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    Creating A Custom 3D Ui/Ux Mobile App Mockup Design

    Posted By: ELK1nG
    Creating A Custom 3D Ui/Ux Mobile App Mockup Design

    Creating A Custom 3D Ui/Ux Mobile App Mockup Design
    Published 1/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.83 GB | Duration: 4h 36m

    For UI/UX Portfolio case study

    What you'll learn

    Modeling with polygon manipulation

    UVW Unwrapping

    How to have the light, texture, and rendering in Redshift

    Setting up compositions for the final render

    Basic render setup for Redshift beauty pass

    Multipass setup in Standard/Physical Renderer

    Understand the act of working with Object buffers

    Compositing with Photoshop

    Working with basic color correction

    Understanding how to use the Distort and Perspective option from the transform tool

    Requirements

    Maxon Cinema 4D Software

    Redshift Render Engine

    Adobe Photoshop CC

    Description

    This class is created for anyone who wants to bring their creative ideas to life in the Area of building mockups for UI/UX case studies. The course is not limited to Cinema 4D users alone as the techniques covered in this course are the same for other 3D applications, like 3ds Max, Blender, or Maya.Tech is what's driving the world at the moment, and Product Design or UI/UX design is one of the key benefactors in this niche. As a product designer, there is a need to create a case study for your project's presentations. This makes designers source for mockups to paste their user interface visuals on from the internet. Most of these mockups do not meet the designer's composition need. Hence, why designers need to know how to make their own mockups for each project as they want.In this class, you will be learning quite a number of techniques as listed below:Modeling with polygon manipulationUVW UnwrappingHow to have the light, texture, and rendering in RedshiftSetting up compositions for the final renderBasic render setup for Redshift beauty passMultipass setup in Standard/Physical RendererUnderstand the act of working with Object buffersCompositing with PhotoshopWorking with basic color correctionUnderstanding how to use the Distort and Perspective option from the transform toolIt is going to be an interesting class as it is designed for all-level designers.NOTEAll that is required to follow along in this class is Cinema 4D software & the Redshift renderer plugin, and Adobe Photoshop. As I said above, designers from other software packages can follow along as other rendering engines can also be used too. You only need to understand the technique and you'll be fine.Thanks and let's get started!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction to the course

    Lecture 2 Getting inspiration for design and Tools

    Section 2: Modeling & UVW Unwrap

    Lecture 3 Getting to know the software

    Lecture 4 Modeling the Phone and screen

    Lecture 5 UVW Unwrap of screen

    Section 3: Projects' composition

    Lecture 6 Project 1 composition setup

    Lecture 7 Project 2 composition setup

    Lecture 8 Project 3 composition setup

    Section 4: Lighting, Texturing, Rendering and Multipass

    Lecture 9 Lighting Project 1

    Lecture 10 Texturing & Rendering Project 1

    Lecture 11 Rendering Project 2

    Lecture 12 Rendering Project 3

    Section 5: Finalizing Mockup in Photoshop CC

    Lecture 13 Composite Project 1 Mockup in Photoshop

    Lecture 14 Composite Project 2 Mockup in Photoshop

    Lecture 15 Composite Project 3 Mockup in Photoshop

    Section 6: What's Next?

    Lecture 16 WHAT'S NEXT?

    UI/UX Designers who want's to dive into 3D design,Mockup designers,Beginner - Intermediate user of Cinema 4D,For those who want to create Mockups for case study or portfolio design