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    C++ Game Programming 1

    Posted By: Landau17
    C++ Game Programming 1

    C++ Game Programming 1
    MP4 | Video: 720p | Duration: 6:05:23 | English | Subtitles: VTT | 770.4 MB



    Get a fun introduction to the world of game programming with C++. This course teaches the basics of game development with C++ and the OpenGL-powered Simple and Fast Multimedia Library (SFML), using three fully playable sample games: an addictive two-button tapper, a multilevel zombie survival shooter, and a split-screen multiplayer puzzle. Instructor John Horton starts with the very basics of programming, including variables, loops, and conditions. Become more skillful with each game as you move through the key C++ topics, such as object-oriented programming, C++ pointers, and the Standard Template Library. While building these games, you can also learn exciting game programming concepts like collision detection, sprite sheets, views, the HUD (heads-up display), and more.

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    This course was created and produced by Packt Publishing. We are honored to host this training in our library.

    Topics include:
    • Creating the main game loop
    • Drawing the game background
    • Handling errors
    • Manipulating C++ variables
    • Randomizing numbers
    • Making decisions with if, else, and switch
    • Moving game objects
    • Pausing and restarting games
    • Adding scoring and messages
    • Looping
    • Using class enumerations and arrays
    • Adding sound effects
    • Object-oriented programming in C++
    • C++ references
    • Pointers
    • Texture management
    • Collision detection
    • Implementing the HUD
    • Finishing the game