The easiest way to learn design patterns : With C# code samples using .NET 6 templates
by Fiodar Sazanavets
English | 2022 | ASIN: B09XT6LP9S | 336 Pages | True PDF | 9.3 MB
by Fiodar Sazanavets
English | 2022 | ASIN: B09XT6LP9S | 336 Pages | True PDF | 9.3 MB
Design patters are something that you will need to get familiar with as a programmer who works with object oriented languages. And this is primarily because they represent well-defined solutions to common software development problems. So, instead of thinking through all the details of your solution, you can simply check if any of the existing design patterns can be used. You won’t have to reinvent the wheel.
The main problem with design patterns is that they are not necessarily easy to learn. Many developers, especially the ones who don’t have a lot of software-building experience, struggle with them. But if you do struggle with them, it may prevent you from getting a programming job at a reputable organization. After all, recruiting managers often ask questions about design patterns. Otherwise, not knowing design patterns will make you less effective as a software developer, which will slow down your career progress.
The main reason why design patterns are so hard to learn is because of the way they are normally taught. Usually, if you pick pretty much any book on design patterns or open pretty much any online article about them, it would provide a collection of design patterns that you would need to go through. You would then have to got through each of them, try your best to understand the principles behind it and only then try to figure out how to apply it in a real-life situation.
It's a tedious process that doesn't always bring about the right results. It's not uncommon for software developers to memorize just a handful of design patterns that they have been using in their own projects. The remaining ones have been forgotten as soon as they've been learned. And it's hard to figure out which design pattern applies in which situation if you only remember a handful of them.
This book provides a different approach. It uses a methodology that makes it easy to learn design patterns. So, you no longer have to brute-force your way through them. The process of effective learning is not about memorization. It's about associations. You learn new things easily when you can clearly see how new facts related to your existing knowledge. And this is precisely the method that this book is built around.