Godot from Zero to Proficiency (Beginner) :
A step-by-step guide to coding your first game
by Patrick Felicia
English | 2021 | ASIN: B0939XCJPF | 241 Pages | ePUB | 7.67 MB
A step-by-step guide to coding your first game
by Patrick Felicia
English | 2021 | ASIN: B0939XCJPF | 241 Pages | ePUB | 7.67 MB
Get started with Godot and game programming fast without the headaches
Godot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming.
Without my book, most people spend too long trying to learn how to use Godot and GDScript the hard way. This book is the only one that will get you to learn GDScript fast without wasting so much time. This book is the second book in the series “Godot from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Godot in no time.
After completing this book, you will be able to:
Code in GDScript.
Understand and apply GDScript concepts.
Create a 3D adventure game with the main character, a timer, and a mini-map.
Display and update a user interface with text and images.
Create and use variables and methods for your game.
Load new scenes from the code, based on events in your games.
This book is for:
Hobbyists who need a book that gets them started with GDScript and game development easily.
Parents looking for a book that introduces their children to game programming painlessly.
Teachers looking for a complete and clear resource on programming through the creation of games.
Aspiring indie game developers.
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