Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Build A Multiplayer Augmented Reality (Ar) Game With Unity

    Posted By: ELK1nG
    Build A Multiplayer Augmented Reality (Ar) Game With Unity

    Build A Multiplayer Augmented Reality (Ar) Game With Unity
    Last updated 11/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.08 GB | Duration: 6h 49m

    Learn to build Multiplayer AR games by building a fully functional multiplayer AR game from scratch with ARCore/ARKit!

    What you'll learn
    Multiplayer Game Development Basics
    Augmented Reality Game Development Basics
    Network Synchronization for Augmented Reality
    Unity Physics Basics
    Photon Unity Networking
    Effective Scene Loading
    Multiplayer Battle Basics
    Plane Detection in AR
    Scaling in AR
    Requirements
    Having an ARCore supported phone
    Having an ARKit supported iPhone or iPad
    Intermediate C# Experience
    Beginner-Intermediate Unity Experience
    Description
    Multiplayer Augmented Reality Games are becoming popular with the latest improvement in AR tech. We have now very stable ARCore and ARKit SDKs to build immersive AR experiences.  Also, with Magic Leap and Microsoft HoloLens,  AR experiences reach to another level. So, a new gaming experience has arrived! It is Multiplayer AR Games. There are already very successful Multiplayer Games out there such as Pokemon GO, Harry Potter: Wizards Unite and Mini Guns - Omega Wars…If you are a game developer, there can't be a better time to develop and publish a Multiplayer AR Game to the stores…Because there are really a few games and the potential is huge!  That's why I created this unique online course on Multiplayer Augmented Reality to help game developers publish their own Multiplayer AR Games. In this course, you will learn the basics of Multiplayer Augmented Reality game development. Once we completed the single-player mode, we will implement Multiplayer using Photon Unity Networking 2 package as the multiplayer engine.For the Multiplayer side of the game, you will learn:Connecting to Photon serversJoining random roomsPlayer SelectionManual Player SpawningWriting your own  Synchronization script to synch player movement.Killing and respawning mechanismThen, we will implement Augmented Reality into the multiplayer game we've built. We will use the top AR SDKs which are Google's ARCore and Apple's ARKit.  And with Unity's AR Foundation, we will develop only once and deploy the game to both Android and IOS devices. That will definitely save you some development time…For the Augmented Reality side of the game, you will learn:Implementing AR to a Unity SceneImplementing ARCore/ ARKit to the Project with AR FoundationDetecting Flat Surfaces and Visualizing AR PlanesPlacing the Game Arena to Flat SurfacesScaling in Augmented RealityMovement Synchronization in Augmented RealitySupport for Unity 2019.3!Come and join me if you want to be part of this new, awesome Gaming platform which is Multiplayer Augmented Reality. Let's build together!-Tevfik

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Introduction to Multiplayer Engine: Photon

    Lecture 3 Introduction to AR Foundation

    Lecture 4 About The Course and Unity Version

    Lecture 5 Read This If You Want to Jump In Augmented Reality Implementation

    Section 2: CREATING PROJECT AND IMPORTING ASSETS

    Lecture 6 Creating The Project

    Lecture 7 Importing Game Assets

    Section 3: PLAYER MOVEMENT

    Lecture 8 Introduction to Unity Physics

    Lecture 9 Writing Movement Controller Script [Part-1]

    Lecture 10 Writing Movement Controller Script [Part-2]

    Lecture 11 Tilting Spinner Towards the Movement Direction

    Lecture 12 Spin The Spinner: Writing SpinPhysics Script

    Lecture 13 Adding Trail Effect

    Section 4: MULTIPLAYER BASICS: IMPLEMENTING MULTIPLAYER TO GAME

    Lecture 14 Importing Photon Unity Networking 2 ( PUN 2)

    Lecture 15 Connecting to Photon Servers With Player Name

    Lecture 16 UI Navigation and Showing Connection State

    Lecture 17 Effective Scene Loading With Singleton Pattern [Part-1]

    Lecture 18 Effective Scene Loading With Singleton Pattern [Part-2]

    Lecture 19 Player Selection [Part-1]: Writing PlayerSelectionManager

    Lecture 20 Player Selection [Part-2]: Setting Custom Player Properties

    Lecture 21 Player Selection [Part-3]: Showing Player Type And Loading Gameplay Scene

    Lecture 22 Joining Random Rooms

    Lecture 23 Matchmaking UI

    Lecture 24 Spawning Players: SpawnManager Script

    Lecture 25 Make Stuff Local Only: PlayerSetup Script

    Lecture 26 Showing PlayerName On Top Of Players

    Section 5: PHYSICS SYNCHRONIZATION ACROSS THE NETWORK

    Lecture 27 Photon Synchronization Basics: Photon TransformView And RigidbodyView

    Lecture 28 Writing Our Own Custom Synchronization Script

    Lecture 29 Lag Compensation

    Lecture 30 Optimization For Mobile And Building Game to Android/IOS

    Section 6: BATTLE MECHANISM

    Lecture 31 Writing Battle Script [Part-1]

    Lecture 32 Writing Battle Script [Part-2]

    Lecture 33 Choose Your Side- Attacker Or Defender?

    Lecture 34 Respawning After Seconds

    Lecture 35 Quit Match System And Adjusting Damage Coefficients

    Section 7: COMPLETE PROJECT UNTIL HERE FOR THOSE WHO WANT TO LEARN ONLY AR

    Lecture 36 About the Project Source Codes

    Section 8: IMPLEMENTING AUGMENTED REALITY (AR) TO GAME

    Lecture 37 Overview Of AR Mode

    Lecture 38 Installing AR Foundation And Building Your First AR Scene

    Lecture 39 Plane Detection In AR Foundation

    Lecture 40 Build Settings for ARCore- Android

    Lecture 41 Build Settings For ARKit- IOS

    Lecture 42 Implementing AR to Gameplay Scene

    Lecture 43 AR Placement Manager- Placing Battle Stadium in AR

    Lecture 44 Controlling AR Placement And Plane Detection

    Lecture 45 Scaling in Augmented Reality

    Lecture 46 Position Synchronization Issue In Multiplayer AR- Our Biggest Fear!

    Lecture 47 Manual Player Instantiation for AR With Raise Events [Part-1]

    Lecture 48 Manual Player Instantiation for AR With Raise Events [Part-2]

    Lecture 49 Multiplayer AR Synchronization

    Lecture 50 Adding Sound and Visual Effect For Collision

    Section 9: Source Codes

    Lecture 51 Scripts Written In Course

    Unity developers who want to build multiplayer augmented reality ( AR ) games,Unity developers who want to learn building AR Games