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    From 0 to 1: JavaFX and Swing for Awesome Java UIs

    Posted By: serpmolot
    From 0 to 1: JavaFX and Swing for Awesome Java UIs

    From 0 to 1: JavaFX and Swing for Awesome Java UIs
    English | 2015 | mp4 | H264 1280x720 | AAC 2 ch | 14 hrs | 4.15 GB
    eLearning, Development, Programming Languages | Skill level: Intermediate level

    An intensely practical, comprehensive and quirky look at JavaFX and Swing. Instructors are ex-Google, Stanford.

    - Prerequisites: Basic understanding of Java
    - Taught by a Stanford-educated, ex-Googler, husband-wife team
    - Includes real-word examples and hundreds of lines of source code

    A definitive guide to JavaFX, and a comprehensive guide to Swing are packed into this intensely practical, quirky guide to building awesome UIs in Java

    Let’s parse that.
    - This course is a definitive guide to JavaFX: every important part of the framework is covered in great detail, with sophisticated examples and context
    - The course is a comprehensive guide to Swing: you will be able to build sophisticated, clean Swing apps, and employ every important technique.
    - The course is intensely practical, packed with dozens of examples and hundreds of lines of included source code.
    - The course is also quirky. The examples are irreverent. Lots of little touches: repetition, zooming out so we remember the big picture, active learning with plenty of quizzes. There’s also a peppy soundtrack, and art - all shown by studies to improve cognition and recall.

    What's Covered:
    - JavaFX: JavaFX as the evolutionary successor of Swing; Javascript and CSS support; FXML and SceneBuilder; how FXML and Dependency Injection work; zippy synching with Properties and Bindings; 3D Animations; 2D Animations (Transitions and Timelines); Charting - for the first time in Java; Media support, and building a real Media Player; Image handling and animated GIF construction; multi-threading in JavaFX; plus all the standard stuff: menus, trees, browser controls;
    - Swing: Framework basics; JFrames, JPanels and JComponents; Menus and menu handling; Trees and their nuances; File choosers, buttons, browser controls
    - Design: The MVC Paradigm, Observer and Command Design Patterns; Dependency Injection via FXML

    - Programming Drills (code-alongs, with source code included)
    - A News Curation app to summarise newspaper articles into a concise email snippet
    - Animated GIF generation, using Java Image libraries as well multi-threading support
    - A fully fledged Media Player to play MP3 and MP4 files; complex wiring up of UI elements to make sure the little details (volume control, position sliders) work right
    - 2D Animations to rival those available in Powerpoint and other presentation software
    - 3D Animations including moving cameras, rotation and transition of 3D shapes
    - Bubble Charts and Tables to represent revenue, market valuation and growth of a set of companies - a business app as good as Excel
    - Javascript and CSS examples that show how these incredibly powerful tools can be used inside a Java UI app
    - SceneBuilder and FXML support, so that design and implementation can be divvied up between designers and software engineers

    Talk to us!
    Mail us about anything - anything! - and we will always reply :-)

    What are the requirements?
    - Programming expertise at the level of a Programming 101 Class, preferably in Java.

    What am I going to get from this course?
    - Over 54 lectures and 13.5 hours of content!
    - Build sophisticated user interfaces in Java, both in JavaFX and in Swing
    - Use menus, trees, buttons, tables and all the important standard UI-building techniques - both in JavaFX and in Swing
    - Use Scenebuilder and FXML to effortlessly create UIs using dependency injection
    - Blur the lines between web and app development by using JavaScript and CSS
    - Build business apps with charts and tables that rival spreadsheets like MS-Excel
    - Leverage the power of Properties and Bindings to get the little details right
    - Build 3D animations in JavaFX
    - Use JavaFX Media support - build an entire, fully functional media player, and also know the limits of Java media capabilities
    - Understand the MVC paradigm and the observer and command patterns that underpin virtually all modern UI frameworks

    What is the target audience?
    - Yep! UI engineers looking for a definitive resource on JavaFX, the future of Java UI programming
    - Yep! UI engineers looking for a comprehensive first-principles guide to Swing, the most popular UI programming framework right now
    - Yep! Back-end engineers seeking a one-stop-shop course for building awesome front-ends
    - Nope! This course is not right for you if you are looking for a Programming 101 course. You should have a good grasp of programming, ideally in Java, to benefit from this course
    - Nope! This course is probably not right for you if you are a product manager or tech investor - this course is pretty much exclusively focused on the "how", not the "what"

    Screenshots:

    From 0 to 1: JavaFX and Swing for Awesome Java UIs

    From 0 to 1: JavaFX and Swing for Awesome Java UIs

    From 0 to 1: JavaFX and Swing for Awesome Java UIs

    NO MIRRORS PLEASE

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    From 0 to 1: JavaFX and Swing for Awesome Java UIs