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    SpicyMags.xyz

    Build 2D, 3D, And Vr Games In Unity And Unreal *Masterclass*

    Posted By: ELK1nG
    Build 2D, 3D, And Vr Games In Unity And Unreal *Masterclass*

    Build 2D, 3D, And Vr Games In Unity And Unreal *Masterclass*
    Last updated 9/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 18.39 GB | Duration: 85h 38m

    Get free: 2 complete books and 6 professional webinars! C# coding, C++, game design, game development, game mechanics.

    What you'll learn
    Build Virtual Reality games in Unity Technologies.
    Learn the fundamentals of game design.
    Create artwork in Blender.
    Code in C# and C++.
    Learn to make simple games.
    Requirements
    Download & install Unity® 5.4.3f1, Blender v2.78, & the Unreal Engine 4.
    This course was recorded on a Mac, but you can use a PC.
    Description
    Make 30 virtual reality games in Unity while learning to code in C# and making low poly 3D art. Make 6 beginner Unreal games with C++. You can do it."I love it so far it's nice and slow and doesn't skip parts making it very friendly to beginners and people who have never developed before."A wildly successful Kickstarter funded this coursePractice with real-life & practical examples you would use as a day to day developer.BONUS! You'll find in this course 2 free books (Build 6 Games in Unreal and Build a 3d Virtual Reality Whackamole Game) by Mammoth InteractiveBONUS! Also included are 6 webinars recorded by our founder John Bura:Intro to Kotlin: Java’s Replacement for Android App Development Intro to Android Studio and JavaCore Data: Learn to Use Xcode’s Database Google Maps and Xcode: Build a Maps-Focused ProjectParse JSON Data: Build a Weather AppIntro to SpriteKit Games: Build a Simple Pong CloneOur two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here.Glauco Pires will take you through the process of coding a game in Unity® from scratch. You will make VR games in Unity as well as 2D and 3D games in Unreal.Kevin Liao will teach you how to create all the artistic elements you will need to complete the Unity games. Kevin will teach this section of the course in Blender; the wonderful, free 3D modeling program.Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:Build 2D, 3D, and VR Games in Unity and Unreal *Masterclass*Complete 35 Projects: Unity VR Games with C# & iPhone AppsComplete 3D Modeler & C# Unity VR Game Developer MasterclassThe Complete VR Course: Build 3D Models and Unity GamesBuild 30 Mini 3D Virtual Reality Games: Unity® From ScratchMaster Game Development - 90 Games in Unity & Construct 2Make 30 VR Games in Unity and Learn to CodeLearn to code by building 6 games in the Unreal Engine  Complete Unreal & Android Development: Build Games & CodeComplete 6 Games in Unreal Engine 4 and 20 in Construct 2Unreal Engine Game Mechanics Mastery & MakeHuman 3D ModelingComplete Developer Masterclass: Learn Angular 2 and UnrealMaster Unreal and Xamarin: Build Professional Games and AppsUnreal Engine 4 & Android Development: Make 6 Games, 12 AppsBeginner's Swift 4 & Unreal Engine - Learn Xcode, Make GamesProject-based training content is the best way to reach your goals. Take this course to get practical & employable skills right now with Mammoth Interactive.You can use the projects you build in this Mammoth Interactive course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level. Learn these powerful tools today & get a head start for tomorrow. People who can master technology will rule the future. We promise that this course will be better & more effective than reading books. We show how to master technology. This course will give you everything you need to thrive in our technological society. Enroll right now to start learning with Mammoth Interactive

    Overview

    Section 1: 30 3D Virtual Reality Unity Games

    Lecture 1 5 Reasons To Learn Virtual Reality

    Lecture 2 Unity VR Games Preview

    Lecture 3 How To Get Unity & Blender

    Section 2: Unity Introduction

    Lecture 4 Have Unity experience? Jump to Section 7!

