Tags
Language
Tags
November 2025
Su Mo Tu We Th Fr Sa
26 27 28 29 30 31 1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 1 2 3 4 5 6
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Develop 6 Beginner Iphone Games With Swift And Xcode

    Posted By: ELK1nG
    Develop 6 Beginner Iphone Games With Swift And Xcode

    Develop 6 Beginner Iphone Games With Swift And Xcode
    Last updated 11/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.48 GB | Duration: 6h 46m

    Make your first games for the App Store with Xcode 8 and SpriteKit. Learn to code in Apple's Swift 3 programming lang…

    What you'll learn
    Code in Swift 3
    Build 6 2D Games with SpriteKit
    Program And Solve Complicated Problems Using Swift
    Deal with Collisions and Physics
    Organize Project And Animate Sprites
    Master SpriteKit Fundamentals
    Create Scenes In The Scene Editor
    Requirements
    A Mac computer (Xcode is only compatible on Mac or a Mac Virtual Machine)
    Xcode 8 (Free)
    No prior coding experience needed
    Description
    Learn to build 6 games for iPhone in Swift 3 with SpriteKit! Learn to build effective cash earning games by learning the secrets of development. Take your skills to a whole new level.You will build this app from scratch! You don't have to have any prior experience in game development.The course is structured so that it begins slowly, and with each lecture, you will understand more and more fundamentals about developing games with SpriteKit.This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.Five of the top ten highest grossing apps on the iOS App Store are games. If you ever had an idea for an amazing game and needed a clear, step-by-step course from a friendly teacher, this course is for you.One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

    Overview

    Section 1: Introduction to Swift Programming

    Lecture 1 How to get good at anything

    Lecture 2 Talking about variables

    Lecture 3 Adding variables and talking about converting variables

    Lecture 4 Introduction to arrays

    Lecture 5 If Statements

    Lecture 6 Else if statements

    Lecture 7 Functions introduction

    Section 2: Introduction to SpriteKit

    Lecture 8 Introduction to Xcode and SpriteKit

    Lecture 9 Adding in a sprite

    Lecture 10 Learning about override functions

    Lecture 11 Adding in a SKLabel Node

    Lecture 12 Talking About SKActions

    Lecture 13 Adding in many SKActions

    Lecture 14 Adding in a runblock

    Lecture 15 Adding in a circle SKShapeNode

    Section 3: Lab 1 - Avoid Mines Game

    Lecture 16 Lab 1 - Avoid Mines Game Preview

    Lecture 17 Setting up the game

    Lecture 18 Setting up the sprites

    Lecture 19 Adding in the labels

    Lecture 20 Randomly Generate the mines

    Lecture 21 Adding in the player controls

    Lecture 22 Setting up the contact information

    Lecture 23 Setting up the goal logic

    Lecture 24 Setting up the final touches

    Lecture 25 Making the art in illustrator

    Lecture 26 Setting up the art in the game

    Section 4: Lab 2 - Whack a Mole Game

    Lecture 27 Lab 2 - Whack a Mole Game Preview

    Lecture 28 Setting up the game

    Lecture 29 Setting up the nodes

    Lecture 30 Adding in the timers

    Lecture 31 Setting up the controls logic

    Lecture 32 Setting up the game over and reset logic

    Lecture 33 Making the art

    Lecture 34 Adding in the art to Xcode

    Section 5: Lab 3 - Math Educational Game

    Lecture 35 Getting Started

    Lecture 36 Adding in the game objects

    Lecture 37 Setting up the colors

    Lecture 38 Adding in the touches began logic

    Section 6: Lab 4 - Gravity Flip Game

    Lecture 39 Lab 4 - Gravity Flip Game Preview

    Lecture 40 Getting started

    Lecture 41 Adding in the game objects part 1

    Lecture 42 Adding in the game objects part 2

    Lecture 43 Setting up the timers and the move block functions

    Lecture 44 Setting up physics and restarting the game

    Lecture 45 Testing the game

    Lecture 46 Changing the gravity

    Lecture 47 Testing the floor blocks

    Lecture 48 Final touches on the game

    Section 7: Lab 5 - Move Blocks to goal game

    Lecture 49 Staring Lab 5 - Move Blocks to goal game

    Lecture 50 Setting up the items for the game

    Lecture 51 Setting up the controls

    Lecture 52 Setting up the physics didBeginContact

    Lecture 53 Adding in the reset logic

    Lecture 54 Adding in finishing touches

    Section 8: Lab 6 - Follow the leader Game

    Lecture 55 Lab 6 - Follow the leader Game Preview

    Lecture 56 Setting up the game

    Lecture 57 Adding in the game objects part 1

    Lecture 58 Adding in the game objects part 2

    Lecture 59 Setting up the controls

    Lecture 60 Setting up the block avoid movement

    Lecture 61 Setting up the leader circle path

    Lecture 62 Spawning the collectibles

    Lecture 63 Setting up the physics

    Lecture 64 Setting up the contact and the game over logic

    Lecture 65 Making the art in illustrator

    Lecture 66 Adding in art

    Complete Beginners,Anyone Who Wants To Learn iOS Game Development Using SpriteKit