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    Complete 2D Multiplayer Prototype In Unity

    Posted By: ELK1nG
    Complete 2D Multiplayer Prototype In Unity

    Complete 2D Multiplayer Prototype In Unity
    Last updated 6/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 778.90 MB | Duration: 2h 53m

    Learn Basics of 2D Game Development in Unity

    What you'll learn
    Multiplayer Prototype
    Basics of Unity Development
    2D Game Development
    Gamepad Mapping
    Cinemachine
    User Interface in Unity (Menu, Score, Pause, Gameover, … )
    Scene Transitions
    Quick Level Design
    Quick Player Design
    Input Settings
    Requirements
    Computer (any OS)
    Installed Unity (free)
    Installed Visual Studio (free)
    Description
    Hi! My name is Domen Rajterič. I am a software developer from Slovenia. And this is my Unity class. If You are looking for a complete course on game development in Unity, this is the right place for You. You will learn all the basics of 2D game development in Unity, from setting up user interface, to level and player design. During this course, we will develop a simple multiplayer prototype with complete user interface, sound effects and fully working mechanics for two players. After this course You should be able to start developing your own games. See You in my class.

    Overview

    Section 1: Main Menu

    Lecture 1 Creating Main Menu & Adding Game Scene

    Section 2: Demo Level & Player Mechanics

    Lecture 2 Level & Player Design

    Lecture 3 Player 1 Movement

    Lecture 4 Player 2 and Input Settings

    Lecture 5 Target Group Camera

    Lecture 6 Shooting

    Lecture 7 Health of Players

    Section 3: User Interface

    Lecture 8 Displaying Health and Score on Screen

    Lecture 9 Adding a Timer

    Lecture 10 Pause and Game Over

    Lecture 11 Making User Interface Work

    Lecture 12 Music and Sound Effects

    Section 4: Final Touches

    Lecture 13 Icon and Splash Screen

    Beginner and Intermediate Unity Developers,Game Developers curious to learn how to create Game Prototype with working UI, Mechanics, Sound Effects, …