    Lecture 5 Unity Introduction

    Lecture 6 Unity Editor

    Lecture 7 Moving a Cube - Unity

    Lecture 8 Materials - Unity

    Lecture 9 Lights - Unity

    Lecture 10 Particle Systems - Unity

    Lecture 11 Game Physics - Unity

    Lecture 12 Asset Store - Unity

    Section 3: C# Coding - Unity Introduction

    Lecture 13 C# Coding Introduction - Unity

    Lecture 14 Variables - Unity

    Lecture 15 Methods - Unity

    Lecture 16 If Blocks - Unity

    Lecture 17 Loops - Unity

    Section 4: Inputs - Unity Introduction

    Lecture 18 Inputs Introduction - Unity

    Lecture 19 Handing User Input

    Lecture 20 Moving a Player - Unity

    Lecture 21 Jumping - Unity

    Lecture 22 Moving Forward - Unity

    Lecture 23 Cycling Cameras - Unity

    Section 5: Prefabs - Unity Introduction

    Lecture 24 Let's Talk About Prefabs - Unity

    Lecture 25 Prefabs Introduction - Unity

    Lecture 26 FAQ on Instantiating Objects - Unity

    Lecture 27 Random Angles - Unity

    Lecture 28 FAQ on Destroying Objects - Unity

    Lecture 29 Explosions - Unity

    Lecture 30 Explosion Effects

    Section 6: Virtual Reality (VR) - Unity Intro

    Lecture 31 VR Introduction - Unity

    Lecture 32 Activating VR

    Lecture 33 Building a Castle

    Lecture 34 Camera Changing Position?

    Lecture 35 Lowering Castle Doors

    Lecture 36 Triggering Events

    Lecture 37 Interface

    Section 7: SDK Update of June 2017

    Lecture 38 Updated: Using this Course with Unity Upgrade

    Lecture 39 Using Unity Package with Unity 5.6+

    Section 8: (Files) Code & Art - Unity VR

    Lecture 40 Source Code & Art Assets - Unity VR

    Section 9: Whack a Mole - Unity VR Game

    Lecture 41 Whack a Mole (Introduction)

    Lecture 42 Whack a Mole (Coding)

    Lecture 43 GvrViewer.Instance.Triggered Equivalent

    Lecture 44 Whack a Mole (Coding ii)

    Lecture 45 Whack a Mole (Coding iii)

    Section 10: Blender Introduction

    Lecture 46 Why You Should Use Blender

    Lecture 47 Intro & Customizing Settings - Blender

    Lecture 48 Controlling Camera - Blender

    Lecture 49 Emulate Numpad Camera - Blender

    Lecture 50 Manipulating Objects - Blender

    Lecture 51 Common Tools - Blender

    Lecture 52 Mirroring 1 Side of Object - Blender

    Section 11: 3D Game Art - Whack a Mole

    Lecture 53 Whack a Mole (Art)

    Lecture 54 Whack a Mole (Art ii)

    Lecture 55 Whack a Mole (Final)

    Section 12: Hurdles - Unity VR Game

    Lecture 56 Hurdles (Introduction)

    Lecture 57 Hurdles (Coding)

    Lecture 58 Hurdles (Coding ii)

    Lecture 59 Hurdles (Coding iii)

    Lecture 60 Hurdles (Art)

    Lecture 61 Hurdles (Final)

    Section 13: Cup and Ball - Unity VR Game

    Lecture 62 Cup and Ball (Introduction)

    Lecture 63 Cup and Ball (Coding)

    Lecture 64 Cup and Ball (Coding ii)

    Lecture 65 Cup and Ball (Coding iii)

    Lecture 66 Cup and Ball (Art)

    Lecture 67 Cup and Ball (Final)

    Section 14: Bowling - Unity VR Game

    Lecture 68 Bowling (Introduction)

    Lecture 69 Bowling (Coding)

    Lecture 70 Bowling (Coding ii)

    Lecture 71 Bowling (Coding iii)

    Lecture 72 Bowling (Art)

    Lecture 73 Bowling (Art ii)

    Lecture 74 Bowling (Final)

    Section 15: Ninja Sword - Unity VR Game

    Lecture 75 Ninja Sword (Introduction)

    Lecture 76 Ninja Sword (Coding)

    Lecture 77 Ninja Sword (Coding ii)

    Lecture 78 Ninja Sword (Coding iii)

    Lecture 79 Ninja Sword (Art)

    Lecture 80 Ninja Sword (Art ii)

    Lecture 81 Ninja Sword (Final)

    Section 16: Basketball - Unity VR Game

    Lecture 82 Basketball (Introduction)

    Lecture 83 Basketball (Coding)

    Lecture 84 Basketball (Coding ii)

    Lecture 85 Basketball (Coding iii)

    Lecture 86 Basketball (Art)

    Lecture 87 Basketball (Final)

    Section 17: Christmas Gifts - Unity VR Game

    Lecture 88 Christmas Gifts (Introduction)

    Lecture 89 Christmas Gifts (Coding)

    Lecture 90 Christmas Gifts (Coding ii)

