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    Building Augmented Reality Apps In Realitykit & Arkit

    Posted By: ELK1nG
    Building Augmented Reality Apps In Realitykit & Arkit

    Building Augmented Reality Apps In Realitykit & Arkit
    Published 6/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.42 GB | Duration: 6h 13m

    Covers: Gestures, Physics, Location Anchors, Occlusion, Reality composer, Persistence, Image Tracking and more

    What you'll learn
    Building augmented reality applications using RealityKit
    Building augmented reality applications using ARKit
    Integration between RealityKit and SwiftUI
    Creating scenes using Reality Composer
    Requirements
    Swift programming knowledge is required
    SwiftUI knowledge is recommended but not required
    Xcode and macOS
    Physical device to run augmented reality apps
    Description
    Augmented Reality has proven to be the next big innovation in technology. Google, Apple, Facebook, Microsoft and many other companies are investing a lot of time and money in building AR wearable devices. Augmented Reality apps will become mainstream in the near future and it is important for us developers to start learning how to build AR apps. In this course, you will learn how to build AR apps using Apple’s RealityKit framework.Let’s check out the contents of the course:Getting startedGesturesImporting models into your worldOcclusion, unlit and video materialsPhysicsAR coachingMeasurement appImage trackingLightReality composerFurniture store appPersistenceLocation based anchorsAll lectures are accompanied with downloadable resource files.Who is this course for?Developers who are interested in learning how to build AR apps using RealityKitDevelopers who wants to take their skills to the next levelDevelopers who want to build apps for rumored Apple glasses.I have been teaching on Udemy since 2016 and have more than 65K students. I have over 20+ courses on Udemy and I take pride in answering all student questions. Take a look at some of the reviews from my students.It was one of the best courses you've ever taken from the instructor. I learned a lot. Some major issues have been superficially covered. I learned a lot from my education, I definitely recommend it.Super as always … as all other courses!This course is definitely a must, the first thing a developer should see before typing “Hello World!”. 100% recommended. It's my second programming course with Mohammad Azam, he's an excellent teacher, he explains clearly, his voice and diction is perfect for learning, and while I'm thinking about my doubts he answers them almost immediately in the videos, it's as if he will read my mind, when in reality it is because his methodology is perfect.I know you are excited about diving into RealityKit. Let’s go and get started.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Prerequisites

    Lecture 3 Exercise Files

    Section 2: Getting Started

    Lecture 4 Understanding the Concepts

    Lecture 5 Resources

    Lecture 6 Creating Your First AR Project

    Lecture 7 Resource: Wireless Debugging

    Lecture 8 Adding Your First Model Entity

    Lecture 9 Adding Multiple Model Entities

    Lecture 10 Adding Text

    Section 3: Gestures

    Lecture 11 Adding Tap Gestures to Virtual Objects

    Lecture 12 Ray Casting and Adding Virtual Objects Using ARAnchor

    Lecture 13 Ray Casting and Adding Object Using Anchor Entity

    Lecture 14 Scale, Rotate and Moving Virtual Objects

    Section 4: Importing Models into your World

    Lecture 15 Importing Models Using USDZ Files

    Lecture 16 Asynchronously Importing Models Using USDZ Files

    Lecture 17 Loading Multiple Models

    Lecture 18 Loading Entities with Animations

    Section 5: Occlusion, Unlit and Video Materials

    Lecture 19 What is Occlusion?

    Lecture 20 Resource: Occlusion Example YouTube Video

    Lecture 21 Implementing Occlusion in RealityKit

    Lecture 22 Video Materials

    Lecture 23 Unlit Material

    Lecture 24 Image Texture

    Lecture 25 Loading Multiple Image Textures Asynchronously

    Section 6: Physics

    Lecture 26 Hello Gravity

    Lecture 27 Collision Detection Example 1

    Lecture 28 Collision Detection Example 2

    Lecture 29 Collision Detection and Filters

    Lecture 30 Collision Detection and Physics

    Lecture 31 Implementing MovableEntity

    Section 7: AR Coaching

    Lecture 32 What is AR Coaching?

    Lecture 33 Implementing AR Coaching

    Section 8: Measurement App

    Lecture 34 What we will be building?

    Lecture 35 Setting Up Initial Project

    Lecture 36 Adding Virtual Points to the Real World

    Section 9: Image Tracking

    Lecture 37 What is Image Detection?

    Lecture 38 Resource: Image Detection AR Watch

    Lecture 39 Implementing Image Detection

    Lecture 40 Image Detection and Video Material

    Section 10: Light

    Lecture 41 Point Light

    Lecture 42 Directional Light

    Lecture 43 Spotlight

    Section 11: Reality Composer

    Lecture 44 What is Reality Composer?

    Lecture 45 Creating Scenes in Reality Composer

    Lecture 46 Adding Behaviors

    Lecture 47 Trigger Actions in Xcode through Reality Composer

    Lecture 48 Post Notification from Xcode to Trigger Action in Reality Composer

    Section 12: Project Time - Furniture Store

    Lecture 49 What we will be building?

    Lecture 50 Displaying Furniture Images and Implementing FurnitureListViewModel

    Lecture 51 Loading Selected Furniture

    Lecture 52 Adding Coaching Overlay

    Section 13: Persistence

    Lecture 53 What we will be building?

    Lecture 54 Understanding the Starter Project

    Lecture 55 Saving World Map

    Lecture 56 Loading the Saved World Map

    Lecture 57 Display Mapping Status and Saved Alerts

    Section 14: Understanding ARGeoAnchor

    Lecture 58 What are ARGeoAnchors?

    Lecture 59 Tour of the Starter Project

    Lecture 60 Checking Support for Geo Anchors

    Lecture 61 Finding User's Current Location

    Lecture 62 Placing ARGeoAnchors based on User's Current Location

    Lecture 63 Adding ARGeoAnchors on Tap Gesture

    Lecture 64 Resources

    Section 15: Conclusion

    Lecture 65 Next Steps

    Lecture 66 Bonus Lecture

    Developers who are interested in learning how to build AR apps using RealityKit,Developers who wants to take their skills to the next level,Developers who want to build apps for rumored Apple glasses.