What you'll learn
    Houdini
    applied vectors,applied matrices
    Python
    Vex
    Digital assets
    tool building
    problem solving
    feathers
    vfx
    TD skills
    master Sops….Master Houdini.
    Requirements
    Sidefx houdini 18.5 or beyond. Non Commercial Edition of the software is absolutely fine.
    If you are comfortable with Houdini UI, you are wellcome to join the course.
    The course is designed as hands on all the time. Each concept, has its own warm up lecture.
    We are going to build the tool step by step from scratch.
    Description
    The Goal of this course is, to give you the knowledge, to be an effective Technical Director.The aim of this course is,not to give you recepies,but to give you the perspective to deal with daily production problems.As  a Technical Director, our very first responsibility is solving a problem to never face it again.As this is an life time journey, I hope this course gives you some practical and functional point of view.If you master the SOP's, you master  Houdini. "As  Feather tool is not just a feather tool", it is a perfect topic to cover, to give one, all the necessary arsenal to be  a  sharp TD.Besides to cerate a good loking feather sytem, the topics to create one, is huge;And we cover all of them step by step together, from scratch.Such as ;*applied Matrices, applied vectors*Extensive usage of VEX and Python*Designing algorithms*Solutions for, creating faster tools.*Creating Clever Digital Assets*Clustering systems, to be able to use system resources without trouble*Multi functional caching utulities  …and many moreat the end of this course, you will not only have an ready for production tool, but also you will get your skills to the next level.

    Overview

    Section 1: Body Feather

    Lecture 1 Welcome and Intro

    Lecture 2 Warm Up

    Lecture 3 Setup Hair system

    Lecture 4 Creating Vectors

    Lecture 5 Rotating Vectors

    Lecture 6 Creating the barbs

    Lecture 7 Ribbon Feather Foundation

    Lecture 8 Ribbon Feather

    Section 2: Creating Variations on Feathers

    Lecture 9 Painting Attributes_ Part1

    Lecture 10 Painting Attributes _Part2

    Section 3: Clumping Algorithm

    Lecture 11 Clumping Algorithm Warmup

    Lecture 12 Eagle Setup

    Lecture 13 Clumping Algorithm

    Lecture 14 Coding Clumping Algorithm

    Section 4: Styling The Feather

    Lecture 15 Bending

    Lecture 16 Animated Skin Implementation

    Lecture 17 Shaping Feathers With The Surface Underneath

    Section 5: Creating The Digital Asset

    Lecture 18 Creating a DigitalAsset

    Lecture 19 Python Warmup

    Lecture 20 Creating Nodes Through Asset

    Lecture 21 Creating Asset Nodes Part1

    Lecture 22 Creating Asset Nodes Part2

    Lecture 23 Creating Asset Nodes Part3

    Lecture 24 Creating Asset Nodes Part4

    Section 6: Designing The DigitalAsset

    Lecture 25 Designing Asset Part1

    Lecture 26 Designing Asset Part2

    Lecture 27 Animated Skin Implementation To DigitalAsset Part1

    Lecture 28 Animated Skin Implementation To DigitalAsset Part2

    Lecture 29 Polygone visulization of Feathers

    Section 7: Group Box Utility

    Lecture 30 Group Box Part1

    Lecture 31 Group Box Part2

    Lecture 32 Group Box Part3

    Section 8: Clustering The Feather System

    Lecture 33 Clustering Part1

    Lecture 34 Clustering Part2

    Lecture 35 Clustering Part3

    Section 9: Feather System Caching Utilities

    Lecture 36 File Exporter Part1

    Lecture 37 File Exporter Part2

    Lecture 38 Reading The Caches

    Section 10: The Matrix

    Lecture 39 The Matrix Part1

    Lecture 40 The Matrix Part2

    Lecture 41 Width Attribute

    Lecture 42 Finishing Touches

    Section 11: Bonus

    Lecture 43 File Exporter_ A Cool Revision Part1

    Lecture 44 File Exporter_ A Cool Revision Part2

    Section 12: WING FEATHERS

    Lecture 45 Wing Feather Preperation

    Lecture 46 Creating Matrices

    Lecture 47 Wing Feather Start

    Lecture 48 Wing Feather Vector Operations

    Lecture 49 Wing Feather Clumping

    Lecture 50 Wing_S Attribute

    Lecture 51 Concave Feather Implementation

    Lecture 52 Setting Up Animated Matrix

    Lecture 53 Designing The Asset For The Wings Part1

    Lecture 54 Designing The Asset For The Wings Part2

    Lecture 55 Designing The Asset For The Wings Part3

    Lecture 56 Setting Up Width Attribute

    Lecture 57 Matrix Attributes

    Lecture 58 Rendering Utilities Part1

    Lecture 59 Rendering Utilities Part2

    Lecture 60 Rendering Utilities Part3

    Lecture 61 Rendering Utilities Part4

    Lecture 62 Rendering Utilities Part5

    Lecture 63 Rendering Utilities Part6

    Lecture 64 Deforming Wings Part1

    Lecture 65 Deforming Wings Part2

    Anyone, who wants to build their own tools for production.,Anyone, who wants to get their skills to the next level.