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    Blender Uv Mapping - Complete Guide To Uv Mapping In Blender

    Posted By: ELK1nG
    Blender Uv Mapping - Complete Guide To Uv Mapping In Blender

    Blender Uv Mapping - Complete Guide To Uv Mapping In Blender
    Last updated 8/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.60 GB | Duration: 3h 4m

    Learn Proper UV Mapping in Blender, the World's Best 3D Modeling and Animation software, for 3D Texturing and Rendering

    What you'll learn
    You will have a strong understanding of UV Mapping in Blender, the world's leading 3D modeling and animation software.
    You will have the skillset and ability to properly unwrap and map UV coordinates in Blender to your models for better texturing, design, and believability from your models.
    You will work with real world projects to practice on UV Mapping at your own pace, including a car project, a Sci Fi shotgun, a Sci Fi door frame, and a low poly character.
    You will learn how to create a readable UV map in the best processes possible so that you get the best textures every time!
    By the time you are finished with this course, you will have a solid foundatoin of UV Mapping in Blender.
    Requirements
    This course is for intermediate users of Blender who already have a basic knowledge of 3D modeling, texturing, and rendering but would like more advanced techniques for UV Unwrapping and UV Mapping.
    You will need to have Blender installed as this course will not go over installing Blender or even the basics of Blender.
    You should have a good understanding of Blender's interface, layout, and getting around the program with basic experience in UV mapping being a plus.
    Description
    Learn UV Mapping in Blender, the world's leading 3D modeling and animation software!In this course, you will follow my process of UV Unwrapping and Mapping complex objects in Blender for 3D assets. For the very beginners, I will provide a list of great YouTube tutorials that explains the fundamentals as well as tips that can be used when UV Mapping.  This course provides different projects and ways to go about unwrapping and mapping to models. By following along with each project, you will learn the best ways to provide great looking maps and textures to your 3D models in Blender.Unwrapping and Mapping a Car in 3DWe will begin the course with UV unwrapping a car using view projections. You will create a readable UV layout so that you understand what you are looking at when looking at the image. Complex Scifi Shotgun Next you will unwrap a full scifi shotgun with multiple complex object and go through the way I approach this task. You will use various methods, and then combine the multiple objects and create one UV that covers one fifth of the gun. You will also discuss stretching the UV map and how to avoid these issues. High Poly to Low Poly MeshesFrom here you will get a high poly model of a door frame, with emitters, and then rework the mesh to just 10% of the original mesh. You will then go through the process of baking the Diffuse, Normal's, Glossy, emission and ambient occlusion. Low Poly Character MappingTo finish, you will UV unwrap a low poly character that will be avaiable to download. This course is the absolute best way to learn the methods of working with maps in your 3D models. By doing so, you are guaranteed a much better model with properly placed textures for your games, movies, or projects.Enroll now in this course and get started!

    Overview

    Section 1: Welcome to Blender UV Mapping - Complete Guide to UV Mapping in Blender

    Lecture 1 Introduction

    Lecture 2 Beginners - Video list

    Lecture 3 Links to Youtube

    Section 2: Car Projection

    Lecture 4 Planning

    Lecture 5 UV Unwrapping

    Section 3: Scifi Shotgun

    Lecture 6 Planning and Small Bolts

    Lecture 7 Small bolts and Follow Active Quads

    Lecture 8 Front

    Lecture 9 Top and Clearing faces

    Lecture 10 The Stock

    Lecture 11 Grip and Trigger

    Lecture 12 Underside and Part of the Front

    Lecture 13 End of the Gun

    Lecture 14 Main Body and Joining Meshes

    Lecture 15 Creating the UV Layout

    Section 4: Scifi Door Frame

    Lecture 16 Door Frame - Cleaning the Mesh

    Lecture 17 Door Frame - Baking the Mesh

    Lecture 18 Door Frame - Composition

    Section 5: Low Poly Character

    Lecture 19 Low Poly Character

    Section 6: Assets

    Lecture 20 Files to Download from Blendswap

    Lecture 21 Assets Created by Marko

    This course is specifically designed for beginner to intermediate users of Blender who want to learn an extra skillset in Blender, UV Mapping.,Anyone looking to their 3D models to the next level will benefit from this course, as UV Mapping is a very important part in the creation process of great looking 3D models.