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Blender Beginner To Intermediate, Basics And Training

Posted By: ELK1nG
Blender Beginner To Intermediate, Basics And Training

Blender Beginner To Intermediate, Basics And Training
Last updated 3/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.22 GB | Duration: 16h 33m

The complete course to master Blender version 2.8 3D modeling software

What you'll learn
Understand the dashboard
Use the different windows
Master object mode
Master edit mode
Use modifier
Apply materials
Apply textures
Basics of sculpting mode
Basics of painting mode
Create animation
Manage UV editing
Light and camera
Create 3D models
Understand the render engine
Discover advanced features
Requirements
You need to download Blender on your computer
Description
Blender 2.8Blender is a 3D computer program for the development of 3D objects, animations, visual effects and more … Blender is an open source program, so it can be used for free. It offers many features, including 3D modeling, texturing, motion simulation, animation, rendering. Blender is an extremely versatile and complete modeling software. Version 2.8 is an impressive version where many features have been reworked for more ergonomics.Why use Blender?- It's free software. The fact that it is free makes it much more powerful than any other tool.- It can run on any machine. Blender is compatible with all computers.- It allows the efficient modeling of any object.- It has a number of impressive features. It is a powerful software that is full of possibilities.- You can export Blender files to other formats.- He does not look like any other. Blender allows the massive use of keyboard shortcuts to go faster.- The context menus have been reviewed and added to allow even more settings.The courseIn this training you will be able to learn all the bases of Blender in their totalities. Everything you need to know to work well on Blender will be exposed in the course. Through many sections you will be able to progress gradually in learning Blender. At the end of the training you will be able to work on your projects and to open you to more advanced uses. We are working on version 2.8.

