Create A Dedicated Server Multiplayer Shooter in Godot 4
2024-11-02
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 11.62 GB | Duration: 12h 52m
2024-11-02
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 11.62 GB | Duration: 12h 52m
How to create a dedicated multiplayer first person shooter game in Godot 4 with GDScript. Server, clients, lobbies…
What you'll learn
Creating and hosting dedicated servers
Server-Client communication
Public matchmaking and multiple lobbies
Lag compensation and machine syncing with buffering and interpolation
Shooter mechanics and game rules
Robust system architecture and clean project management
Requirements
I recommend you to have a basic understanding of Godot, nodes, and GDScript. Everything else will be taught in this course.
Description
Upd: Works in Godot 4.5!Welcome to the Dedicated Server Multiplayer First Person Shooter course.In this course, you'll learn how to build your very own multiplayer game using a dedicated server and client architecture, focusing on a casual 4v4 first-person shooter format.This is an intermediate-level course, so while I recommend you have a basic understanding of Godot, nodes, and GDScript, I'll guide you step-by-step through everything else you need to know.Here's what you’ll master by the end:-Setting up a dedicated server and connecting clients-Creating efficient communication between server and clients-Hosting servers and configuring port forwarding-Implementing matchmaking and multiple lobbies per server-Applying networked interpolation, lag compensation for smoother gameplay-Building a weapon system, including pistol, SMG, and shotgun, with raycasts-Adding throwable grenades and explosions-Health and damage systems-Enhancing the experience with dynamic visual effects-Designing a scoreboard-Integrating 2D elements within a 3D environment-Creating networked audio-And much more!By the end of this course, you’ll be equipped to either create your own multiplayer game or expand on the project we develop together. I'm excited to publish a new course with a new topic. If you're interested in singleplayer survival games, check my other course!See you in the course!
Who this course is for:
Aspiring and intermediate-level game devs who want to learn and create networked games.