    Lecture 91 Christmas Gifts (Coding iii)

    Lecture 92 Christmas Gifts (Art)

    Lecture 93 Christmas Gifts (Art ii)

    Lecture 94 Christmas Gifts (Final)

    Section 18: Spaceship - Unity VR Game

    Lecture 95 Spaceship (Introduction)

    Lecture 96 Spaceship (Coding)

    Lecture 97 Spaceship (Coding ii)

    Lecture 98 Spaceship (Art)

    Lecture 99 Spaceship (Art ii)

    Lecture 100 Spaceship (Final)

    Section 19: Baseball - Unity VR Game

    Lecture 101 Baseball (Introduction)

    Lecture 102 Baseball (Coding)

    Lecture 103 Baseball (Coding ii)

    Lecture 104 Baseball (Coding iii)

    Lecture 105 Baseball (Art)

    Lecture 106 Baseball (Art ii)

    Lecture 107 Baseball (Final)

    Section 20: Genius - Unity VR Game

    Lecture 108 Genius (Introduction)

    Lecture 109 Genius (Coding)

    Lecture 110 Genius (Coding ii)

    Lecture 111 Genius (Coding iii)

    Lecture 112 Genius (Art)

    Lecture 113 Genius (Final)

    Section 21: Zombie Survival - Unity VR Game

    Lecture 114 Zombie Survival (Introduction)

    Lecture 115 Zombie Survival (Coding)

    Lecture 116 Zombie Survival (Coding ii)

    Lecture 117 Zombie Survival (Coding iii)

    Lecture 118 Zombie Survival (Art)

    Lecture 119 Zombie Survival (Art ii)

    Lecture 120 Zombie Survival (Final)

    Section 22: Space Shooter - Unity VR Game

    Lecture 121 Space Shooter (Introduction)

    Lecture 122 Space Shooter (Coding)

    Lecture 123 Space Shooter (Coding ii)

    Lecture 124 Space Shooter (Coding iii)

    Lecture 125 Space Shooter (Art)

    Lecture 126 Space Shooter (Final)

    Section 23: Clay Shooting - Unity VR Game

    Lecture 127 Clay Shooting (Introduction)

    Lecture 128 Clay Shooting (Coding)

    Lecture 129 Clay Shooting (Coding ii)

    Lecture 130 Clay Shooting (Coding iii)

    Lecture 131 Clay Shooting (Coding iv)

    Lecture 132 Clay Shooting (Art)

    Lecture 133 Clay Shooting (Final)

    Section 24: Fruit Slash - Unity VR Game

    Lecture 134 Fruit Slash (Introduction)

    Lecture 135 Fruit Slash (Coding)

    Lecture 136 Fruit Slash (Coding ii)

    Lecture 137 Fruit Slash (Coding iii)

    Lecture 138 Fruit Slash (Art)

    Lecture 139 Fruit Slash (Final)

    Section 25: Flappy Bird - Unity VR Game

    Lecture 140 Flappy Bird (Introduction)

    Lecture 141 Flappy Bird (Coding)

    Lecture 142 Flappy Bird (Coding ii)

    Lecture 143 Flappy Bird (Coding iii)

    Lecture 144 Flappy Bird (Art)

    Lecture 145 Flappy Bird (Final)

    Section 26: Pong - Unity VR Game

    Lecture 146 Pong (Introduction)

    Lecture 147 Pong (Coding)

    Lecture 148 Pong (Coding ii)

    Lecture 149 Pong (Coding iii)

    Lecture 150 Pong (Art)

    Lecture 151 Pong (Final)

    Section 27: Ghost - Unity VR Game

    Lecture 152 Ghost (Introduction)

    Lecture 153 Ghost (Coding)

    Lecture 154 Ghost (Coding ii)

    Lecture 155 Ghost (Coding iii)

    Lecture 156 Ghost (Art)

    Lecture 157 Ghost (Final)

    Section 28: Soccer Shootout - Unity VR Game

    Lecture 158 Soccer Shootout (Introduction)

    Lecture 159 Soccer Shootout (Coding)

    Lecture 160 Soccer Shootout (Coding ii)

    Lecture 161 Soccer Shootout (Coding iii)

    Lecture 162 Soccer Shootout (Art)

    Lecture 163 Soccer Shootout (Art ii)

    Lecture 164 Soccer Shootout (Final)

    Section 29: Motorcycle - Unity VR Game

    Lecture 165 Motorcycle (Introduction)

