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Game Design Concept Art Intro | Digital Environment Drawing | Reide Perigo

Posted By: Free butterfly
Game Design Concept Art Intro | Digital Environment Drawing | Reide Perigo

Game Design Concept Art Intro | Digital Environment Drawing | Reide Perigo by Class Creatives
English | 2020 | ISBN: N/A | ASIN: B083MVZB4Y | 47 pages | EPUB | 1.25 Mb

This foundational book presents Game Design Concept Art Intro | Digital Environment Drawing

This course is taught by Reide Perigo, who currently is developing a brand new AAA IP for Sony Computer Entertainment . 

In this foundation course we will be learning the fundamentals of Concept Art and Digital Environment Drawing for Game Production, where we will cover the following core skill sets:

Sonic Branding, creating Trailer Music for a brand using various instrumentation, Mixing, and Mastering the tracks

We’ll be utilizing the latest software packages/hardware that top tier composers of today use to create all of your favorite jingles and songs! The software packages that we’ll be covering are:

Philosophies and mindset of a concept artist

Generating ideas for narrative design

Reference Studying

Photoshop Basics

Design principles

Design Sketching

Linear Perspective

Space layout design including floor plans

The great thing about this course, is that we has something in store for everyone. Whether you are just a beginner interested in digital drawing, concept art, environment design, or a Master professional looking to brush up on your current skill set, this course has material you surely won’t want to miss!

This course features Reide Perigo, who is an environment concept artist for Sony Interactive Entertainment (SIE) as part of the Visual Arts Service Group. In his time with SIE, Reide has worked on a number of games. Titles that have been released so far include Death Stranding and VR shooter, Firewall:Zero Hour, and an unannounced AAA IP.

Outside of games, Reide has used his creative talents and design first mentality as a concept artist helping pitch and design Family Entertainment Centers all over the world, a graphic designer – for companies such as SalesForce – , and an illustrator for board games and even disc golf stamps.

As with all Class Creative’s courses, we’ve laid out a structure that covers the full spectrum of industry standard game design concept art workflows from start to finish.

Please remember, if this is your first time creating concept art, environment art, or digital drawing, we highly recommend that you follow the outline carefully, according to how our instructor’s have structured the course. We wouldn’t want you to miss out on any details!

However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you’d like to focus on.

Feel Free to contact me for book requests, informations or feedbacks.
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