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    Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps (Repost)

    Posted By: First1
    Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps (Repost)

    Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps by Gabe Zichermann, Christopher Cunningham (Repost)
    English | August 22nd, 2011 | ISBN: 1449397670 | 210 pages | True PDF | 16.95 MB

    What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral, and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app.

    Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social environment.

    Whether you're an executive, developer, producer, or product specialist, Gamification by Design will show you how game mechanics can help you build customer loyalty.

    • Discover the motivational framework game designers use to segment and engage consumers
    • Understand core game mechanics such as points, badges, levels, challenges, and leaderboards
    • Engage your consumers with reward structures, positive reinforcement, and feedback loops
    • Combine game mechanics with social interaction for activities such as collecting, gifting, heroism, and status
    • Dive into case studies on Nike and Yahoo!, and analyze interactions at Google, Facebook, and Zynga
    • Get the architecture and code to gamify a basic consumer site, and learn how to use mainstream gamification APIs from Badgeville

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