    Lecture 166 Motorcycle (Coding)

    Lecture 167 Motorcycle (Coding ii)

    Lecture 168 Motorcycle (Coding iii)

    Lecture 169 Motorcycle (Art)

    Lecture 170 Motorcycle (Art ii)

    Lecture 171 Motorcycle (Final)

    Section 30: Turret - Unity VR Game

    Lecture 172 Turret (Introduction)

    Lecture 173 Turret (Coding)

    Lecture 174 Turret (Coding ii)

    Lecture 175 Turret (Coding iii)

    Lecture 176 Turret (Coding iv)

    Lecture 177 Turret (Art)

    Lecture 178 Turret (Art ii)

    Lecture 179 Turret (Final)

    Section 31: Western Shooter - Unity VR Game

    Lecture 180 Western Shooter (Introduction)

    Lecture 181 Western Shooter (Coding)

    Lecture 182 Western Shooter (Coding ii)

    Lecture 183 Western Shooter (Coding iii)

    Lecture 184 Western Shooter (Art)

    Lecture 185 Western Shooter (Art ii)

    Lecture 186 Western Shooter (Final)

    Section 32: Cannonball - Unity VR Game

    Lecture 187 Cannonball (Introduction)

    Lecture 188 Cannonball (Coding)

    Lecture 189 Cannonball (Coding ii)

    Lecture 190 Cannonball (Coding iii)

    Lecture 191 Cannonball (Art)

    Lecture 192 Cannonball (Final)

    Section 33: Paraglider - Unity VR Game

    Lecture 193 Paraglider (Introduction)

    Lecture 194 Paraglider (Coding)

    Lecture 195 Paraglider (Coding ii)

    Lecture 196 Paraglider (Coding iii)

    Lecture 197 Paraglider (Art)

    Lecture 198 Paraglider (Final)

    Section 34: Train - Unity VR Game

    Lecture 199 Train (Introduction)

    Lecture 200 Train (Coding)

    Lecture 201 Train (Coding ii)

    Lecture 202 Train (Coding iii)

    Lecture 203 Train (Art)

    Lecture 204 Train (Final)

    Section 35: First Person Shooter - Unity VR Game

    Lecture 205 First Person Shooter (Introduction)

    Lecture 206 First Person Shooter (Coding)

    Lecture 207 First Person Shooter (Coding ii)

    Lecture 208 First Person Shooter (Coding iii)

    Lecture 209 First Person Shooter (Art)

    Lecture 210 First Person Shooter (Final)

    Section 36: Escape Room - Unity VR Game

    Lecture 211 Escape Room (Introduction)

    Lecture 212 Escape Room (Coding)

    Lecture 213 Escape Room (Coding ii)

    Lecture 214 Escape Room (Art)

    Lecture 215 Escape Room (Final)

    Section 37: Forest Searcher - Unity VR Game

    Lecture 216 Forest Searcher (Introduction)

    Lecture 217 Forest Searcher (Coding)

    Lecture 218 Forest Searcher (Coding ii)

    Lecture 219 Forest Searcher (Coding iii)

    Lecture 220 Forest Searcher (Art)

    Lecture 221 Forest Searcher (Art ii)

    Lecture 222 Forest Searcher (Art iii)

    Lecture 223 Forest Searcher (Final)

    Section 38: Go-Kart Racing - Unity VR Game

    Lecture 224 Go-Kart Racing (Introduction)

    Lecture 225 Go-Kart Racing (Coding)

    Lecture 226 Go-Kart Racing (Coding ii)

    Lecture 227 Go-Kart Racing (Coding iii)

    Lecture 228 Go-Kart Racing (Art)

    Lecture 229 Go-Kart Racing (Final)

    Section 39: Hide and Seek - Unity VR Game

    Lecture 230 Hide and Seek (Introduction)

    Lecture 231 Hide and Seek (Coding)

    Lecture 232 Hide and Seek (Coding ii)

    Lecture 233 Hide and Seek (Coding iii)

    Lecture 234 Hide and Seek (Art)

    Lecture 235 Hide and Seek (Final)

    Section 40: Tic Tac Toe - Unity VR Game

    Lecture 236 Tic Tac Toe (Introduction)

    Lecture 237 Tic Tac Toe (Coding)

    Lecture 238 Tic Tac Toe (Coding ii)

    Lecture 239 Tic Tac Toe (Coding iii)

    Lecture 240 Tic Tac Toe (Art)

