Tags
Language
Tags
July 2025
Su Mo Tu We Th Fr Sa
29 30 1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31 1 2
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

    Posted By: house23
    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project
    MP4 | AVC 480kbps | English | 1440x900 | 24fps | 6 hours | AAC mono 99kbps | 3.74 GB
    Genre: Video Training

    The heart of the program is a series of thee courses (DMP201, DMP202, DMP203) which cover the fundamental techniques of the craft. This course brings it all together with the goal of completing a single digital matte painting over the duration of the term. We'll fly to Westeros and go through all the steps to create a environment inspired by the Game of Thrones TV series. From concept to final DMP, members will go through 3D modeling, texturing and lighting, and will examine how to bring a CG castle to life. The aim of the course is to create a high quality digital matte painting which is ready to be sent to compositing.

    Ludo is a Digital Matte Artist/Lead Environment Artist working at Double Negative, London. His credits include a variety of projects, from Bourne Ultimatum, Quantum of Solace, Tree of Life, or Love in the time of Cholera, to Thor - the Dark World, Hellboy 2, Total Recall or Dredd.

    course syllabus:
    Class 1: Introduction to the project and initial concept design for further refinement.
    Class 2: Setting up the initial 3D scene to block out shapes similar to the first dmp.
    Class 3: Starting with preliminary textures for our 3D model and properly laying out UVs.
    Class 4: Combining multiple render passes together to work on the castle wall surface.
    Class 5: Integration of our digital model with the scene and working on lighting improvements.
    Class 6: Introducing elements to help reduce the artificial nature of the CG render and starting on creating a waterfront.
    Class 7: Further refinements and working with the background to fully seat the castle in the scene.
    Class 8: Working in more foreground elements to balance out the dmp and starting to add polish.
    Class 9: From Maya to Nuke, setting up the geometry for projection to create depth with a small camera move.
    Class 10: Finalizing the 2.5D composite and cleaning up the last few mistakes to complete our DMP.

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

    FXPHD - DMP205 - Digital Matte Painitng: The Castle Project


    No mirrors please