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    Hard Surface Vehicle Uv Mapping In Maya

    Posted By: ELK1nG
    Hard Surface Vehicle Uv Mapping In Maya

    Hard Surface Vehicle Uv Mapping In Maya
    Last updated 3/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.14 GB | Duration: 3h 39m

    Learn how create multiple UV maps for a single object.

    What you'll learn
    Learn how to UV map complex models.
    Learn how to transfer a UV to another object.
    Learn when and when not to use Automatic Mapping.
    Learn how to keep yourself organized when mapping several objects within one model.
    Requirements
    Basic UV mapping knowledge.
    Description
    Complex UV Mapping from start to finish - Maya Tutorial[3hrs 39min] Project Files IncludedThis tutorial will walk you through how to UV map a complex motorcycle model comprised of several parts. You will learn how to UV various shapes and key strategies to keep yourself organized.  The model will be broken up into 4 separate regions that will each have their own UV layout.  By the end of the lesson you will be able to use specific strategies that will speed up your UV Mapping workflow.  Some of the strategies include, transferring UV maps from one object to another,  creating a custom mel script to quickly assign textures, automatic mapping and more. Files: All files need Maya 2020 or newer to openVideo TutorialsThere are 18 Video Tutorials averaging about 10 minutes per video.  These can be viewed in order or feel free to jump into any lesson to just learn a specific technique.  This is part of the Creating Advanced Hard Surface Vehicles in Maya Series: The series is designed to show the workflow from Modeling to Rendering and Lighting but any part can be viewed as a stand alone lesson. Other Lessons that will continue on what you learned here will included Modeling, Creating Color IDs, Materials in Substance, and Rendering and Lighting.  You will be provided the proper starting files to follow along.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 000 Planning

    Lecture 3 001 Determining UV Space

    Lecture 4 002 UV Mapping Tires 01

    Lecture 5 003 UV Mapping Tires 02

    Lecture 6 004 UV Mapping Tires 03 (Layout)

    Lecture 7 005 Creating a Custom Shelf

    Lecture 8 006 UV Mapping Frame 01

    Lecture 9 007 UV Mapping Frame 02 (Cords and Pipes)

    Lecture 10 008 UV Mapping Frame 03

    Lecture 11 009 UV Mapping Frame 04

    Lecture 12 010 UV Mapping Frame 05 (Layout)

    Lecture 13 011 UV Mapping Baskets 01 (Automatic Mapping)

    Lecture 14 012 UV Mapping Motor 01 (Cords and Pipes)

    Lecture 15 013 UV Mapping Motor 02 Automatic Mapping

    Lecture 16 014 UV Mapping Motor 03 Transfer Attributes

    Lecture 17 015 UV Mapping 04

    Lecture 18 016 UV Mapping 05

    Lecture 19 017 UV Mapping Motors 06 (Layout)

    Lecture 20 018 UV Map Final

    Intermediate to Advanced UV mappers.