Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Create A Victorian Room With Blender And Substance Painter

    Posted By: ELK1nG
    Create A Victorian Room With Blender And Substance Painter

    Create A Victorian Room With Blender And Substance Painter
    Published 7/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 13.92 GB | Duration: 18h 33m

    Learn Blender while creating a detailed environment suitable for animation or games.

    What you'll learn
    Model 3D objects in Blender
    Texture 3D models in Substance Painter
    Render an animation using Blender's Cycles render engine
    Edit a video with Blender's Video Sequence Editor
    Requirements
    Blender and Substance Painter are used in this course. The free paint program, Krita, is used briefly to edit images.
    Description
    In this course you’ll learn how to create a detailed interior scene using tools and techniques that apply equally to both animation and video games. We’ll use Blender to create the 3D models of the furniture, accessories, and the structure of the room. And then we’ll work on UV mapping all of the 3D objects, getting them ready for export, and taking them into Substance Painter for texturing. You’ll learn how to use layer masks in Substance Painter to quickly create realistic textures for your 3D objects.We’ll set up a Blender export template in Substance Painter, and export our texture maps so that we can use Blender’s Node Wrangler to easily apply the textures to our scene. Next we’ll work on lighting the scene, and rendering using Blender’s Cycles render engine. We’ll animate the camera and use Blender’s Video Sequence Editor to edit our rendered shots together. We’ll even add some music and then render it all out to a single mp4 video file.If you’re interested in creating environments for animation or video games, then this course is for you. You’ll learn how to create a realistic, detailed scene from the first polygon to the final render. So join me as we “Create a Victorian Room with Blender and Substance Painter.”

