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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Emotion in Games: Theory and Praxis

    Posted By: Underaglassmoon
    Emotion in Games: Theory and Praxis

    Emotion in Games: Theory and Praxis
    Springer | Neuroscience | December 2016 | ISBN-10: 3319413147 | 338 pages | pdf | 5.29 mb

    Editors: Karpouzis, Kostas, Yannakakis, Georgios N. (Eds.)
    ​Explores theory and practice on how to induce, measure and utilise emotion in gaming environments
    Elaborates on measuring emotion for richer learning, assessment and entertainment experiences
    Includes examples and proposed techniques used to adapt games to player emotion and experience
    Demonstrates application-based emotion representation and adaptation: from low-level sensing at home and in the classroom to intrusive devices in medical applications


    The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications.
    This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.

    Number of Pages
    XV, 338
    Number of Illustrations and Tables
    11 b/w illustrations, 32 illustrations in colour
    Topics
    Neurosciences
    User Interfaces and Human Computer Interaction
    Educational Technology
    Artificial Intelligence (incl. Robotics)
    Computer Appl. in Social and Behavioral Sciences
    Computers and Education



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