Overview

Section 1: Start with Blender

Lecture 1 Introduction

Lecture 2 Download Blender 2.8 and download ressources

Lecture 3 The dashboard

Lecture 4 History undo redo

Lecture 5 The different displays

Section 2: View cursor and render

Lecture 6 Move on the space

Lecture 7 The views

Lecture 8 Viewport overlays

Lecture 9 Manage the cursor

Lecture 10 Render engine

Lecture 11 The collections

Section 3: Create save and export

Lecture 12 Create and open document

Lecture 13 Save and export

Lecture 14 Export as image file

Section 4: Object mode

Lecture 15 Add mesh

Lecture 16 Selection tool

Lecture 17 Cursor tool

Lecture 18 Move tool

Lecture 19 Rotate tool

Lecture 20 Scale tool

Lecture 21 Measure tool

Lecture 22 Annotation tool

Lecture 23 Transform tool

Lecture 24 Add image

Lecture 25 Add surface

Lecture 26 Add empty

Lecture 27 Add lattice

Lecture 28 Add metaballs

Lecture 29 Add text

Lecture 30 Snapping object

Section 5: Edit mode

Lecture 31 Vertex edge and face

Lecture 32 Selection edit mode

Lecture 33 Summary of transform tool

Lecture 34 Extrude tool

Lecture 35 Insert face tool

Lecture 36 Bevel tool

Lecture 37 Edge slide tool

Lecture 38 Knife tool

Lecture 39 Loop cut tool

Lecture 40 Polybuild tool

Lecture 41 Smooth tool

Lecture 42 Spin tool

Lecture 43 Shrink fatten tool

Lecture 44 Shear tool

Lecture 45 Rip region tool

Section 6: Curve

Lecture 46 Add bezier curve and circle

Lecture 47 Add nurbs curve and circle

Lecture 48 Add path

Section 7: Basic modifiers

Lecture 49 Array modifier

Lecture 50 Bevel modifier

Lecture 51 Boolean modifier

Lecture 52 Build modifier

Lecture 53 Decimate modifier

Lecture 54 Mirror modifier

Lecture 55 Multiresolution modifier

Lecture 56 Remesh modifier

Lecture 57 Screw modifier

Lecture 58 Skin modifier

Lecture 59 Solidify modifier

Lecture 60 Subdivision surface modifier

Lecture 61 Triangulate modifier

Lecture 62 Wireframe modifier

Section 8: Transform modifiers

Lecture 63 Curve modifier

Lecture 64 Displace modifier

Lecture 65 Hook modifier

Lecture 66 Lattice modifier

Lecture 67 Mesh deform modifier

Lecture 68 Shrink wrap modifier

Lecture 69 Simple deform modifier

Lecture 70 Smooth modifier

Lecture 71 Surface deform modifier

Section 9: Simulation modifiers

Lecture 72 Cloth modifier

Lecture 73 Collision modifier

Section 10: Light and camera

Lecture 74 Manage camera part 1

Lecture 75 Manage camera part 2

Lecture 76 Manage lights part 1

Lecture 77 Manage lights part 2

Section 11: Armature

Lecture 78 Basics of armatures part 1

Lecture 79 Basics of armatures part 2

Lecture 80 Armature manage layers

Lecture 81 Armature manage groups

Lecture 82 Armature manage bones with parents

Lecture 83 Add armature on character part 1

Lecture 84 Add armature on character part 2

Section 12: Sculpt mode

Lecture 85 Basics of sculpt part 1

Lecture 86 Basics of sculpt part 2

Section 13: Texture and material

Lecture 87 Start with basics of materials part 1

Lecture 88 Start with basics of materials part 2

Lecture 89 Principle BSDF part 1

Lecture 90 Principle BSDF part 2

Lecture 91 Manage process of textures part 1

Lecture 92 Manage process of textures part 2

Lecture 93 Add image texture part 1

Lecture 94 Add image texture part 2

Lecture 95 Mix shaders

Lecture 96 Apply materials on different faces of object

Lecture 97 Apply materials on different faces of object

Section 14: UV editing

Lecture 98 UV editing part 1

Lecture 99 UV editing part 2

Lecture 100 Add logo on sphere using UV editing part 1

Lecture 101 Add logo on sphere using UV editing part 2

Section 15: Texture paint

Lecture 102 Use texture paint part 1

Lecture 103 Use texture paint part 2

Section 16: Compositing

Lecture 104 Compositing part 1

Lecture 105 Compositing part 2

Lecture 106 Compositing part 3

Section 17: Animation

Lecture 107 Basics of animation part 1

Lecture 108 Basics of animation part 2

Lecture 109 Create animation with water part 1

Lecture 110 Create animation with water part 2

Lecture 111 Character animation part 1

Lecture 112 Character animation part 2

Lecture 113 Character animation part 3

Section 18: Quick effect

Lecture 114 Quick effect fur

Lecture 115 Quick effect explode

Lecture 116 Quick effect smoke

Lecture 117 Quick effect fluid

Section 19: Animation with force field

Lecture 118 Create flag animation part 1

Lecture 119 Create flag animation part 2

Section 20: Workshop create cup with towel

Lecture 120 Create a cup with towel part 1

Lecture 121 Create a cup with towel part 2

Lecture 122 Create a cup with towel part 3

Section 21: Workshop low poly tree

Lecture 123 Create low poly tree part 1

Lecture 124 Create low poly tree part 2

Lecture 125 Create low poly tree part 3

Section 22: Workshop low poly scene

Lecture 126 Base of the scene

Lecture 127 Create street lamp and bench

Lecture 128 Add shrubs on the scene

Lecture 129 Add trees on the scene

Lecture 130 Create buildings around

Lecture 131 Create the environment

Lecture 132 Add camera and light

Section 23: Workshop bottle and glass on table

Lecture 133 Create glass from image part 1

Lecture 134 Create glass from image part 2

Lecture 135 Create bottle from image part 1

Lecture 136 Create bottle from image part 2

Lecture 137 Create table

Lecture 138 Add camera and light

Section 24: Workshop Create bedroom

Lecture 139 Create the base of the bedroom

Lecture 140 Create the bed part 1

Lecture 141 Create the bed part 2

Lecture 142 Create the bed part 3

Lecture 143 Add furnitures

Lecture 144 Add table

Lecture 145 Add chair

Lecture 146 Add decoration

Lecture 147 Add camera and light

Graphic design students,People who want to create 3D models,People who want to learn Blender