    Lecture 241 Tic Tac Toe (Final)

    Section 41: Free eBook of $25.99 Value

    Lecture 242 Free eBook of $25.99 Value

    Section 42: Introducing Unreal

    Lecture 243 Welcome to Unreal

    Section 43: Unreal Overview

    Lecture 244 Unreal Introduction

    Lecture 245 Setting up the project

    Lecture 246 Adding a camera

    Lecture 247 Hero code

    Lecture 248 Hero visual

    Lecture 249 Adding a coin

    Lecture 250 Player collision box

    Lecture 251 Collision box position

    Lecture 252 Making a simple interface

    Lecture 253 Widget code

    Lecture 254 Game mode

    Lecture 255 Showing the interface

    Lecture 256 Collecting all coins

    Lecture 257 Restarting the game

    Section 44: Unreal Shooter

    Lecture 258 Source Code

    Lecture 259 Shooter Introduction

    Lecture 260 Setting up Unreal

    Lecture 261 Setting the Camera

    Lecture 262 Designing a player

    Lecture 263 Update! Collision Boxes and UGameplayStatics

    Lecture 264 Moving the Ship

    Lecture 265 FAQ on Visual Studio

    Lecture 266 Designing a Bullet

    Lecture 267 Making bullets move

    Lecture 268 Converting bullet to blueprint

    Lecture 269 Spawning Bullets

    Lecture 270 Making the Enemy

    Lecture 271 Player-enemy collision

    Lecture 272 Bullet-enemy collision

    Lecture 273 Creating game mode

    Lecture 274 Spawning enemies continued

    Lecture 275 Spawning enemies continued

    Lecture 276 Restarting game

    Lecture 277 Game widget

    Lecture 278 Widget blueprint

    Lecture 279 Spawning widget

    Lecture 280 Spawning widget continued

    Lecture 281 Integrating interface

    Section 45: Unreal Platform Switcher

    Lecture 282 Source Code

    Lecture 283 Platform Switcher Introduction

    Lecture 284 Setting up Unreal

    Lecture 285 Designing the level

    Lecture 286 Creating a game mode

    Lecture 287 Switch mechanic

    Lecture 288 Creating an orb

    Lecture 289 Creating obstacles

    Lecture 290 Game widget

    Lecture 291 Coding the game widget

    Lecture 292 Spawning the widget

    Lecture 293 Game messages

    Lecture 294 Restarting the game

    Section 46: Unreal First Person Shooter

    Lecture 295 Source Code

    Lecture 296 First Person Shooter Introduction

    Lecture 297 Setting up project

    Lecture 298 Making an enemy

    Lecture 299 Making a game mode

    Lecture 300 Integrating the game mode

    Lecture 301 Spawning enemies

    Lecture 302 Game mode hooks

    Lecture 303 Making the interface

    Lecture 304 Integrating interface to game mode

    Lecture 305 Spawning interface

    Lecture 306 Restarting game

    Section 47: Unreal Turret Game

    Lecture 307 Source Code

    Lecture 308 Turret Game Introduction

    Lecture 309 Setting up project

    Lecture 310 Constraining the player

    Lecture 311 Making the enemy

    Lecture 312 Making game mode

    Lecture 313 Integrating game mode

    Lecture 314 Health loss

    Lecture 315 Creating interface

    Lecture 316 Interface system

    Lecture 317 Adding interface and game restart

    Section 48: Unreal Runner Switcher

    Lecture 318 Source Code

    Lecture 319 Runner Switcher Introduction

    Lecture 320 Setting up project

    Lecture 321 Runner script

    Lecture 322 Designing runner

    Lecture 323 Making a game mode

    Lecture 324 Endless runner logic

    Lecture 325 Game blocks

    Lecture 326 Integrating game blocks

    Lecture 327 Creating enemy

    Lecture 328 Overlap collision

    Lecture 329 Enemy blocks

    Lecture 330 Game over

    Lecture 331 Creating a widget

    Lecture 332 Game widget script

    Lecture 333 Mode spawning widget

    Lecture 334 Restarting game

    Section 49: Free Stuff for Students

    Lecture 335 (Normally $25.99) Unreal eBook

    Lecture 336 (Normally $25.99) Unity eBook

    Lecture 337 Please rate this course

    Section 50: Where To Find More Content

    Lecture 338 Bonus Lecture: TODAY! Unreal Masterclass on Kickstarter + Webinars

    Complete beginners. No prior coding or digital art skills necessary.,People who want to make games.