Code as Creative Medium: A Handbook for Computational Art and Design (The MIT Press) by Golan Levin, Tega Brain
English | February 2nd, 2021 | ISBN: 0262542048 | 280 pages | True EPUB | 53.79 MB
English | February 2nd, 2021 | ISBN: 0262542048 | 280 pages | True EPUB | 53.79 MB
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Enjoy My Blog. No any convert or low quality!