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    Cubebrush - Character Concept For Video Games

    Posted By: Max-X
    Cubebrush - Character Concept For Video Games

    Cubebrush - Character Concept For Video games
    English | 2014 | .MP4 | h264, yuv420p, 1920x1080, 29.97 fps(r) | aac, 48000 Hz, stereo | 1.27 GB
    Genre: E-learning

    In this Master Lesson, instructor Marc Brunet teaches how to approach and create the design of a character concept for a FPS game.
    This lesson will be done in Photoshop and will go through the entire process or a concept artist as if in a real production. It will cover everything from initial sketches to final polished concept ready to be handed off to a 3D artist.
    CHAPTER 1 - CHARACTER CONCEPT FOR VIDEO GAMES - 1 min
    CHAPTER 2 - GETTING STARTED - 5 min
    CHAPTER 3 - PLANNING & REFERENCES - 8 min
    CHAPTER 4 - SKETCHES ( FREE ) - 18 min
    CHAPTER 5 - REFINING THE SKETCH - 18 min
    CHAPTER 6 - BACKVIEW - 13 min
    CHAPTER 7 - SUPPORT SKETCHES - 15 min
    CHAPTER 8 - SHAPE LANGUAGE - 9 min
    CHAPTER 9 - PAINTING LIGHT - 32 min
    CHAPTER 10 - PAINTING LIGHT 2 - 23 min
    CHAPTER 11 - FINAL VALUES - 21 min
    CHAPTER 12 - COLORS - 24 min
    CHAPTER 13 - FINAL DETAILS - 20 min


    Cubebrush - Character Concept For Video Games
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