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    Game Design & Development Masterclass: Double Dragoon Game!

    Posted By: ELK1nG
    Game Design & Development Masterclass: Double Dragoon Game!

    Game Design & Development Masterclass: Double Dragoon Game!
    Last updated 12/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.35 GB | Duration: 12h 39m

    The ultimate beginner's guide to game development and design! Build a fully functional Double Dragoon Beat Em Up game.

    What you'll learn
    Build a 2D Double Dragoon sidescroller Beat Em Up game in Unity®.
    Learn the fundamentals of game design.
    Code in C#.
    Create game art in Photoshop.
    Add sound effects to the game.
    Requirements
    Download and install Unity® 2017.2.0f3 and Adobe Photoshop CC 2017.
    This course was recorded on a Mac, but you can use a PC.
    Description
    This course was funded by a wildly successful Kickstarter.
    Let's make a sidescroller game with two players! Learn to code, make art, and add sound to build a full 2D Double Dragoon game in Unity® 2017. 
    In this course, game developer Glauco Pires from Mammoth Interactive teaches you how to build a game in Unity®. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and fine-tuning a game.

    First you design the game and its functionality in Unity®. You learn how to code in C#. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on. We interweave theory with practical examples so that you learn by doing.
    Mammoth Interactive game designer Kevin Liao teaches you everything you need to know about Photoshop to make game art. One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
    This course is project-based. You will not learn a bunch of useless coding practices. At the end of this course, you will have an AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable skills immediately.
    Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
    All source code and art assets are included with your purchase. Enroll today to join the Mammoth community!

    Overview

    Section 1: Introduction to Unity's Interface

    Lecture 1 Introduction

    Lecture 2 Unity Editor

    Lecture 3 Moving a Cube

    Lecture 4 Materials

    Lecture 5 Lights

    Lecture 6 Particle System

    Lecture 7 Applying Physics

    Lecture 8 Asset Store

    Section 2: Introduction to Unity (Coding)

    Lecture 9 Introduction

    Lecture 10 Variables

    Lecture 11 Methods

    Lecture 12 If Blocks

    Lecture 13 Loops

    Section 3: Introduction to Unity (Inputs)

    Lecture 14 Introduction

    Lecture 15 Key Presses

    Lecture 16 Moving a Player

    Lecture 17 Jumping

    Lecture 18 Moving Forward

    Lecture 19 Cycling Cameras

    Section 4: Introduction to Unity (Prefabs)

    Lecture 20 Introduction

    Lecture 21 Introduction to Prefabs

    Lecture 22 FAQ on Instantiating Objects

    Lecture 23 Random Angles

    Lecture 24 FAQ on Destroying Objects

    Lecture 25 Explosion Effect

    Lecture 26 Adding Explosion Effects

    Section 5: Building the Game (Unity Project)

    Lecture 27 Introduction

    Lecture 28 Starting the Project

    Lecture 29 Player Hierarchy

    Lecture 30 Player Kick

    Lecture 31 Identifying Kicked Objects

    Lecture 32 Grabbing Objects

    Lecture 33 Throwing Objects

    Section 6: Introduction to Photoshop (Projects)

    Lecture 34 Build a New File

    Lecture 35 Navigational Controls

    Lecture 36 Basic Tools Rundown

    Lecture 37 Basic Tools Usages

    Lecture 38 Basic Secondary Tools

    Lecture 39 Basic Layers

    Lecture 40 Painting Sample

    Lecture 41 Adjustment Layers (Part 1)

    Lecture 42 Adjustment Layers (Part 2)

    Lecture 43 Adjustment Layers (Part 3)

    Lecture 44 Transform Tool

    Lecture 45 Transform Tool (Cont'd)

    Lecture 46 Colour Range Select

    Lecture 47 Image Settings

    Lecture 48 Image Adjustment

    Lecture 49 Photoshop Fun

    Lecture 50 More Photoshop Fun

    Lecture 51 Ruler Usage

    Section 7: Creating Art Assets for the Game (Photoshop Projects)

    Lecture 52 Project Set Up

    Lecture 53 Background Street

    Lecture 54 Background Sidewalk

    Lecture 55 Background Wood Fence

    Lecture 56 Background Chain Fence

    Lecture 57 Background Cityscape

    Lecture 58 Cardboard Box

    Lecture 59 Trash Can

    Lecture 60 Barrels

    Lecture 61 Character Idle

    Lecture 62 Character Punch

    Lecture 63 Character Kick

    Lecture 64 Item Hold and Toss

    Lecture 65 Character Run

    Lecture 66 Enemy Character

    Lecture 67 Dragoon Exports

    Section 8: Finishing the Game in Unity (Project)

    Lecture 68 Art Integration

    Lecture 69 Player Animation

    Lecture 70 Order in Layer

    Lecture 71 Interface

    Lecture 72 Player 2

    Lecture 73 Decrease Health Points

    Lecture 74 Multiple Hits

    Lecture 75 Restarting the Game

    Lecture 76 Audio - Game Sound FX

    Lecture 77 Challenge Time!

    Section 9: Double Dragoon Project Resources

    Lecture 78 ($2000 value!) Art Assets and Source Code

    Section 10: MORE! Blender Welcome - Interface Runthrough for Beginners

    Lecture 79 Download and Install Blender

    Lecture 80 Introduction and Setting Changes

    Lecture 81 Camera Controls

    Lecture 82 Emulated Numbpad Camera

    Lecture 83 Basic Object Manipulation

    Lecture 84 Frequently Used Tools

    Lecture 85 Mirror Modifier

    Section 11: Build Easy 3D Models in Blender

    Lecture 86 Making the First Block of our Apartment

    Lecture 87 Making the Door Block

    Lecture 88 Making the Window Block

    Lecture 89 Detailing Windows

    Lecture 90 Beveling the Door

    Lecture 91 Making the Roof Side Block

    Lecture 92 Making the Roof L Block

    Lecture 93 Making the Roof Corner Block

    Lecture 94 Organizing Blocks

    Lecture 95 Adding Materials and Color

    Lecture 96 Putting Together the Building

    Lecture 97 Source Files

    Section 12: Bonus

    Lecture 98 Please leave us a rating.

    Lecture 99 Bonus Lecture: Get 155 courses!

    Complete beginners. No prior coding or digital art skills necessary.,People who want to make games.