    Overview

    Section 1: Introduction

    Lecture 1 Introduction to the Course

    Lecture 2 Setting Up a Reference Figure

    Section 2: Modeling the Furniture

    Lecture 3 Beginning the Coffee Table

    Lecture 4 Continuing the Coffee Table

    Lecture 5 Finishing the Coffee Table

    Lecture 6 Modeling the Round End Table

    Lecture 7 Completing the Round End Table

    Lecture 8 Starting the Arm Chair

    Lecture 9 Refining the Shape of the Arm Chair

    Lecture 10 Creating the Legs of the Chair

    Lecture 11 Using the Path Tool

    Lecture 12 Creating the Front Panels of the Arm Chair

    Lecture 13 Finishing the Arm Chair

    Lecture 14 Starting the Dining Chair

    Lecture 15 Creating the Legs of the Dining Chair

    Lecture 16 Modeling the Back of the Dining Chair

    Lecture 17 Completing the Dining Chair

    Lecture 18 Beginning the Chesterfield Sofa

    Lecture 19 Finishing the Chesterfield Sofa

    Lecture 20 Creating the Chesterfield Chair

    Lecture 21 Beginning the Desk

    Lecture 22 Adding the Drawers to the Desk

    Lecture 23 Finishing the Desk

    Lecture 24 Beginning the Desk Chair

    Lecture 25 Creating the Cushions of the Desk Chair

    Lecture 26 Modeling the Legs of the Desk Chair

    Lecture 27 Finishing the Desk Chair

    Lecture 28 Beginning the Wall Table

    Lecture 29 Creating the Drawers and Legs of the Wall Table

    Lecture 30 Finishing the Wall Table

    Lecture 31 Beginning the Side Chair

    Lecture 32 Working on the Legs of the Side Chair

    Lecture 33 Finishing the Side Chair

    Lecture 34 Starting the End Table

    Lecture 35 Completing the End Table

    Section 3: Modeling the Room

    Lecture 36 Using Walk Navigation

    Lecture 37 Blocking In the Walls and Panels

    Lecture 38 Modeling the Mantel of the Fireplace

    Lecture 39 Continuing the Fireplace

    Lecture 40 Using the Boolean Modifier

    Lecture 41 Placing the Fireplace in the Room

    Lecture 42 Creating the Door Opening and Hallway

    Lecture 43 Modeling the Door Panels

    Lecture 44 Working on the Wall Details

    Lecture 45 Adding the High Windows

    Lecture 46 Finishing the Wood Panels

    Lecture 47 Finishing the Window Frames

    Section 4: UV Mapping the Furniture

    Lecture 48 The Basic Tools of UV Mapping

    Lecture 49 UV Mapping the Coffee Table

    Lecture 50 Testing and Organizing the UV Map

    Lecture 51 UV Mapping the Round Table

    Lecture 52 Beginning the UV Map for the End Table

    Lecture 53 Finishing the End Table

    Lecture 54 UV Mapping the Wall Table

    Lecture 55 UV Mapping the Dining Chair

    Lecture 56 UV Mapping the High Back Chair

    Lecture 57 Finishing the High Back Chair

    Lecture 58 UV Mapping the Arm Chair

    Lecture 59 UV Mapping the Desk Chair

    Lecture 60 UV Mapping the Desk

    Lecture 61 Finishing the Desk

    Lecture 62 UV Mapping the Sofa

    Lecture 63 UV Mapping the Chesterfield Chair

    Section 5: Texturing the Furniture with Substance Painter

    Lecture 64 Possible Issues When Exporting

    Lecture 65 Possible Issues when Baking

    Lecture 66 Aligning the Wood Grain of the Coffee Table

    Lecture 67 Exporting Texture Maps from Substance Painter

    Lecture 68 Using Blender's Vertex Paint Tool

    Lecture 69 Adding Textures Based on a Color ID Map

    Lecture 70 Setting Vertex Colors for the Dining Chair

    Lecture 71 Texturing the Dining Chair

    Lecture 72 Using Materials Instead of Vertex Colors

    Lecture 73 Using Paint Layers in Substance Painter

    Lecture 74 Finishing the Wall Table

    Lecture 75 Texturing the Desk Chair

    Lecture 76 Blender's Two Sculpting Methods

    Lecture 77 Sculpting the Wrinkles of the Desk Chair

    Lecture 78 Baking a Normal Map in Blender

    Lecture 79 Using the Baked Normal Map in Substance Painter

    Lecture 80 Using a Custom UV Test Pattern

    Lecture 81 Texturing the Desk in Substance Painter

    Lecture 82 Texturing the Arm Chair

    Lecture 83 Texturing the End Table

    Lecture 84 Preparing the Sofa for Export

    Lecture 85 Texturing the Chesterfield Sofa

    Lecture 86 Painting Out Problem Areas in the Normal Map

    Lecture 87 Using Smart Materials in Substance Painter

    Lecture 88 Texturing the Small Round Table

    Section 6: UV Mapping the Room

    Lecture 89 Beginning to UV Map the Room

    Lecture 90 UV Mapping the Fireplace

    Lecture 91 UV Mapping the Walls

    Lecture 92 Finishing the Room UV Maps

    Section 7: Texturing the Room

    Lecture 93 Exporting and Baking the Room

    Lecture 94 Texturing the Room

    Lecture 95 Applying Textures to the Room

    Lecture 96 Exporting the Room Textures

    Lecture 97 Applying the Room Textures in Blender

    Section 8: Creating Accessories and Trim

    Lecture 98 Creating the Rugs

    Lecture 99 Modeling the Crown Molding

    Lecture 100 UV Mapping the Crown Molding

    Lecture 101 Texturing the Crown Molding

    Lecture 102 Using Krita to Texture the Paintings

    Lecture 103 Creating the Bookshelves

    Lecture 104 Creating Antique Books

    Lecture 105 Using Blender's Physics Engine to Drape a Blanket

    Lecture 106 Modeling the Leaded Glass Windows

    Section 9: Lighting and Rendering the Scene

    Lecture 107 Render Settings and Emissive Materials

    Lecture 108 Practical Lights and Camera Settings

    Lecture 109 Creating the Window Glass Material

    Lecture 110 Adding Lights to the Scene

    Lecture 111 Creating Volumetric Lighting

    Lecture 112 Render Settings and Light Properties

    Lecture 113 Creating a Quick Fire Simulation

    Lecture 114 Setting Up the Scene for Rendering

    Lecture 115 Rendering an Animation

    Lecture 116 Using Blender's Video Sequence Editor

    Lecture 117 Animating the Rotating Record Player

    Lecture 118 Adding Transitions and Rendering

    Lecture 119 Adding Music

    Lecture 120 Thank You!

    Beginner Blender users who would like to learn environment creation.