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    Gumroad - 3D Creature Modeling for Production by Chung Kan

    Posted By: C2U
    Gumroad - 3D Creature Modeling for Production by Chung Kan

    Gumroad - 3D Creature Modeling for Production by Chung Kan
    Duration 8h | MP4 | aac, 44100 Hz, stereo, s16, 37 kb/s | h264, yuv420p, 1640x1024, 4855 kb/s, 15 fps | 10.72 GB
    Genre: eLearning | Project Files Included | English

    In this tutorial you will learn how to model and sculpt a 3D creature bust using sculpting and polygonal modeling techniques that are used in a professional production environment in both games and film. Not only will you learn the technical aspects of 3D creature modeling/sculpting but also my approach to creative design.
    A working knowledge of Zbrush and/or Mudbox as well as 3dsmax is preferred but these principles & techniques can also be applied to other 3D modeling/sculpting packages.
    Includes:
    6 Video Files
    Zbrush ZTL Tool of the Final Mesh
    Duration: 8hr video MP4 format with audio commentary in English
    Sections:
    Part 1: Base Mesh Blockout (1hr 27mins)
    Part 2: Base Mesh Detail Refinement (1hr 41mins)
    Part 3A: Base Mesh Finalization (56mins)
    Part 3B: Base Mesh Finalization (56mins)
    Part 4: Armor Sculpting (1hr 23mins)
    Part 5: Creature Sculpting (1hr 39mins)
    Topics Covered:
    3D Blocking
    Designing/Concepting
    Polygonal Modeling
    Hard Surface Sculpting
    Organic Sculpting
    Gumroad - 3D Creature Modeling for Production by Chung Kan
    http://nitroflare.com/view/89A...3/GR3Dcr8ModProduct.part01.rar
    http://nitroflare.com/view/FBB...F/GR3Dcr8ModProduct.part02.rar
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    http://nitroflare.com/view/30F...7/GR3Dcr8ModProduct.part10.rar
    http://nitroflare.com/view/C7E...3/GR3Dcr8ModProduct.part11.rar