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    Game Character Retopology In Topogun & Maya For Beginners

    Posted By: ELK1nG
    Game Character Retopology In Topogun & Maya For Beginners

    Game Character Retopology In Topogun & Maya For Beginners
    Last updated 4/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.32 GB | Duration: 4h 18m

    Step By Step Guide to Retopology your Zbrush character sculpt In Topogun and Maya

    What you'll learn
    You will be able to model low poly in game model using Topogun and Maya
    Clean up N sided face, Non manifold geometry and Non planer face
    Dacimating the model in Zbrush
    Guidelines to make your low poly model error free
    Topogun power full tools to create low poly
    Requirements
    Maya basic
    Zbrush basic
    Character sculpting
    Description
    ABOUT :
    Welcome to Game Character Retopology in Topogun & Maya Course.  In this course you will learn retopology technics using TOPOGUN after completing the high poly zbrush character.Retopology means recreating a model with proper edge flow by using the high poly model as a reference object in the background.

    Now Topogun is the best tool to do this because it is a dedicated software only for retopology purpose. It is very powerful and has lots of great tools to retopo within a second. It can Handel very high poly model with easy.
    In this course you will not only learn the technical aspect of doing the retopo but also some production guidelines to make your low poly character ready to use for rigging and in the game.

    Overview of the Course :
    At first you will learn how to prepare your high poly zbrush character to take inside Topogun then I will move to Retoplogy part inside Topogun by Introducing its tools. After completing in topogun I will jump to Maya for some clean up and final tweak.
    Topics :
    Decimating High poly Zbrush Character for EfficiencyTopogun tools to create low polyOrganizing the low poly model in MayaClean up N sided face, Non manifold geometry and Non planer faceGuidelines to make your low poly model error free 

    Who can take this Course :
    who wants to be a game character artistwho wants to use topogun for retopologywho wonders how they make game characterswho knows the high poly modelling but don't know what to do nextwho wants learn and model game characters

    So if you are interested to learn modelling and want to become a modelling artist in the game industry then without any delay enrol to this class to learn how to model your low poly character using TOPOGUN.
    so if you fit into any of the above category this course is for you. so take the step by enrolling to the course and be a fabulous artist and entertain the world by contributing your part. THANK YOU.




    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Preparing the High Poly Model For Topogun

    Lecture 2 Decimating and Exporting

    Section 3: Retopo The Face and Body

    Lecture 3 Using Simple Create Tool

    Lecture 4 Using Extrude Tool

    Lecture 5 Using Merge Tool and Zero Symetry

    Lecture 6 Using Soft Selection

    Lecture 7 Using Draw Tool

    Lecture 8 Using Create Symetry Tool

    Lecture 9 Using Sweep and Loft Tool

    Lecture 10 Using Tubes Tool

    Lecture 11 Completing Retopo of the Hand

    Section 4: Retopo The Shirt and Pant

    Lecture 12 Retopo the Shirt

    Lecture 13 Completing Retopo of the Shirt

    Lecture 14 Using Group to Manage Your Mesh

    Lecture 15 Making the Pant Lowpoly

    Lecture 16 Completing the Pant Low Poly

    Lecture 17 Finalizing the Shirt and Pant Lowpoly

    Section 5: Retopo The Shoe

    Lecture 18 Shoe Retopo

    Lecture 19 Completing Shoe Lowpoly

    Lecture 20 Shoe lace lowpoly

    Lecture 21 Shoe Lace Knot lowpoly

    Section 6: Retopo The Cap and Spec

    Lecture 22 Making the Cap Lowpoly

    Lecture 23 Cap Strap lowpoly

    Lecture 24 Spec Lowpoly

    Section 7: Retopo The Hair and Locket

    Lecture 25 Making Hair Lowpoly

    Lecture 26 Hair clumps lowpoly

    Lecture 27 Completing Hair Lowpoly

    Lecture 28 Hair Band Lowpoly Using Zbrush

    Lecture 29 Locket Lowpoly Using Decimation Master

    Section 8: Final Cleanup and Setup In Maya

    Lecture 30 Setting Up lowpoly Objects In Maya

    Lecture 31 Optimizing Polygons

    Lecture 32 Final Cleanup and Conclusion

    Section 9: Conclusion

    Lecture 33 Bonus Lecture - What's Next?

    Anyone who wants to learn retopology using Topogun,who wants to be a game character artist,who wants learn and model game characters,who knows the high poly modelling but don't know what to do next,who wonders how they make game characters