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    Blender 3D from zero to hero (Updated 7/2020)

    Posted By: ELK1nG
    Blender 3D from zero to hero (Updated 7/2020)

    Blender 3D from zero to hero (Updated 7/2020)
    Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
    Language: English | VTT | Size: 15.9 GB | Duration: 26h 33m

    The complete guide to learn 3D using Blender from basic to advanced level

    What you'll learn
    Master the fundamentals of 3D software specifically using Blender.
    Create any type of 3D models you can imagine from simple to complex ones using different kind of methods.
    Able to create material, texture and understand in-depth UV mapping techniques
    This course will get lifetime updates so more and more lessons are coming each week …

    Description
    If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a construction robot like in the course cover image, add materials to it, create lights, and then render it using the EEVEE rendering engine.

    WHAT YOU WILL LEARN

    You are going to learn so many things in this course. They are just too many to cover in this short introduction texts. But just for a quick summary. The course is divided into 4 parts.

    Part 1: Blender essentials

    Blender’s UI

    Viewport navigation

    Basic object operations

    Basic transformation

    Interaction modes

    Basic mesh editing

    Etc

    Part 2: Look development

    Viewport shading modes

    Rendering engines

    Creating and using materials

    Basic CG concepts

    Using camera object

    Surface smooth shading

    Screen space reflection inside EEVEE

    Etc

    Part 3: 3D modeling

    Advanced transformation

    Pivot point

    Selection techniques

    Inset, Extrude and Bevel

    Knife and Bisect tools

    Adding loop cuts

    Patching holes

    The basics of modifiers

    Common 3D modeling mistakes

    Normal direction

    Manifold geometry

    Point-to-point modeling techniques

    Etc

    Part 4: Construction robot project

    Volume sketching

    The Basics of grease pencil

    Special movement operations

    The basics of the curve objects

    Basic rigging with FK (forward kinematics)

    Create global illumination in EEVEE

    Etc

    HANDS-ON PROJECTS

    There are many hands-on projects in course. Such as:

    Custom monkey head model using basic mesh editing

    Adding materials to the custom monkey head model

    Modeling a kindergarten chair

    Create vases using spin and screw methods

    Create a roman column

    Model a toy train by leveraging the vertex snapping feature

    Model a coffee table

    Create a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEE

    So get the course now and take your first step into the world of 3D using Blender!

    Who this course is for:
    Beginners who want to learn 3D from scratch using Blender.
    People who want to make video games using game engines such as: Unity, Unreal, Godot etc.
    Architects and interior designers who want to create stunning 3D visualization.
    Graphic designers who want to add 3D elements in their design.
    Anyone who needs strong 3D skills for different kind of purposes such as: 3D printing, virtual reality, augmented reality, product presentation etc.