Red Ninja, make a simple animated character in Blender 3D: Learn how to use Blender 3D making a simple game-ready character. by Ken Beyer
English | 29 Jan. 2017 | ASIN: B01MRBF1R0 | 231 Pages | AZW3/MOBI/EPUB/PDF (conv) | 88.05 MB
English | 29 Jan. 2017 | ASIN: B01MRBF1R0 | 231 Pages | AZW3/MOBI/EPUB/PDF (conv) | 88.05 MB
Comprehensive instructions/description on using Blender 3D to make a simple low-poly (game ready) animated character, the "Red Ninja", from default Scene cube through to 'rigging' and animation.
Four primary chapters take the reader through editing the basic structure and physical appearance of the model, before UV unwrapping and texturing. Once completed the resulting mesh is assigned an Armature Object for articulation before then being used to create a basic walk cycle, all explained in detail. Suitable for novices/beginners.
Details: c.200 colour images. c.40,000 words.
Compatibility: latest versions of Blender (from 2.64).

