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    Creative Development: Modeling Creature Concepts in ZBrush

    Posted By: scutter
    Creative Development: Modeling Creature Concepts in ZBrush

    Creative Development: Modeling Creature Concepts in ZBrush | 1.0 Gb
    Software : Maya 2012, ZBrush 4R3, Photoshop CS5, 3D-Coat 3.7 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 02 hrs. 07 min.
    Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Ryan Lim

    In this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Throughout these lessons, we will understand the process about how to create a visual concept image, and turn it into a 3D maquette in ZBrush. We will cover everything from understanding the concept to converting it with DynaMesh, and create a presentation image for a client. A lot of conceptual modeling workflow tips will be covered in this tutorial, which can improve anyone's ZBrush modeling skills.

    About Digital-Tutors

    Since 2000, we've been a dedicated team of artists, professionals, representatives and problem-solvers who are truly passionate about teaching the people around the globe who make movies and games.

    But enough about us, let's talk about you. No matter your skill level or experience, you need an educational resource that helps you conquer complicated topics so you can focus on your future. So whether it's graduating from school, advancing your skill set or getting a promotion, you can access the world's largest online CG training library and find the solution you need in seconds.

    Creative Development: Modeling Creature Concepts in ZBrush

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    Publisher: Digital Tutors
    Training Course: Creative Development: Modeling Creature Concepts in ZBrush
    Instructor: Ryan Lim
    Home: www.digitaltutors.com
    Interface: english
    OS: Windows XP / Vista / Seven
    Size: 1.0 Gb

    All parts on filepost.com, rapidgator.com, luckyshare.net interchanged. It is added by 5% of the overall size of the archive of information for the restoration and the volume for the restoration

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